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Commit message (
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Author
Age
*
Different approach to fixing gpu blurs on platforms that "useDrawInsteadOfClear"
Robert Phillips
2016-12-09
*
Make command buffer sRGB mip-mapping more predictable
Brian Osman
2016-12-09
*
Revert[2] "remove SK_SUPPORT_LEGACY_CLIP_REGIONOPS"
Mike Reed
2016-12-09
*
Revert "remove SK_SUPPORT_LEGACY_CLIP_REGIONOPS"
Mike Reed
2016-12-09
*
remove SK_SUPPORT_LEGACY_CLIP_REGIONOPS
Mike Reed
2016-12-08
*
Revert "Remove antialiasing control from GrPaint."
Brian Salomon
2016-12-08
*
Remove antialiasing control from GrPaint.
Brian Salomon
2016-12-08
*
Rename GrBatchFlushState to GrOpFlushState
Brian Salomon
2016-12-07
*
Rename GrRTC::drawBatch to addDrawOp and local vars in GrRTC.cpp
Brian Salomon
2016-12-07
*
Revert "Fix SDF generation for pixel-aligned paths"
Jim Van Verth
2016-12-07
*
Rename batch->op in GrOpList and subclasses
Brian Salomon
2016-12-07
*
Rework GrRenderTargetOpList::setupDstReadIfNecessary.
Brian Salomon
2016-12-07
*
Skip the sRGB mip-map testing on command buffer
brianosman
2016-12-07
*
Fix SDF generation for pixel-aligned paths
Jim Van Verth
2016-12-07
*
Tighten up when a line requires aa in SkGpuDevice.
Brian Salomon
2016-12-07
*
Rewrite GrRenderTargetContext::drawRegion antialias logic.
Brian Salomon
2016-12-06
*
Add comment explaining the derivation of our Mitchell coefficients
Brian Osman
2016-12-06
*
Make flag values in GrResourceProvider and GrTextureProvider consistent
Brian Salomon
2016-12-05
*
Revert "Remove use of makeDeferredRenderTargetContextWithFallback"
Robert Phillips
2016-12-05
*
Two (related) changes here:
brianosman
2016-12-02
*
Clamp colors after gamut xform in Ganesh
Brian Osman
2016-12-02
*
Rename GrVertexBatch->GrMeshDrawOp
Brian Salomon
2016-12-01
*
Revert of Enable sRGB on iOS, make sRGB decode support optional (patchset #12...
brianosman
2016-12-01
*
Two (related) changes here:
brianosman
2016-12-01
*
Remove use of makeDeferredRenderTargetContextWithFallback
Robert Phillips
2016-12-01
*
Revert of Enable sRGB on iOS, make sRGB decode support optional (patchset #11...
brianosman
2016-12-01
*
Two (related) changes here:
brianosman
2016-12-01
*
Rename GrDrawBatch->GrDrawOp
Brian Salomon
2016-12-01
*
Rename GrBatch to GrOp
Brian Salomon
2016-12-01
*
Remove pipeline info dump from GrDrawBatch
Brian Salomon
2016-12-01
*
SkEncodeImage: no more link-time registration
Hal Canary
2016-11-30
*
Remove GrBatch::renderTarget() and use GrBatch::renderTargetUniqueID() instead.
Brian Salomon
2016-11-30
*
Remove unused copySurfaceAsDraw code from GrVkGpu
Brian Osman
2016-11-30
*
Remove batch bounds drawing debug option
Brian Salomon
2016-11-30
*
Fix error: ‘access’ may be used uninitialized in this function
Joe Gregorio
2016-11-30
*
Make GrGpuCommandBuffer infer its render target from first draw
Brian Salomon
2016-11-30
*
Make pipeline getter a GrDrawBatch::pipeline() a protected method.
Brian Salomon
2016-11-29
*
Remove caps image storage caps hack.
Brian Salomon
2016-11-29
*
Rename vars and functions from 'glslcaps'->'shadercaps'
Brian Salomon
2016-11-29
*
Merge GrGLSLCaps into GrShaderCaps
Brian Salomon
2016-11-29
*
Rm assert that image texture array is null unless GrCaps has images support.
Brian Salomon
2016-11-29
*
Add #define for Nsight compatibility
Jim Van Verth
2016-11-29
*
Reland image storage with fixes.
Brian Salomon
2016-11-29
*
Make GrMemoryPool play nice with bucketing allocators.
dskiba
2016-11-29
*
Remove old driver bug workaround for glTexStorage.
Brian Salomon
2016-11-28
*
removed textureProj() and legacy texture functions from sksl
Ethan Nicholas
2016-11-28
*
GrTextureProducer cleanup, phase two: Producer, Adjuster, Maker
Brian Osman
2016-11-28
*
baked in a few more precision modifiers
Ethan Nicholas
2016-11-28
*
GrTextureProducer cleanup, phase one: Bitmap and Image makers
Brian Osman
2016-11-28
*
Fix gpu blurring on platforms that "useDrawInsteadOfClear"
Robert Phillips
2016-11-25
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