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* Move npot resizing out of GrContext and simplify GrContext texture functions.Gravatar bsalomon2015-01-30
* Add device space "nudge" to gpu drawsGravatar robertphillips2015-01-30
* Remove always true if statement and commented out code in GrBitmapTextContextGravatar qiankun.miao2015-01-29
* Clean up commented out code in GrDistanceFieldTextContextGravatar qiankun.miao2015-01-29
* Use draws instead of clears as temporary workaround for Qualcomm stencil clea...Gravatar bsalomon2015-01-29
* Apply prePathMatrix in SkGpuDevice as view matrix preconcat when possibleGravatar bsalomon2015-01-29
* Fix win64 warnings.Gravatar bsalomon2015-01-29
* Revert of Add device space "nudge" to gpu draws (patchset #5 id:70001 of http...Gravatar robertphillips2015-01-28
* Revert of Remove 'f' from 0.05f in shader code (patchset #1 id:1 of https://c...Gravatar robertphillips2015-01-28
* Remove 'f' from 0.05f in shader codeGravatar robertphillips2015-01-28
* Add device space "nudge" to gpu drawsGravatar robertphillips2015-01-28
* Use distance fields for glyphs > 256 pt, before switching to paths.Gravatar jvanverth2015-01-28
* GrBatchPrototypeGravatar joshualitt2015-01-28
* Revert of GrBatchPrototype (patchset #32 id:630001 of https://codereview.chro...Gravatar joshualitt2015-01-28
* GrBatchPrototypeGravatar joshualitt2015-01-27
* Fix GPU resource cache related assertions.Gravatar bsalomon2015-01-27
* Use highp for distance field texture coordinates.Gravatar jvanverth2015-01-27
* Revert of GrBatchPrototype (patchset #30 id:570001 of https://codereview.chro...Gravatar joshualitt2015-01-27
* Make stencil buffers uncached for uncached render target texturesGravatar kkinnunen2015-01-27
* GrBatchPrototypeGravatar joshualitt2015-01-26
* discard scratch render targets when they are recycled.Gravatar bsalomon2015-01-26
* Stop incorrectly setting the clip bit in GrCMMGravatar bsalomon2015-01-26
* Zap the scratch key on non-RT textures when scratch textures are disabled.Gravatar bsalomon2015-01-23
* Fix the speeling of "purgeable" in Gr codeGravatar bsalomon2015-01-23
* Allow unbudgeted resources to be recycled by the cache as scratch.Gravatar bsalomon2015-01-23
* Remove GrBinHashKeyGravatar bsalomon2015-01-23
* Compile fix after Add specialized content key class for resourcesGravatar kkinnunen2015-01-23
* Add specialized content key class for resources.Gravatar bsalomon2015-01-23
* Initialize the pad memory in GrBufferAllocPool.Gravatar dongseong.hwang2015-01-22
* Rename GrOptDrawState to GrPipeline and GrDrawState to GrPipelineBuilderGravatar egdaniel2015-01-22
* fLuminance is unsed unless SK_GAMMA_APPLY_TO_A8 is definedGravatar mtklein2015-01-22
* XPFactory lazily initializie in drawstate / GrPaintGravatar joshualitt2015-01-22
* Make SkStream *not* ref counted.Gravatar scroggo2015-01-21
* remove drawtypeGravatar joshualitt2015-01-21
* remove drawType from optStateGravatar joshualitt2015-01-21
* Add perspective divide when we're mapping down to a 2D varyingGravatar robertphillips2015-01-20
* Do more cleanup from xp changesGravatar egdaniel2015-01-20
* BUG=skia:Gravatar joshualitt2015-01-20
* Remove willReadDst from GrFragmentProcessor.Gravatar egdaniel2015-01-20
* Remove a few unused statements.Gravatar cwallez2015-01-19
* Broken dm fixGravatar sugoi2015-01-19
* YUV planes cacheGravatar sugoi2015-01-19
* Refactor position computation to enable device space "nudge"Gravatar robertphillips2015-01-18
* Require budget decision when creating a RenderTarget SkSurface.Gravatar bsalomon2015-01-16
* Add Xfer Processor for GrCustomXfermodesGravatar egdaniel2015-01-16
* Move XferEffects class to GrCustomXfermode fileGravatar egdaniel2015-01-15
* fMaxTexCoords is unused in Release buildsGravatar mtklein2015-01-14
* possible bug fix for nvprGravatar joshualitt2015-01-14
* Add Arithmetic mode xp.Gravatar egdaniel2015-01-14
* Make uncached textures uncached from the get go.Gravatar bsalomon2015-01-14