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path: root/src/ports/SkGlobalInitialization_default.cpp
Commit message (Expand)AuthorAge
* compose and combine maskfiltersGravatar Mike Reed2018-01-25
* remove unused SkRasterizerGravatar Mike Reed2018-01-21
* add shadermaskfilterGravatar Mike Reed2018-01-18
* remove dead code -- older than min picture versionGravatar Mike Reed2017-10-13
* Add SK_API to SkOverdrawCanvas and SkOverdrawColorFilter.Gravatar Sadrul Habib Chowdhury2017-08-18
* Remove SkLightingShader and associated classesGravatar Robert Phillips2017-08-07
* implement serialization for tosrgbGravatar Mike Reed2017-07-25
* remove (unused?) arcto patheffectGravatar Mike Reed2017-07-24
* SkXfermode no longer needs to e a flattenableGravatar Mike Reed2017-06-10
* Revert "Revert "Delete SkGaussianEdgeShader""Gravatar Florin Malita2017-05-31
* Revert "Delete SkGaussianEdgeShader"Gravatar Florin Malita2017-05-31
* Delete SkGaussianEdgeShaderGravatar Florin Malita2017-05-30
* move all details for dashing into implGravatar Mike Reed2017-05-24
* Hide SkPerlinNoiseShader impl detailsGravatar Florin Malita2017-05-18
* Implement SkBlurDrawLooper with SkLayerDrawLooperGravatar Matt Sarett2017-03-28
* Fix gaussianedge GMGravatar Robert Phillips2017-03-28
* begin to hide details of SkPathEffectGravatar Mike Reed2017-02-26
* Implement SkHighContrastFilterGravatar Dominic Mazzoni2017-02-16
* Revert "Roll minimum picture version up to 44."Gravatar Robert Phillips2017-02-10
* Roll minimum picture version up to 44.Gravatar Mike Klein2017-02-09
* Remove SkColorCubeFilter. It is unused.Gravatar Mike Klein2017-01-21
* Separate SkArithmeticImageFilter from SkXfermodeImageFilter.Gravatar Brian Salomon2017-01-09
* hide emboss from everyone (except android for now)Gravatar Mike Reed2016-12-07
* Add SkOverdrawColorFilterGravatar Matt Sarett2016-11-22
* Remove SkRRectsGaussianEdgeShaderGravatar Robert Phillips2016-10-21
* Add SkRRectsGaussianEdgeMaskFilterGravatar Robert Phillips2016-10-20
* Revert "Revert "replace Arithmetic xfermode with imagefilter""Gravatar Mike Reed2016-09-27
* Revert "replace Arithmetic xfermode with imagefilter"Gravatar Mike Reed2016-09-26
* replace Arithmetic xfermode with imagefilterGravatar Mike Reed2016-09-26
* change SkXfermodeImageFilter to carry no impl informationGravatar Mike Reed2016-09-23
* Add shader-based GaussianEdgeShader for reveal caseGravatar robertphillips2016-09-12
* Add GM/slide to simulate Android-style reveal clipGravatar robertphillips2016-09-08
* Revert of Add GM/slide to simulate Android-style reveal clip (patchset #6 id:...Gravatar robertphillips2016-09-07
* Add GM/slide to simulate Android-style reveal clipGravatar robertphillips2016-09-07
* Moving SkBlurImageFilter into coreGravatar vjiaoblack2016-08-23
* Revert of Moving SkBlurImageFilter into core (patchset #9 id:160001 of https:...Gravatar bungeman2016-08-23
* Moving SkBlurImageFilter into coreGravatar vjiaoblack2016-08-23
* Revert of Moving SkBlurImageFilter into core (patchset #8 id:140001 of https:...Gravatar vjiaoblack2016-08-22
* Moving SkBlurImageFilter into coreGravatar vjiaoblack2016-08-22
* Revert of Moving SkBlurImageFilter into core (patchset #8 id:140001 of https:...Gravatar vjiaoblack2016-08-22
* Moving SkBlurImageFilter into coreGravatar vjiaoblack2016-08-22
* Revert of Moving SkBlurImageFilter into core (patchset #6 id:100001 of https:...Gravatar mtklein2016-08-22
* Moving SkBlurImageFilter into coreGravatar vjiaoblack2016-08-22
* SkLightingShader normal vector CPU computation refactor.Gravatar dvonbeck2016-06-27
* Revert of Refactoring of CPU NormalMap handling out into its own class (patch...Gravatar dvonbeck2016-06-27
* SkLightingShader normal vector CPU computation refactor.Gravatar dvonbeck2016-06-27
* remove DownSample imagefilterGravatar reed2016-06-25
* Refactoring of GPU NormalMap handling out into its own class.Gravatar dvonbeck2016-06-16
* Revert of Refactoring of GPU NormalMap handling out into its own class (patch...Gravatar egdaniel2016-06-15
* Refactoring of GPU NormalMap handling out into its own class.Gravatar dvonbeck2016-06-15