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* Revert of Make A8 readback work in more cases and improve testing. (patchset ...Gravatar bsalomon2016-01-14
* Refactor to use GrWrapTextureInBitmap moreGravatar robertphillips2016-01-14
* Simplify path allocation, clean up resources correctlyGravatar kkinnunen2016-01-13
* Remove remaining users of draw*Rect callsGravatar joshualitt2016-01-13
* Move some program building utils from GL to GLSLGravatar egdaniel2016-01-13
* Make A8 readback work in more cases and improve testing.Gravatar bsalomon2016-01-13
* Remove two varieties of drawNonAARect from GrDrawTargetGravatar joshualitt2016-01-13
* Hide drawBatch on GrDrawTarget from test MethodsGravatar joshualitt2016-01-13
* GrAuditTrail hooks in GrContext + GrDrawContextGravatar joshualitt2016-01-13
* Swizzle shader output and blend when using GL_RED to implement kAlpha_8_GrPix...Gravatar bsalomon2016-01-12
* Convert GrAuditTrail to use scoped framesGravatar joshualitt2016-01-12
* Hide formats in GrGLCaps and use specific getters for different GL functions.Gravatar bsalomon2016-01-12
* Add batch names and bounds to json debug informationGravatar joshualitt2016-01-12
* Guard SkGpuDeviceGravatar joshualitt2016-01-11
* Make SkBitmap::CopyTo respect requested dst color type when bitmap is texture...Gravatar bsalomon2016-01-11
* remove imagefilter::sizeconstraintGravatar reed2016-01-11
* Change to wire up opnames in SkGpuDeviceGravatar joshualitt2016-01-11
* Fix uninit texture key with odd number of texturesGravatar bsalomon2016-01-11
* Move atomicinc in GrTracing to behind branchGravatar joshualitt2016-01-11
* Reland of Add guards to GrTextureProvider (patchset #1 id:1 of https://codere...Gravatar joshualitt2016-01-11
* Fixed an assertion error in GrAAConvexTessellator. While adding a new point, ...Gravatar ethannicholas2016-01-08
* Add a class representing texture swizzle.Gravatar bsalomon2016-01-08
* Revert of Add a class representing texture swizzle. (patchset #6 id:100001 of...Gravatar mtklein2016-01-08
* Add a class representing texture swizzle.Gravatar bsalomon2016-01-08
* Reland of Make a single GrSingleOwner in GrContext (patchset #1 id:1 of https...Gravatar joshualitt2016-01-08
* Move config texturability/renderability to config table.Gravatar bsalomon2016-01-08
* Create stub GrAuditTrail classGravatar joshualitt2016-01-08
* Fix unref order in SkGpuDeviceGravatar joshualitt2016-01-08
* Revert of Move config texturability/renderability to config table (patchset #...Gravatar egdaniel2016-01-07
* Broke GrTessellatingPathRenderer's tessellator out into a separate file.Gravatar ethannicholas2016-01-07
* Revert of Make a single GrSingleOwner in GrContext (patchset #3 id:40001 of h...Gravatar joshualitt2016-01-07
* Revert of Add guards to GrTextureProvider (patchset #5 id:80001 of https://co...Gravatar joshualitt2016-01-07
* Move config texturability/renderability to config table.Gravatar bsalomon2016-01-07
* Add guards to GrTextureProviderGravatar joshualitt2016-01-07
* Make a single GrSingleOwner in GrContextGravatar joshualitt2016-01-07
* Add sentinel to GrMemoryPool's block headerGravatar robertphillips2016-01-07
* Revert of Broke GrTessellatingPathRenderer's tessellator out into a separate ...Gravatar caryclark2016-01-07
* Make SkGLContext lifetime more well-definedGravatar kkinnunen2016-01-06
* Broke GrTessellatingPathRenderer's tessellator out into a separate file.Gravatar ethannicholas2016-01-06
* Create debug only SkSingleOwnerGravatar joshualitt2016-01-06
* Add debug sentinel to GrMemoryPool to check for memory stompingGravatar robertphillips2016-01-06
* Start using <type_traits> and <utility> (C++11).Gravatar bungeman2016-01-05
* More framework support for TransferBuffersGravatar jvanverth2016-01-05
* Move read pixels format info into ConifgInfo in GrGLCapsGravatar bsalomon2016-01-05
* Add assert that memory pool is empty when GrTextBlobCache freesGravatar joshualitt2016-01-05
* Return 'correct' size from GrMemoryPoolGravatar joshualitt2016-01-05
* Revert of Make SkGLContext lifetime more well-defined (patchset #7 id:120001 ...Gravatar jcgregorio2016-01-05
* Make SkGLContext lifetime more well-definedGravatar kkinnunen2016-01-05
* Move path fallback for AA rect out of SkGpuDeviceGravatar cdalton2016-01-04
* Change use of LoadLibrary to LoadLibraryAGravatar jvanverth2016-01-04