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* Different approach to fixing gpu blurs on platforms that "useDrawInsteadOfClear"Gravatar Robert Phillips2016-12-09
* Make command buffer sRGB mip-mapping more predictableGravatar Brian Osman2016-12-09
* Revert[2] "remove SK_SUPPORT_LEGACY_CLIP_REGIONOPS"Gravatar Mike Reed2016-12-09
* Revert "remove SK_SUPPORT_LEGACY_CLIP_REGIONOPS"Gravatar Mike Reed2016-12-09
* remove SK_SUPPORT_LEGACY_CLIP_REGIONOPSGravatar Mike Reed2016-12-08
* Revert "Remove antialiasing control from GrPaint."Gravatar Brian Salomon2016-12-08
* Remove antialiasing control from GrPaint.Gravatar Brian Salomon2016-12-08
* Rename GrBatchFlushState to GrOpFlushStateGravatar Brian Salomon2016-12-07
* Rename GrRTC::drawBatch to addDrawOp and local vars in GrRTC.cppGravatar Brian Salomon2016-12-07
* Revert "Fix SDF generation for pixel-aligned paths"Gravatar Jim Van Verth2016-12-07
* Rename batch->op in GrOpList and subclassesGravatar Brian Salomon2016-12-07
* Rework GrRenderTargetOpList::setupDstReadIfNecessary.Gravatar Brian Salomon2016-12-07
* Skip the sRGB mip-map testing on command bufferGravatar brianosman2016-12-07
* Fix SDF generation for pixel-aligned pathsGravatar Jim Van Verth2016-12-07
* Tighten up when a line requires aa in SkGpuDevice.Gravatar Brian Salomon2016-12-07
* Rewrite GrRenderTargetContext::drawRegion antialias logic.Gravatar Brian Salomon2016-12-06
* Add comment explaining the derivation of our Mitchell coefficientsGravatar Brian Osman2016-12-06
* Make flag values in GrResourceProvider and GrTextureProvider consistentGravatar Brian Salomon2016-12-05
* Revert "Remove use of makeDeferredRenderTargetContextWithFallback"Gravatar Robert Phillips2016-12-05
* Two (related) changes here:Gravatar brianosman2016-12-02
* Clamp colors after gamut xform in GaneshGravatar Brian Osman2016-12-02
* Rename GrVertexBatch->GrMeshDrawOpGravatar Brian Salomon2016-12-01
* Revert of Enable sRGB on iOS, make sRGB decode support optional (patchset #12...Gravatar brianosman2016-12-01
* Two (related) changes here:Gravatar brianosman2016-12-01
* Remove use of makeDeferredRenderTargetContextWithFallbackGravatar Robert Phillips2016-12-01
* Revert of Enable sRGB on iOS, make sRGB decode support optional (patchset #11...Gravatar brianosman2016-12-01
* Two (related) changes here:Gravatar brianosman2016-12-01
* Rename GrDrawBatch->GrDrawOpGravatar Brian Salomon2016-12-01
* Rename GrBatch to GrOpGravatar Brian Salomon2016-12-01
* Remove pipeline info dump from GrDrawBatchGravatar Brian Salomon2016-12-01
* SkEncodeImage: no more link-time registrationGravatar Hal Canary2016-11-30
* Remove GrBatch::renderTarget() and use GrBatch::renderTargetUniqueID() instead.Gravatar Brian Salomon2016-11-30
* Remove unused copySurfaceAsDraw code from GrVkGpuGravatar Brian Osman2016-11-30
* Remove batch bounds drawing debug optionGravatar Brian Salomon2016-11-30
* Fix error: ‘access’ may be used uninitialized in this functionGravatar Joe Gregorio2016-11-30
* Make GrGpuCommandBuffer infer its render target from first drawGravatar Brian Salomon2016-11-30
* Make pipeline getter a GrDrawBatch::pipeline() a protected method.Gravatar Brian Salomon2016-11-29
* Remove caps image storage caps hack.Gravatar Brian Salomon2016-11-29
* Rename vars and functions from 'glslcaps'->'shadercaps'Gravatar Brian Salomon2016-11-29
* Merge GrGLSLCaps into GrShaderCapsGravatar Brian Salomon2016-11-29
* Rm assert that image texture array is null unless GrCaps has images support.Gravatar Brian Salomon2016-11-29
* Add #define for Nsight compatibilityGravatar Jim Van Verth2016-11-29
* Reland image storage with fixes.Gravatar Brian Salomon2016-11-29
* Make GrMemoryPool play nice with bucketing allocators.Gravatar dskiba2016-11-29
* Remove old driver bug workaround for glTexStorage.Gravatar Brian Salomon2016-11-28
* removed textureProj() and legacy texture functions from skslGravatar Ethan Nicholas2016-11-28
* GrTextureProducer cleanup, phase two: Producer, Adjuster, MakerGravatar Brian Osman2016-11-28
* baked in a few more precision modifiersGravatar Ethan Nicholas2016-11-28
* GrTextureProducer cleanup, phase one: Bitmap and Image makersGravatar Brian Osman2016-11-28
* Fix gpu blurring on platforms that "useDrawInsteadOfClear"Gravatar Robert Phillips2016-11-25