diff options
author | Chris Dalton <csmartdalton@google.com> | 2017-10-14 22:12:33 -0600 |
---|---|---|
committer | Skia Commit-Bot <skia-commit-bot@chromium.org> | 2017-10-17 17:22:32 +0000 |
commit | 8580d51cd8cb733321978966621056fa38b7be8c (patch) | |
tree | bff686d40a5083437b052385b7e70fc5dec58550 /src/sksl | |
parent | 87d54cd1aec2d282b0e7f1ef9c8bb8fc3da06a84 (diff) |
Add sk_InstanceID
Bug: skia:
Change-Id: I79b0dce96d9af7632f027afa5317a7725e96cda3
Reviewed-on: https://skia-review.googlesource.com/59861
Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
Diffstat (limited to 'src/sksl')
-rw-r--r-- | src/sksl/README | 1 | ||||
-rw-r--r-- | src/sksl/SkSLCompiler.h | 1 | ||||
-rw-r--r-- | src/sksl/SkSLGLSLCodeGenerator.cpp | 3 | ||||
-rw-r--r-- | src/sksl/sksl_vert.include | 1 |
4 files changed, 6 insertions, 0 deletions
diff --git a/src/sksl/README b/src/sksl/README index c8fba509c5..d33217b7ee 100644 --- a/src/sksl/README +++ b/src/sksl/README @@ -41,6 +41,7 @@ Differences from GLSL * use sk_Position instead of gl_Position * use sk_PointSize instead of gl_PointSize * use sk_VertexID instead of gl_VertexID +* use sk_InstanceID instead of gl_InstanceID * the fragment coordinate is sk_FragCoord, and is always relative to the upper left. * you do not need to include ".0" to make a number a float (meaning that diff --git a/src/sksl/SkSLCompiler.h b/src/sksl/SkSLCompiler.h index 1c8ef4f0fa..53cde1a618 100644 --- a/src/sksl/SkSLCompiler.h +++ b/src/sksl/SkSLCompiler.h @@ -26,6 +26,7 @@ #define SK_TEXTURESAMPLERS_BUILTIN 10006 #define SK_FRAGCOORD_BUILTIN 15 #define SK_VERTEXID_BUILTIN 5 +#define SK_INSTANCEID_BUILTIN 6 #define SK_CLIPDISTANCE_BUILTIN 3 #define SK_INVOCATIONID_BUILTIN 8 diff --git a/src/sksl/SkSLGLSLCodeGenerator.cpp b/src/sksl/SkSLGLSLCodeGenerator.cpp index 229b183ac7..5edb8833bf 100644 --- a/src/sksl/SkSLGLSLCodeGenerator.cpp +++ b/src/sksl/SkSLGLSLCodeGenerator.cpp @@ -449,6 +449,9 @@ void GLSLCodeGenerator::writeVariableReference(const VariableReference& ref) { case SK_VERTEXID_BUILTIN: this->write("gl_VertexID"); break; + case SK_INSTANCEID_BUILTIN: + this->write("gl_InstanceID"); + break; case SK_CLIPDISTANCE_BUILTIN: this->write("gl_ClipDistance"); break; diff --git a/src/sksl/sksl_vert.include b/src/sksl/sksl_vert.include index b4dd63a8ce..9e797b326d 100644 --- a/src/sksl/sksl_vert.include +++ b/src/sksl/sksl_vert.include @@ -9,6 +9,7 @@ out sk_PerVertex { }; layout(builtin=5) in int sk_VertexID; +layout(builtin=6) in int sk_InstanceID; ) |