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path: root/src/jumper/SkJumper_generated_win.S
Commit message (Expand)AuthorAge
* Reland "Reland "make SkJumper stages normal Skia code""Gravatar Mike Klein2018-03-07
* Revert "Reland "make SkJumper stages normal Skia code""Gravatar Mike Klein2018-03-07
* Reland "make SkJumper stages normal Skia code"Gravatar Mike Klein2018-03-07
* Revert "make SkJumper stages normal Skia code"Gravatar Mike Klein2018-03-07
* make SkJumper stages normal Skia codeGravatar Mike Klein2018-03-07
* lowp impl for decal stagesGravatar Mike Reed2018-02-21
* add decal tilemode to shadersGravatar Mike Reed2018-02-16
* 1010102, 101010x, 888x in swGravatar Mike Klein2018-01-30
* pass size_t to ptr_and_ix()Gravatar Mike Klein2018-01-24
* Remove legacy 2pt conical gradientGravatar Yuqian Li2018-01-16
* Update 2pt conical gradient in raster pipelineGravatar Yuqian Li2018-01-05
* attempt 3: add experimental bilerp_clamp_8888 stageGravatar Mike Klein2017-12-22
* Revert "attempt 2: add experimental bilerp_clamp_8888 stage"Gravatar Mike Klein2017-12-18
* attempt 2: add experimental bilerp_clamp_8888 stageGravatar Mike Klein2017-12-18
* Rework out-of-gamut handling in SkRasterPipelineGravatar Mike Klein2017-12-18
* add 0->0 path to approx_powf()Gravatar Mike Klein2017-12-15
* make SkColorSpace_New realGravatar Mike Klein2017-12-14
* Use first/second instead of min/max in 2pt conical gradientGravatar Yuqian Li2017-12-11
* Revert "add experimental bilerp_clamp_8888 stage"Gravatar Mike Klein2017-12-11
* add experimental bilerp_clamp_8888 stageGravatar Mike Klein2017-12-11
* AVX2 specialization for lowp gradient lookupGravatar Florin Malita2017-11-10
* AVX2 gather for lowpGravatar Florin Malita2017-11-10
* add some lowp gradient stagesGravatar Mike Klein2017-11-03
* another batch of lowp stagesGravatar Mike Klein2017-11-01
* Some lowp refactoringGravatar Mike Klein2017-10-31
* add srcover_bgra_8888Gravatar Mike Klein2017-10-24
* more easy lowp shader stagesGravatar Mike Klein2017-10-24
* translate+scale -> scale+translateGravatar Mike Klein2017-10-20
* start on lowp shadersGravatar Mike Klein2017-10-20
* Feed seed_shader() iota through a context pointer.Gravatar Mike Klein2017-10-18
* set SkJumper_kMaxStride to 16Gravatar Mike Klein2017-10-17
* check unpremul scale directly against infinityGravatar Mike Klein2017-10-12
* clamp to [0,1] in all gradient tilersGravatar Mike Klein2017-10-05
* Move context types into STAGE() macros.Gravatar Mike Klein2017-09-28
* Always zero vectors in start_pipeline().Gravatar Mike Klein2017-09-28
* Also mask t itself in mask_2pt_conical_degenerates.Gravatar Mike Klein2017-09-28
* Fold clamp_{x,y} into the gathers.Gravatar Mike Klein2017-09-22
* Retry, Bump stored lowp uniform color to 16-bit storage.Gravatar Mike Klein2017-09-16
* Implement some easy _lowp stages.Gravatar Mike Klein2017-09-16
* Revert "Bump stored lowp uniform color to 16-bit storage."Gravatar Mike Klein2017-09-16
* Bump stored lowp uniform color to 16-bit storage.Gravatar Mike Klein2017-09-16
* clean up SK_JUMPER_LEGACY_8BITGravatar Mike Klein2017-09-15
* fix android rollGravatar Mike Klein2017-09-14
* grand unifried lowp stagesGravatar Mike Klein2017-09-14
* update SkJumper stages to clang 5Gravatar Mike Klein2017-09-08
* merge 0,1,2,3,... and 0.5fGravatar Mike Klein2017-09-05
* add 8bit stages for load/store 565Gravatar Mike Reed2017-08-31
* 32-bit x86 8-bit stagesGravatar Mike Klein2017-08-30
* remove 8-bit Params structGravatar Mike Klein2017-08-30
* no more need for a constants pointerGravatar Mike Klein2017-08-29