index
:
skia
master
2D graphics library
about
summary
refs
log
tree
commit
diff
homepage
log msg
author
committer
range
path:
root
/
src
/
shaders
/
gradients
Commit message (
Expand
)
Author
Age
*
Debug random 2pt conical shaders
Yuqian Li
2017-12-21
*
Guard the sqrt(temp) where temp < 0 in 2pt conical gradient
Yuqian Li
2017-12-20
*
Remove SkClampRange (unused)
Brian Osman
2017-12-14
*
Revert "Reimplement TwoPointConicalGradient_gpu"
Yuqian Li
2017-12-13
*
Reimplement TwoPointConicalGradient_gpu
Yuqian Li
2017-12-13
*
Push much of the SkColorSpace_Base interface up to SkColorSpace
Brian Osman
2017-12-12
*
Use first/second instead of min/max in 2pt conical gradient
Yuqian Li
2017-12-11
*
Add cap on intel to avoid calling abs and floor on the same line in a
Greg Daniel
2017-12-02
*
Simplify analytical GPU gradient impls
Florin Malita
2017-11-09
*
Remove SK_SUPPORT_LEGACY_UNIFORM_GRADIENTS
Florin Malita
2017-11-06
*
Detect explicit uniform gradient positions
Florin Malita
2017-11-04
*
Remove SK_SUPPORT_LEGACY_GRADIENT_COLOR_CONVERSION
Florin Malita
2017-11-03
*
Enforce gradient color stop monotonicity in ctor
Florin Malita
2017-11-03
*
Remove gradient onGetGLSLProcessorKey() overrides
Florin Malita
2017-11-03
*
Streamline legacy gradient color conversion
Florin Malita
2017-11-01
*
Gradient cleanup pass
Florin Malita
2017-11-01
*
Don't store legacy colors in gradient shaders
Florin Malita
2017-10-31
*
Add support for transfer functions to GrColorSpaceXform
Brian Osman
2017-10-31
*
Remove gradient SkFixed position records
Florin Malita
2017-10-30
*
Re-land: Stop using fixed point recs for gradient positioning info
Florin Malita
2017-10-28
*
Revert "Stop using fixed point recs for gradient positioning info"
Florin Malita
2017-10-26
*
Stop using fixed point recs for gradient positioning info
Florin Malita
2017-10-26
*
Tweak gradient shader code to avoid hangs on Tegra3
Brian Osman
2017-10-26
*
Delete GradientShaderCache
Florin Malita
2017-10-26
*
Stop using GradientShaderCache for gradient textures
Florin Malita
2017-10-25
*
Pass GrRenderTargetContext's GrColorSpaceInfo to SkShader and SkColorFilter.
Brian Salomon
2017-10-25
*
Remove unused (?) gradient context class
Brian Osman
2017-10-25
*
Remove GrColorSpaceXform from GrGradientEffect
Brian Osman
2017-10-25
*
Remove GradientShaderCache dither and paint alpha support
Florin Malita
2017-10-25
*
Avoid double-dithering of legacy/gpu gradients
Florin Malita
2017-10-24
*
Add clamped/unclamped xform to GrColorSpaceXform
Brian Osman
2017-10-20
*
make skmatrix getmapproc private
Cary Clark
2017-10-20
*
Simplify GrGradientEffect color handling
Brian Osman
2017-10-19
*
Avoid 2PtConical gradient flipping
Florin Malita
2017-10-19
*
Feed seed_shader() iota through a context pointer.
Mike Klein
2017-10-18
*
Remove trailing whitespace.
Ben Wagner
2017-10-09
*
initClassID no longer auto-allocates ids
Ethan Nicholas
2017-10-09
*
switched SkSL's temporary 'highfloat' type back to 'float'
Ethan Nicholas
2017-09-22
*
re-land of new SkSL precisions
Ethan Nicholas
2017-09-18
*
Delete the legacy linear gradient impl
Florin Malita
2017-09-18
*
Revert "Revert "Revert "Switched highp float to highfloat and mediump float t...
Ethan Nicholas
2017-09-18
*
Revert "Revert "Switched highp float to highfloat and mediump float to half.""
Ethan Nicholas
2017-09-15
*
make most of SkColorPriv.h private
Cary Clark
2017-09-15
*
Remove symmetric three stop special case
Brian Osman
2017-09-12
*
Add general three-stop analytic gradient shader
Brian Osman
2017-09-11
*
Rework GrSamplerParams to be more compact and use its own wrap mode enum.
Brian Salomon
2017-09-07
*
fold params into StageRec
Mike Reed
2017-08-29
*
Use the 4f impl for legacy/8888 linear gradients
Florin Malita
2017-08-29
*
Revert "Switched highp float to highfloat and mediump float to half."
Brian Salomon
2017-08-17
*
Switched highp float to highfloat and mediump float to half.
Ethan Nicholas
2017-08-16
[next]