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* Make consistent isRadiusIncreasing decisionGravatar Yuqian Li2018-03-19
* Fix concentric 2pt conical gradient in GPU where r1 < r0Gravatar Yuqian Li2018-03-19
* Fix GrTextureStripAtlasManager cleanup order bugGravatar Robert Phillips2018-03-19
* Harden initial LinearGradient4f tilingGravatar Florin Malita2018-03-13
* with no more offline codegen, seed_shader can be normalGravatar Mike Klein2018-03-11
* Make GrTextureStripAtlas DDL friendlyGravatar Robert Phillips2018-03-09
* tighten check when we might overflow legacy shader mathGravatar Mike Reed2018-03-08
* Simplify decal for gradientsGravatar Mike Reed2018-02-19
* add decal tilemode to shadersGravatar Mike Reed2018-02-16
* Avoid creating MIPs until necessary when MIP bias is activeGravatar Brian Osman2018-02-16
* Respect FPArgs local matrix when picking a filtering mode in image shaderGravatar Brian Osman2018-02-14
* clean up SK_LEGACY_HIGH_QUALITY_SCALING_CLAMPGravatar Mike Klein2018-02-12
* yet another approach to unpremul scale pixelsGravatar Mike Klein2018-02-09
* Revert "alternate approach to unpremul scalePixels()"Gravatar Mike Klein2018-02-09
* alternate approach to unpremul scalePixels()Gravatar Mike Klein2018-02-09
* Move GrMakeCachedBitmapProxy work in lazy modeGravatar Greg Daniel2018-02-08
* Refactor explicit inverse calculation in SkImageShader::onAppendStages()Gravatar Florin Malita2018-02-07
* Fix picture shader handling of outer local matrixGravatar Florin Malita2018-02-06
* Disable texture strip atlasing for DDLGravatar Robert Phillips2018-02-02
* check matrix for SkFixed32.32 compatibilityGravatar Mike Reed2018-02-01
* add gpu impl for shadermaskfilterGravatar Mike Reed2018-02-01
* 1010102, 101010x, 888x in swGravatar Mike Klein2018-01-30
* Revert "hide picture virtuals (no public callers)"Gravatar Mike Klein2018-01-27
* hide picture virtuals (no public callers)Gravatar Mike Reed2018-01-27
* move checkLE functionality directly onto readbufferGravatar Mike Reed2018-01-26
* Fix some fuzzer bugs from Skia's image filter fuzzerGravatar Robert Phillips2018-01-23
* IWYU -- SkShader.hGravatar Mike Reed2018-01-23
* Revert "Revert "simplify GrFPArgs, isolating localmatrix""Gravatar Mike Reed2018-01-20
* Revert "simplify GrFPArgs, isolating localmatrix"Gravatar Mike Reed2018-01-20
* simplify GrFPArgs, isolating localmatrixGravatar Mike Reed2018-01-19
* rename inner AsFPArgs to stand-alone GrFPArgsGravatar Mike Reed2018-01-19
* remove code from old picture serial guardGravatar Mike Reed2018-01-19
* Reuse the CPU 2pt conical code in the GPU backendGravatar Yuqian Li2018-01-17
* Remove legacy 2pt conical gradientGravatar Yuqian Li2018-01-16
* Remove DumpHelper as the bug is fixedGravatar Yuqian Li2018-01-09
* Add GrProxyProviderGravatar Robert Phillips2018-01-08
* Update 2pt conical gradient in raster pipelineGravatar Yuqian Li2018-01-05
* Revert "Revert "remove legacy support for old old picture versions""Gravatar Mike Reed2018-01-03
* remove unneeded readbuffer flagsGravatar Mike Reed2018-01-03
* Changes to make 2pt gradient source code better aligned with our future docGravatar Yuqian Li2018-01-02
* Stronger fix for swapping r0, r1 in 2pt conical gradientsGravatar Yuqian Li2018-01-02
* Revert "remove legacy support for old old picture versions"Gravatar Mike Reed2017-12-29
* remove legacy support for old old picture versionsGravatar Mike Reed2017-12-29
* Fix bug of a + (b - a) == 0 for small positive b and huge a (e.g., 1e18)Gravatar Yuqian Li2017-12-28
* Fix conical test where r1 = r2 = 0Gravatar Yuqian Li2017-12-27
* attempt 3: add experimental bilerp_clamp_8888 stageGravatar Mike Klein2017-12-22
* Debug random 2pt conical shadersGravatar Yuqian Li2017-12-21
* Reland "remove bicubic clamp in SkImageShader"Gravatar Mike Klein2017-12-21
* Revert "remove bicubic clamp in SkImageShader"Gravatar Mike Klein2017-12-21
* Guard the sqrt(temp) where temp < 0 in 2pt conical gradientGravatar Yuqian Li2017-12-20