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Commit message (Expand)AuthorAge
* Adds read pixels to GrTexture and GrRenderTargetGravatar bsalomon@google.com2011-04-05
* export SkDraw::ComputeRectType() and share that with SkGpuDeviceGravatar reed@google.com2011-04-05
* add pixelref->readPixels()Gravatar reed@google.com2011-04-01
* Add GrResource base class for ibs, texs, vbs, etc.Gravatar bsalomon@google.com2011-03-30
* Hairline stroke 1px wide paths. Gravatar bsalomon@google.com2011-03-25
* Fix a crash.Gravatar scroggo2011-03-23
* add filterTextFlags() to SkDevice (virtual) to allow device subclasses toGravatar reed@google.com2011-03-15
* support lcd16 in text atlas (sans shader support)Gravatar reed@google.com2011-03-15
* Delete GL tex ID when last of GrGLTexture or GrGLRenderTarget that reference ...Gravatar bsalomon@google.com2011-03-10
* Fix Sample App on Win32 GL window resize, fix sk->gr convexity hint, fix grpa...Gravatar bsalomon@google.com2011-03-04
* add origin to deviceGravatar reed@google.com2011-03-04
* Fixups for clipstack, convexity test for paths.Gravatar bsalomon@google.com2011-03-04
* Add support for clipstack to Gr. GrClip is now a list of rects and paths with...Gravatar bsalomon@google.com2011-03-03
* Add asAGradient shader extraction API.Gravatar vandebo@chromium.org2011-02-24
* change virtual setMatrixClip() to take a SkClipStack parameter.Gravatar reed@google.com2011-02-22
* Make a separate path renderer object. Move enum types to GrTypes.hGravatar bsalomon@google.com2011-02-22
* Hide alloc size vs content size below APIGravatar bsalomon@google.com2011-02-17
* need to apply the prepathmatrix (or perhaps push it on our mv stack)Gravatar reed@google.com2011-02-16
* upload generated mask for maskfilter to gpu (does not work with complex-paint...Gravatar reed@google.com2011-02-16
* first steps for supporting maskfilters (disabled right now)Gravatar reed@google.com2011-02-16
* Fix warnings on linux build (strict aliasing, cons init order, vars used only...Gravatar bsalomon@google.com2011-02-03
* Attempt to simplify NPOT texture caps. Also fixes case where textures would u...Gravatar bsalomon@google.com2011-02-01
* Adds ability to draw rects using a unit square vertex buffer. Useful when mat...Gravatar bsalomon@google.com2011-02-01
* fix slow performance on desktops by uping our max-texture-dim from 512 toGravatar reed@google.com2011-01-28
* make xfermode warning printf be debug-onlyGravatar reed@google.com2011-01-21
* Rev the GrContext interface. Context has draw* functions that take a new GrPa...Gravatar bsalomon@google.com2011-01-21
* Remove notion of default rendertarget. This doesn't map well to usage pattern...Gravatar bsalomon@google.com2011-01-18
* Towards issue #106Gravatar bsalomon@google.com2011-01-13
* expose gpu-device-factoryGravatar reed@google.com2011-01-11
* add template macro to "safely" perform casts w/o breaking strict-aliasingGravatar reed@google.com2011-01-05
* fix build for scalar==fixedGravatar reed@google.com2011-01-04
* add gpu to the default makefileGravatar reed@google.com2010-12-23