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* Use draw buffer for texture copy impl.Gravatar bsalomon2014-09-23
* Use uniform color/coverage inputs when path rendering.Gravatar bsalomon2014-09-23
* Fix inputCoverageIsUsed bug in GrGLProgramDescGravatar egdaniel2014-09-23
* Fix SDF font positions when using global scale.Gravatar jvanverth2014-09-22
* Calculate Primary and Secondary output types in the GrOptDrawStateGravatar egdaniel2014-09-22
* Change GrGLProgramDesc header to have DoPathRendering flag instead of Require...Gravatar egdaniel2014-09-22
* Don't flush on read/write pixels unless necessaryGravatar bsalomon2014-09-22
* Revert of Don't flush on read/write pixels unless necessary (patchset #2 id:2...Gravatar bsalomon2014-09-22
* Don't flush on read/write pixels unless necessaryGravatar bsalomon2014-09-22
* Introduce Props to surface (patchset #27 id:520001 of https://codereview.chro...Gravatar reed2014-09-22
* Revert of introduce Props to surface (patchset #27 id:520001 of https://coder...Gravatar reed2014-09-21
* introduce Props to surface (work in progress)Gravatar reed2014-09-21
* Don't try to add large glyphs to the font atlas.Gravatar jvanverth2014-09-19
* enable conservative clips for gpudeviceGravatar reed2014-09-19
* Add UniqueID to GrDrawTargetCaps.Gravatar egdaniel2014-09-19
* Move IOType to GrGpuRef and rename that to GrIORef. Template GrPendingIORef o...Gravatar bsalomon2014-09-19
* Fix stack-allocated GPU path objectGravatar cdalton2014-09-19
* Make GrIODB keep pending IO refs on all resources it records into its cmd str...Gravatar bsalomon2014-09-19
* remove RenderTargetFlags -- NewRenderTargetDirect will never clearGravatar reed2014-09-19
* Add counting of some GL callsGravatar robertphillips2014-09-18
* Uses a single pre-baked set of paths for drawing nvpr text of a givenGravatar cdalton2014-09-18
* Changes to remove program effects builderGravatar joshualitt2014-09-18
* Refactor layer hoisting codeGravatar robertphillips2014-09-18
* Copy layer-hoisting related SkPaintsGravatar robertphillips2014-09-18
* Remove redundant assignment in GrDrawTarget.cppGravatar qiankun.miao2014-09-18
* Use SkBitmapCache to optimize readPixels on a texture-backed bitmapGravatar piotaixr2014-09-17
* hide deviceproperties, prepare the way for surfacepropsGravatar reed2014-09-17
* Remove createPath* from GrGpu and GrContextGravatar cdalton2014-09-17
* Adds glMemoryGlyphIndexArrayNV to the GrGLInterface and beginsGravatar cdalton2014-09-17
* Calculate stage stats in GrOptDrawStateGravatar egdaniel2014-09-17
* Rename GrProgramResource to GrGpuResourceRefGravatar bsalomon2014-09-17
* Separate replacement creation from layer discoveryGravatar robertphillips2014-09-17
* Revert "Revert "Move SkGpuDevice.h to src/gpu""Gravatar bsalomon2014-09-17
* Breaking out full program and frag onlyGravatar joshualitt2014-09-17
* Revert "Move SkGpuDevice.h to src/gpu"Gravatar borenet2014-09-17
* Fix typoGravatar robertphillips2014-09-17
* Move SkGpuDevice.h to src/gpuGravatar bsalomon2014-09-16
* Make templated GrProgramTResource subclass of GrProgramResourceGravatar bsalomon2014-09-16
* Attach GrOptDrawState into shader building pipelineGravatar egdaniel2014-09-16
* when we disable lcd for impl reasons, add kGenA8 to document the original intentGravatar reed2014-09-16
* Fix bug in layer hoisting transition to SkRecord backendGravatar robertphillips2014-09-16
* removing GrDrawEffectGravatar joshualitt2014-09-16
* Revert of Attach GrOptDrawState into shader building pipeline (patchset #11 i...Gravatar egdaniel2014-09-16
* Revert of removing GrDrawEffect (patchset #4 id:60001 of https://codereview.c...Gravatar joshualitt2014-09-16
* removing GrDrawEffectGravatar joshualitt2014-09-16
* Attach GrOptDrawState into shader building pipelineGravatar egdaniel2014-09-16
* Always disable the scissor test before BlitFrameBufferGravatar derekf2014-09-16
* Fix incorrect Rec601 YUV conversion matrix coefficient.Gravatar rileya2014-09-16
* Fix scaling issue with distance field text.Gravatar jvanverth2014-09-16
* BUG=skia:Gravatar joshualitt2014-09-15