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Commit message (
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Author
Age
*
Update mtl backend to use GrSamplerState
Brian Salomon
2017-09-07
*
Improve GrPathRendererChain heuristics
Chris Dalton
2017-09-07
*
Rework GrSamplerParams to be more compact and use its own wrap mode enum.
Brian Salomon
2017-09-07
*
Revert "Remove "content" rect from GrTextureAdjuster."
Brian Salomon
2017-09-07
*
Remove "content" rect from GrTextureAdjuster.
Brian Salomon
2017-09-07
*
Add rect clip optimization to GrRenderTargetContext::drawTextureAffine
Brian Salomon
2017-09-07
*
Try finding exact scratch texture in cache before approx
Greg Daniel
2017-09-06
*
Remove isMipMapped from GrSurfaceDesc
Greg Daniel
2017-09-06
*
Init hardware buffer state in GrGLGpu
Rob Phillips
2017-09-06
*
CCPR: Remove cubic insets and MSAA borders
Chris Dalton
2017-09-05
*
CCPR: Rewrite path parsing
Chris Dalton
2017-09-05
*
Unbind xfer buffer in a couple more places
Brian Osman
2017-09-05
*
Unbind xfer buffer before trying to call TexImage2D
Brian Osman
2017-09-05
*
Cosmetic changes to GrDrawOpAtlas
Robert Phillips
2017-09-01
*
With threaded software paths, free mask memory earlier
Brian Osman
2017-09-01
*
Add methods for converting GrShape to filled style
Brian Salomon
2017-09-01
*
Fix up and clarify use of maxMipLevel in Vulkan
Greg Daniel
2017-09-01
*
Move texture proxy allocation for atlas to constructor.
Jim Van Verth
2017-09-01
*
Revert "Revert "Revert "Revert "Remove GrBackendRenderTargetDesc in favor of ...
Brian Salomon
2017-08-31
*
Revert "Revert "Add a GrShape::Type value for an inverted empty path""
Brian Salomon
2017-08-31
*
Revert "Add a GrShape::Type value for an inverted empty path"
Brian Salomon
2017-08-31
*
Add a GrShape::Type value for an inverted empty path
Brian Salomon
2017-08-31
*
Revert "Revert "Revert "Remove GrBackendRenderTargetDesc in favor of GrBacken...
Brian Salomon
2017-08-31
*
Retract Gr*Priv.h includes a bit
Robert Phillips
2017-08-31
*
Use high precision for TextureOp texture coord varying
Brian Salomon
2017-08-31
*
Reduce stencil buffer clearing
Robert Phillips
2017-08-30
*
Move several GrContextOptions fields behind GR_TEST_UTILS
Brian Osman
2017-08-30
*
Make AA hairline renderer non-optional
Brian Osman
2017-08-30
*
remove debugging code breaking windows compile
Brian Salomon
2017-08-30
*
Make GrSWMaskHelper take a matrix for each draw
Brian Salomon
2017-08-30
*
Revert "Revert "Remove GrBackendRenderTargetDesc in favor of GrBackendRenderT...
Brian Salomon
2017-08-30
*
Rename methods and enum on SkClipStack::Element to indicate "device space"
Brian Salomon
2017-08-30
*
Threaded generation of software paths
Brian Osman
2017-08-30
*
Push full screen clears up to OpList
Robert Phillips
2017-08-30
*
Remove kDefault_GrSurfaceOrigin
Robert Phillips
2017-08-30
*
Add GrContextOption to disable distance field path renderer
Brian Osman
2017-08-29
*
Always include the default path renderer in the chain
Brian Osman
2017-08-29
*
Remove (unused) context option to remove shader swizzling
Brian Osman
2017-08-29
*
Remove origin field from GrSurface (take 2)
Robert Phillips
2017-08-29
*
Store discard request on the opList and remove GrDiscardOp (take 3)
Robert Phillips
2017-08-29
*
Revert "Revert "Revert "Revert "Add GrTextureOp and use to implement SkGpuDev...
Brian Salomon
2017-08-28
*
CCPR: Recalculate inflection/intersection points on GPU
Chris Dalton
2017-08-28
*
change SkRect::growToInclude to take a point instead of x,y
Mike Reed
2017-08-28
*
Convert NULL and 0 to nullptr.
Ben Wagner
2017-08-28
*
Add GrPathUtils::calcCubicInverseTransposePowerBasisMatrix
Chris Dalton
2017-08-28
*
Move transformation of clip elements to SkClipStack::Element
Brian Salomon
2017-08-28
*
Add a GrCCPRGeometry file
Chris Dalton
2017-08-28
*
Revert "Store discard request on the opList and remove GrDiscardOp (take 2)"
Robert Phillips
2017-08-25
*
Don't use uninitialized gamma data for adjusting SDF distance.
Jim Van Verth
2017-08-25
*
Store discard request on the opList and remove GrDiscardOp (take 2)
Robert Phillips
2017-08-25
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