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Commit message (
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Author
Age
*
Add storage and computation of SkColor4f version of gradient stops.
brianosman
2016-09-15
*
simple fix?
mtklein
2016-09-15
*
Remove "f" suffix from literal in LCD DF text shader.
bsalomon
2016-09-15
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Disable ignore discard optimization in Vulkan
egdaniel
2016-09-14
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Use sk_sp text blob APIs
fmalita
2016-09-13
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Lots of little cleanup improvements to Vulkan
egdaniel
2016-09-13
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Remove unused GrGLSLGeometryProcessor::emitTransform variation
bsalomon
2016-09-12
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Remove base class for installed transforms in GrPrimitiveProcessor
bsalomon
2016-09-12
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Gamut transformation of the paint color in Ganesh
brianosman
2016-09-12
*
Match Android framework's non-AA point and line offset
bsalomon
2016-09-12
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Remove GrPrimitiveProcessor::hasTransformedLocalCoords
bsalomon
2016-09-12
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Add workaround for Adreno copyImageToBuffer calls on Vulkan
egdaniel
2016-09-12
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Remove unneeded GrGLSLTransformedCoordsArray type
bsalomon
2016-09-12
*
Revert of Turned on SkSL->GLSL compiler (patchset #12 id:220001 of https://co...
ethannicholas
2016-09-12
*
Remove unneeded bounds outset in GrDrawContext::drawVertices.
bsalomon
2016-09-12
*
glTexStorage requires sized formats, ensure that we're following that rule
brianosman
2016-09-12
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Remove ability to skip coord transform comparison in pipeline comparison.
bsalomon
2016-09-12
*
Two changes:
brianosman
2016-09-12
*
Turned on SkSL->GLSL compiler
ethannicholas
2016-09-12
*
Fix color gamut xform matrices in GPU code
brianosman
2016-09-09
*
Fix storage of gamut transform matrices in SkColorSpace
brianosman
2016-09-09
*
Move prepareForExternalIO implementation from GrContext to GrDrawingManager
bsalomon
2016-09-08
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Cache the inverse matrix on SkColorSpace. Rename xyz() to toXYZ().
brianosman
2016-09-08
*
Push usage of GrColor4f into OverrideInput
brianosman
2016-09-08
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Add GM/slide to simulate Android-style reveal clip
robertphillips
2016-09-08
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Merge building of program desc in Vulkan into one step
egdaniel
2016-09-07
*
Restructure flushing relationship between GrContext, GrDrawingManager, and Gr...
bsalomon
2016-09-07
*
Revert of Make AALinearizingConvexPathRenderer able to handle stroke and fill...
robertphillips
2016-09-07
*
Add color gamut xform helpers to GrGLSLShaderBuilder
brianosman
2016-09-07
*
Merge GrGLSLProgramDesc into GrProgramDesc
egdaniel
2016-09-07
*
Make AALinearizingConvexPathRenderer able to handle stroke and fill
robertphillips
2016-09-07
*
Revert of Restructure flushing relationship between GrContext, GrDrawingManag...
bsalomon
2016-09-06
*
Revert of fix uninit immediate mode member var in GrDrawingManager (patchset ...
bsalomon
2016-09-06
*
fix uninit immediate mode member var in GrDrawingManager
bsalomon
2016-09-06
*
Restructure flushing relationship between GrContext, GrDrawingManager, and Gr...
bsalomon
2016-09-06
*
Improve usage of window rectangles
csmartdalton
2016-09-06
*
Work around VS 2015 Update 3 optimizer internal compiler error
brucedawson
2016-09-06
*
Revert of Improve usage of window rectangles (patchset #9 id:160001 of https:...
caryclark
2016-09-06
*
Add a makeDrawContextWithFallback that handles config fallback
robertphillips
2016-09-06
*
Improve usage of window rectangles
csmartdalton
2016-09-02
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Add option to skip rects to drawImageLattice()
msarett
2016-09-02
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Small perf optimizations preparing sampled images in vulkan
egdaniel
2016-09-02
*
Disable MSAAPathRender for Android Framework builds
robertphillips
2016-09-01
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Enable the screenspace AA tessellating path renderer.
senorblanco
2016-09-01
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Remove a duplicate declaration
sylvestre.ledru
2016-09-01
*
Fix ASAN int overflow error in GLProgramsTest
bsalomon
2016-09-01
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Flush some non-substantive Ganesh changes
robertphillips
2016-08-31
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Add read/write-Pixels to GrDrawContext
robertphillips
2016-08-31
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Have GrSurfaceProxys and GrGpuResources draw from the same pool of unique ids
robertphillips
2016-08-31
*
Move clip mask generation into GrReducedClip
csmartdalton
2016-08-31
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