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* sksl support for static ifs & switchesGravatar Ethan Nicholas2017-05-10
* Minor sksl parser cleanupGravatar Ethan Nicholas2017-05-09
* Fix clang compiler error in SkSLFileOutputStreamGravatar Matt Sarett2017-05-05
* sksl optimizer fixesGravatar Ethan Nicholas2017-05-05
* header cleanupGravatar Hal Canary2017-05-05
* headers: fixGravatar Hal Canary2017-05-03
* sksl SPIR-V sampledBuffer supportGravatar Ethan Nicholas2017-05-03
* sksl support for buffer blocksGravatar Ethan Nicholas2017-05-02
* additional skslc vector optimizationsGravatar Ethan Nicholas2017-04-28
* sksl can now fold constant vector or matrix equality expressionsGravatar Ethan Nicholas2017-04-25
* fixed 0 - x in skslcGravatar Ethan Nicholas2017-04-21
* Improved skslc optimizer, particularly around vectors.Gravatar Ethan Nicholas2017-04-20
* rectangle texture scaling is now handled in skslcGravatar Ethan Nicholas2017-04-20
* skslc now uses a more recent version of FlexGravatar Ethan Nicholas2017-04-03
* switched skslc to_string strategy after repeated problems on AndroidGravatar Ethan Nicholas2017-03-31
* added missing <inttypes.h> includeGravatar Ethan Nicholas2017-03-31
* fixed SPIR-V compilation error with unmodified variablesGravatar Ethan Nicholas2017-03-31
* skslc can now be compiled with no Skia dependencies, in preparation for its e...Gravatar Ethan Nicholas2017-03-31
* Revert "skslc can now be compiled with no Skia dependencies, in preparation f...Gravatar Ethan Nicholas2017-03-31
* skslc can now be compiled with no Skia dependencies, in preparation for its e...Gravatar Ethan Nicholas2017-03-31
* fixed skslc SPIR-V memory errorGravatar Ethan Nicholas2017-03-30
* Revert "skslc can now be compiled with no Skia dependencies, in preparation for"Gravatar Ethan Nicholas2017-03-30
* skslc can now be compiled with no Skia dependencies, in preparation forGravatar Ethan Nicholas2017-03-30
* Mark overridden destructors with 'override' and remove 'virtual'Gravatar Brian Salomon2017-03-22
* check-headers-self-sufficient: updateGravatar Hal Canary2017-03-21
* Ignore Clang's -Wdeprecated-register for flex-generated codeGravatar Roland McGrath2017-03-20
* wired up SPIR-V validatorGravatar Ethan Nicholas2017-03-16
* put sksl->glsl modifiers in correct orderGravatar Ethan Nicholas2017-03-10
* fixed duplicate interface variable in SPIR-V outputGravatar Ethan Nicholas2017-03-02
* fix leak in SPIRV code generatorGravatar Ethan Nicholas2017-03-02
* changed skslc layout parsing strategyGravatar Ethan Nicholas2017-03-01
* Re-land of skslc switch supportGravatar Ethan Nicholas2017-02-27
* Revert "skslc switch support"Gravatar Ethan Nicholas2017-02-23
* skslc switch supportGravatar Ethan Nicholas2017-02-23
* fixed SPIR-V vector equality testsGravatar Ethan Nicholas2017-02-21
* sksl support for geometry shadersGravatar Ethan Nicholas2017-02-17
* Fixed a couple of spots where sksl didn't have proper array support.Gravatar Ethan Nicholas2017-02-16
* improved performance of parsing SkSLLayout flagsGravatar Ethan Nicholas2017-02-15
* Replaced all calls to fragmentPosition() with sk_FragCoordGravatar Ethan Nicholas2017-02-13
* Make header files self-sufficientGravatar Hal Canary2017-02-10
* re-land of skslc type constructor cleanupsGravatar Ethan Nicholas2017-02-09
* added support for sk_ClipDistanceGravatar Ethan Nicholas2017-02-09
* Revert "skslc type constructor cleanups"Gravatar Ethan Nicholas2017-02-09
* Revert "added support for sk_ClipDistance"Gravatar Ethan Nicholas2017-02-09
* skslc type constructor cleanupsGravatar Ethan Nicholas2017-02-09
* added support for sk_ClipDistanceGravatar Ethan Nicholas2017-02-09
* added support for sk_VertexIDGravatar Ethan Nicholas2017-02-07
* fixed assertion error when calling matrixCompMult()Gravatar Ethan Nicholas2017-02-07
* Revert "Added dead variable / code elimination to skslc."Gravatar Ethan Nicholas2017-02-06
* Added dead variable / code elimination to skslc.Gravatar Ethan Nicholas2017-02-03