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Commit message (
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Author
Age
*
Add Gray8 pixel config
Brian Osman
2017-01-10
*
Start making texture coordinates be absolute
Robert Phillips
2017-01-10
*
Generate Signed Distance Field directly from vector path
joel.liang
2017-01-09
*
Move resource ref/io manipulation from GrProgramElement to GrProcessor
Brian Salomon
2017-01-09
*
Remove unused unique ID from GrProgramElement
Brian Salomon
2017-01-09
*
Various memory leak fixes in Vulkan
Greg Daniel
2017-01-09
*
GrTessellator: fix compile when LOGGING_ENABLED.
Stephen White
2017-01-09
*
Revert "Revert "Removing ref counting from GrXPFactory.""
Brian Salomon
2017-01-09
*
Revert "Removing ref counting from GrXPFactory."
Brian Salomon
2017-01-09
*
Removing ref counting from GrXPFactory.
Brian Salomon
2017-01-09
*
Make all GrXPFactory instances statics.
Brian Salomon
2017-01-06
*
Purge clip masks when they are no longer findable.
Brian Salomon
2017-01-06
*
Remove arithmetic mode GrXP code.
Brian Salomon
2017-01-06
*
Add support for tagging GrUniqueKeys with a debug string
Brian Salomon
2017-01-06
*
Revert "Revert "Hard code bicubic coefficients in the shader""
Brian Osman
2017-01-06
*
Revert "Hard code bicubic coefficients in the shader"
Brian Osman
2017-01-05
*
Revert "Explicitly fail read/writePixels in invalid color space scenarios"
Brian Osman
2017-01-05
*
Hard code bicubic coefficients in the shader
Brian Osman
2017-01-05
*
Cleanup ops that are storing GrPipelineOptimizations.
Brian Salomon
2017-01-05
*
Rename batch->op in GrAuditTrail json and skiaserver's url handlers
Brian Salomon
2017-01-05
*
Explicitly fail read/writePixels in invalid color space scenarios
Brian Osman
2017-01-05
*
Use nullptr to indicate C locale when using xlocale
Brian Salomon
2017-01-05
*
Modify GrTessellator to use a VertexList where possible.
Stephen White
2017-01-04
*
Removes tracking of whether color is ignored by XP.
Brian Salomon
2017-01-04
*
Clamp premul colors correctly after a gamut change
Brian Osman
2017-01-04
*
Removing tracking of whether GP/FP coverage calculations are used by XP.
Brian Salomon
2017-01-04
*
Quality and performance fixes for AA tessellating path renderer.
Stephen White
2017-01-03
*
Revert "Quality and performance fixes for AA tessellating path renderer."
Stephan White
2017-01-03
*
Quality and performance fixes for AA tessellating path renderer.
Stephen White
2017-01-03
*
switched GrVkPipelineStateCache over to use SkLRUCache
Ethan Nicholas
2017-01-03
*
Remove ref counting from GrOp.
Brian Salomon
2017-01-03
*
Remove render target unique ID virtual from GrOp.
Brian Salomon
2016-12-22
*
Change GPU read/write pixels API to support color space conversion
Brian Osman
2016-12-22
*
Cleanup GrBicubicEffect
Brian Osman
2016-12-21
*
Rename GrOp::draw to GrOp::execute
Brian Salomon
2016-12-21
*
Misc batch->op cleanup Part 2 of 2
Brian Salomon
2016-12-21
*
Misc batch->op cleanup Part 1 of 2
Brian Salomon
2016-12-21
*
This renames methods and classes that relate to static analysis of combinatio...
Brian Salomon
2016-12-21
*
Revert of Generate Signed Distance Field directly from vector path (patchset ...
rmistry
2016-12-21
*
Generate Signed Distance Field directly from vector path
joel.liang
2016-12-20
*
Rename batch->op in GrAuditTrail.
Brian Salomon
2016-12-20
*
Rename files, macros, types, and functions related to GrDrawOp testing.
Brian Salomon
2016-12-20
*
Remove the last "batch tracker" from AAStrokeRectOp.
Brian Salomon
2016-12-20
*
Add color space xform bits to key for texture domain effect
Brian Osman
2016-12-20
*
GPU: Fix for fuzzer issue for sw-rendered paths with large bounds.
Brian Salomon
2016-12-20
*
Floor to scalar for SDF paths.
Jim Van Verth
2016-12-20
*
Remove getDevice_just_for_deprecated_compatibility_test()
Robert Phillips
2016-12-20
*
Respect color space in GrTextureDomainEffect
Brian Osman
2016-12-20
*
Fix precision errors in large circle rendering.
Jim Van Verth
2016-12-19
*
Revert of Generate Signed Distance Field directly from vector path (patchset ...
rmistry
2016-12-19
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