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Commit message (
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Author
Age
*
Remove GrLayerHoister
robertphillips
2016-07-13
*
Revert of SkSL performance improvements (patchset #6 id:140001 of https://cod...
msarett
2016-07-13
*
Fix vertex count estimate in GrTessellator.
senorblanco
2016-07-13
*
Add resource provider flag to avoid client-side buffers
csmartdalton
2016-07-13
*
Retract PipelineBuilder from GrClip::apply
robertphillips
2016-07-13
*
Never allow dither for non-legacy (sRGB or F16) targets.
brianosman
2016-07-13
*
Fix various issues with instanced rendering precision
csmartdalton
2016-07-13
*
Replace switch statements in instanced vertex shaders
csmartdalton
2016-07-13
*
Fix GL shader sources getting truncated by ADB log
csmartdalton
2016-07-13
*
Move GrDrawTarget::clear logic into GrDrawContext
robertphillips
2016-07-13
*
Revert of Pre-crop filled rects to avoid scissor (patchset #6 id:100001 of ht...
msarett
2016-07-12
*
Pre-crop filled rects to avoid scissor
csmartdalton
2016-07-12
*
SkSL performance improvements (plus a couple of minor warning fixes)
ethannicholas
2016-07-12
*
Revert of Pre-crop filled rects to avoid scissor (patchset #6 id:100001 of ht...
msarett
2016-07-12
*
Pre-crop filled rects to avoid scissor
csmartdalton
2016-07-11
*
Simplify GrDefaultPathRenderer a tiny bit
robertphillips
2016-07-11
*
Simplify MSAA path renderer
robertphillips
2016-07-11
*
Fix misplaced guard
robertphillips
2016-07-10
*
Add choke point for modifying non-AA rect draws (e.g., applying clipping)
robertphillips
2016-07-08
*
Revert of Add choke point for modifying non-AA rect draws (e.g., applying cli...
robertphillips
2016-07-08
*
Add choke point for modifying non-AA rect draws (e.g., applying clipping)
robertphillips
2016-07-08
*
Use clipped bounds for reordering decisions
bsalomon
2016-07-08
*
Revert change of bounds computation in MSAA path renderer.
bsalomon
2016-07-08
*
Don't scissor draws overlapping the render target's edges
bsalomon
2016-07-08
*
Consolidate handling of infinitely thin primitives and aa bloat handing WRT b...
bsalomon
2016-07-08
*
Use sRGB pixel config for ARGB masks (color emoji)
brianosman
2016-07-08
*
Reland of Better encapsulate oval/rrect batchs. (patchset #1 id:1 of https://...
bsalomon
2016-07-08
*
Make all parameters reqiured to GrReducedClip::ReduceClipStack
bsalomon
2016-07-08
*
Revert of Better encapsulate oval/rrect batchs. (patchset #5 id:80001 of http...
hush
2016-07-07
*
Revert of Use sRGB pixel config for ARGB masks (color emoji) (patchset #1 id:...
brianosman
2016-07-07
*
Use sRGB pixel config for ARGB masks (color emoji)
brianosman
2016-07-07
*
Check granularity in render pass bounds
egdaniel
2016-07-07
*
Add offsets to GrVkBuffer.
jvanverth
2016-07-07
*
Begin instanced rendering for simple shapes
csmartdalton
2016-07-07
*
Only check resource tracking on program shutdown, not context shutdown
jvanverth
2016-07-07
*
Fix vulkan compile
egdaniel
2016-07-07
*
Correctly handle mat2x2 in Vulkan
egdaniel
2016-07-07
*
Better encapsulate oval/rrect batchs.
bsalomon
2016-07-07
*
Remove fColor from PathRenderer DrawPathArgs struct
robertphillips
2016-07-07
*
Pull out freelist allocation from GrVkSubHeap
jvanverth
2016-07-07
*
Hide NonAAStrokeRectBatch Geometry class and cleanup class.
bsalomon
2016-07-06
*
Fix bounds computation for non-aa hairlines when snapping to pixel centers
egdaniel
2016-07-06
*
Deleting void pointers is bad, mmmkay?
jvanverth
2016-07-06
*
Hide geometry class in AAStrokeRectBatch and remove unused Append function.
bsalomon
2016-07-06
*
Vulkan fixes for TesselatingPathRenderer test
jvanverth
2016-07-06
*
Grow descriptor pools by 1.5
egdaniel
2016-07-06
*
Fixed crash when RunInSeriesFP's color input is nil
dvonbeck
2016-07-06
*
Add gm that tests shaded stroked rectangles.
bsalomon
2016-07-06
*
Fix caching of sample locations
csmartdalton
2016-07-06
*
Move GrNonAAFillRectPerspectiveBatch to its own file
robertphillips
2016-07-06
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