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* GrTessellator: set a cap on quadratic linearization.Gravatar Stephen White2018-01-09
* CCPR: Rename GrCCPR* -> GrCC*Gravatar Chris Dalton2018-01-08
* make growToInclude privateGravatar Mike Reed2018-01-08
* fixed inconsistent ordering of SkSL enumsGravatar Ethan Nicholas2018-01-08
* move largest apis into privateGravatar Mike Reed2018-01-08
* Fix buildGravatar Robert Phillips2018-01-08
* Add GrProxyProviderGravatar Robert Phillips2018-01-08
* Make SkMatrixPriv stride mapping functions take separate src and dst stridesGravatar Brian Salomon2018-01-08
* begin cleanup of malloc porting layerGravatar Mike Reed2018-01-05
* Remove public version of SkMatrix::mapPointsWithStride.Gravatar Brian Salomon2018-01-05
* Add GrResourceProviderPriv and expose GrGpu in itGravatar Greg Daniel2018-01-05
* GrTessellator: fix for assert on bevelling.Gravatar Stephen White2018-01-05
* Privatize separate src/dst version of SkMatrix::mapPointsWithStride.Gravatar Brian Salomon2018-01-05
* Enable conditional-uninitialized flagGravatar Kevin Lubick2018-01-05
* Reland "CCPR: Initial semi-optimized vertex shader Impl"Gravatar Chris Dalton2018-01-04
* GrTessellator: fix for points which become non-finite on AA stroking.Gravatar Stephen White2018-01-04
* Fix android framework buildGravatar Brian Osman2018-01-04
* fixed uninitialized value warning in GrGLShaderStringBuilderGravatar Ethan Nicholas2018-01-04
* Removed unused useCache param in GrYUVProviderGravatar Greg Daniel2018-01-04
* Remove conversion to 8888 of sRGB sources with other configsGravatar Brian Osman2018-01-04
* Skip calling GrBlurUtils from SkGpuDevice::drawPath when possible.Gravatar Brian Salomon2018-01-04
* Make GrShape lazily initialize an original path for gen id change listenersGravatar Brian Salomon2018-01-03
* Remove unused color from all distance field GPs and GrAtlasTextOpGravatar Brian Osman2018-01-03
* remove unused declarationsGravatar Mike Reed2018-01-03
* Avoid initializing SkStrokeRect twice in GrStyle copy constructor.Gravatar Brian Salomon2018-01-02
* Update per-geo color after simplifying FPs in GrAtlasTextOpGravatar Brian Osman2018-01-02
* Rearrange GRTC::drawPath()Gravatar Brian Salomon2017-12-22
* Revert "CCPR: Initial semi-optimized vertex shader Impl"Gravatar Chris Dalton2017-12-22
* CCPR: Initial semi-optimized vertex shader ImplGravatar Chris Dalton2017-12-22
* fix usage of deprecated SkMatrix44 constructorGravatar Ethan Nicholas2017-12-22
* converted YUVEffect to SkSLGravatar Ethan Nicholas2017-12-22
* CCPR: Fix Intel crash and un-blacklistGravatar Chris Dalton2017-12-22
* Make GrShape recognize horizontal/vertical dashed lines with 0 off intervals ...Gravatar Brian Salomon2017-12-21
* Disable geometry shaders on old Qualcomm driversGravatar Chris Dalton2017-12-21
* GrTessellator: implement straight skeleton, phase 2.Gravatar Stephen White2017-12-21
* Revert "CCPR: Initial semi-optimized vertex shader Impl"Gravatar Brian Osman2017-12-20
* CCPR: Initial semi-optimized vertex shader ImplGravatar Chris Dalton2017-12-20
* removed extraneous unused uniform handles for SkSL samplersGravatar Ethan Nicholas2017-12-20
* converted GrRRectBlurEffect to SkSLGravatar Ethan Nicholas2017-12-20
* Guard the sqrt(temp) where temp < 0 in 2pt conical gradientGravatar Yuqian Li2017-12-20
* Make GrRenderTargetContext::drawPath() use GrShape to identify simplerGravatar Brian Salomon2017-12-20
* Handle invalid mode in SkGpuDevice::drawPoints.Gravatar Brian Salomon2017-12-20
* Add matrix stack to SkAtlasTextTarget.Gravatar Brian Salomon2017-12-20
* Reland "hide unused var"Gravatar Mike Reed2017-12-20
* Protect against nans causing infinite recursion in GrPathUtils::convertCubicT...Gravatar Brian Salomon2017-12-19
* Don't canonicalize empty SkRRects. They stroke differently.Gravatar Brian Salomon2017-12-19
* Revert "Revert "move homogenous with stride to matrixpriv""Gravatar Brian Salomon2017-12-19
* Add findOrMakeStaticBuffer method to GrResourceProviderGravatar Chris Dalton2017-12-19
* Fix alpha contribution to tonal color.Gravatar Jim Van Verth2017-12-19
* Update SkSurface MakeFromBackend* factories to take an SkColorType.Gravatar Greg Daniel2017-12-19