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* Make fully lazy proxies possess an originGravatar Robert Phillips2018-02-13
* Revert "Add SkCharacterization creation helper to GrContextThreadSafeProxy"Gravatar Cary Clark2018-02-13
* Add "sharpen" option to SkSL, to LOD bias all texturesGravatar Brian Osman2018-02-13
* Add SkCharacterization creation helper to GrContextThreadSafeProxyGravatar Robert Phillips2018-02-13
* Make it so that GrSurfaceContext with a sRGB GrPixelConfig must have aGravatar Brian Salomon2018-02-13
* Don't assert coverage counting isn't blacklisted when driver workarounds are ...Gravatar Brian Salomon2018-02-13
* Remove tracking of SkDestinationSurfaceColorMode on GrTextureProxy for mipsGravatar Greg Daniel2018-02-12
* Revert "ccpr: Tessellate fans for very large and/or simple paths"Gravatar Cary Clark2018-02-12
* ccpr: Tessellate fans for very large and/or simple pathsGravatar Chris Dalton2018-02-12
* Refactor GrUploadPixmap logic into MakeCrossContextFromPixmapGravatar Greg Daniel2018-02-12
* Remove image functions from GrGLInterface, part oneGravatar Brian Osman2018-02-11
* Remove unused code resulted from deleting DeferredTextureImageGravatar Greg Daniel2018-02-10
* Move default init of tmp draw params out of subclasses into GrGpuGravatar Brian Salomon2018-02-10
* move a bunch of helpers from SkImageInfo.h into privGravatar Mike Reed2018-02-09
* Re-enable explicit GPU resource allocationGravatar Robert Phillips2018-02-09
* Make atlases instantiate themselves at flush timeGravatar Robert Phillips2018-02-09
* When querying mipmapped on proxies return targets state if possibleGravatar Greg Daniel2018-02-09
* Track dirty rects on GrRenderTargets in native space rather than origin-relativeGravatar Brian Salomon2018-02-09
* Remove (unused) NV_bindless_texture from GL interfaceGravatar Brian Osman2018-02-09
* Remove EXT_direct_state_access (unused)Gravatar Brian Osman2018-02-09
* Attempted fix for G3 rollGravatar Robert Phillips2018-02-09
* Cleanup of large text rendering, take 2.Gravatar Jim Van Verth2018-02-08
* Fix assert in GrTextureProxy.cppGravatar Robert Phillips2018-02-08
* Make GrUploadBitmapToTexutreProxy to support lazy proxiesGravatar Greg Daniel2018-02-08
* Make non-ddl lazy proxys clean-up and delete their callbacks immediately afte...Gravatar Greg Daniel2018-02-08
* Remove unused class GrDDLGpuGravatar Brian Salomon2018-02-08
* Switch MDB GrContextOptions over to Enable styleGravatar Robert Phillips2018-02-08
* Move GrMakeCachedBitmapProxy work in lazy modeGravatar Greg Daniel2018-02-08
* Move control of explicit GPU resource allocation to GrContextOptionsGravatar Robert Phillips2018-02-08
* extend savelayer_maskfilter to also have an imagefilterGravatar Mike Reed2018-02-07
* Remove GrStencilAndCoverTextContextGravatar Robert Phillips2018-02-07
* Revert "Re-enable explicit resource allocation in Skia (take 2)"Gravatar Robert Phillips2018-02-07
* Add function to GrProxyProvider to lazily upload mip map dataGravatar Greg Daniel2018-02-07
* Re-enable explicit resource allocation in Skia (take 2)Gravatar Robert Phillips2018-02-07
* Revert "Revert "move GrColor.h to private, IWYU""Gravatar Mike Reed2018-02-06
* add maskfilter+localmatrix to fix savelayerGravatar Mike Reed2018-02-06
* Revert "Cleanup of large text rendering."Gravatar Jim Van Verth2018-02-06
* Revert "move GrColor.h to private, IWYU"Gravatar Brian Salomon2018-02-06
* Cleanup of large text rendering.Gravatar Jim Van Verth2018-02-06
* move GrColor.h to private, IWYUGravatar Mike Reed2018-02-06
* Remove integer texture supportGravatar Brian Salomon2018-02-06
* Make edge equations be flat interpolated in GrTextureOpGravatar Brian Salomon2018-02-05
* gpu impl for compose and combine maskfiltersGravatar Mike Reed2018-02-05
* Remove SK_DISABLE_DEFERRED_PROXIES define through codeGravatar Greg Daniel2018-02-05
* Add param to GrMakeCachedImageProxy to specify the SkBackingFitGravatar Greg Daniel2018-02-05
* Update LazyProxy creation to allow for a non-textureable resultGravatar Robert Phillips2018-02-04
* Revert "Revert "Revert "Revert "Revert "Revert "Redefine the meaning of sampl...Gravatar Brian Salomon2018-02-03
* Revert "Revert "Revert "Revert "Revert "Redefine the meaning of sample counts...Gravatar Brian Salomon2018-02-03
* Revert "Revert "Revert "Revert "Redefine the meaning of sample counts in GPU ...Gravatar Brian Salomon2018-02-02
* Update GrYUVGenerator to upload to texture vs use writePixelsGravatar Greg Daniel2018-02-02