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* Refactor GrUploadPixmap logic into MakeCrossContextFromPixmapGravatar Greg Daniel2018-02-12
* Remove image functions from GrGLInterface, part oneGravatar Brian Osman2018-02-11
* Remove unused code resulted from deleting DeferredTextureImageGravatar Greg Daniel2018-02-10
* Move default init of tmp draw params out of subclasses into GrGpuGravatar Brian Salomon2018-02-10
* move a bunch of helpers from SkImageInfo.h into privGravatar Mike Reed2018-02-09
* Re-enable explicit GPU resource allocationGravatar Robert Phillips2018-02-09
* Make atlases instantiate themselves at flush timeGravatar Robert Phillips2018-02-09
* When querying mipmapped on proxies return targets state if possibleGravatar Greg Daniel2018-02-09
* Track dirty rects on GrRenderTargets in native space rather than origin-relativeGravatar Brian Salomon2018-02-09
* Remove (unused) NV_bindless_texture from GL interfaceGravatar Brian Osman2018-02-09
* Remove EXT_direct_state_access (unused)Gravatar Brian Osman2018-02-09
* Attempted fix for G3 rollGravatar Robert Phillips2018-02-09
* Cleanup of large text rendering, take 2.Gravatar Jim Van Verth2018-02-08
* Fix assert in GrTextureProxy.cppGravatar Robert Phillips2018-02-08
* Make GrUploadBitmapToTexutreProxy to support lazy proxiesGravatar Greg Daniel2018-02-08
* Make non-ddl lazy proxys clean-up and delete their callbacks immediately afte...Gravatar Greg Daniel2018-02-08
* Remove unused class GrDDLGpuGravatar Brian Salomon2018-02-08
* Switch MDB GrContextOptions over to Enable styleGravatar Robert Phillips2018-02-08
* Move GrMakeCachedBitmapProxy work in lazy modeGravatar Greg Daniel2018-02-08
* Move control of explicit GPU resource allocation to GrContextOptionsGravatar Robert Phillips2018-02-08
* extend savelayer_maskfilter to also have an imagefilterGravatar Mike Reed2018-02-07
* Remove GrStencilAndCoverTextContextGravatar Robert Phillips2018-02-07
* Revert "Re-enable explicit resource allocation in Skia (take 2)"Gravatar Robert Phillips2018-02-07
* Add function to GrProxyProvider to lazily upload mip map dataGravatar Greg Daniel2018-02-07
* Re-enable explicit resource allocation in Skia (take 2)Gravatar Robert Phillips2018-02-07
* Revert "Revert "move GrColor.h to private, IWYU""Gravatar Mike Reed2018-02-06
* add maskfilter+localmatrix to fix savelayerGravatar Mike Reed2018-02-06
* Revert "Cleanup of large text rendering."Gravatar Jim Van Verth2018-02-06
* Revert "move GrColor.h to private, IWYU"Gravatar Brian Salomon2018-02-06
* Cleanup of large text rendering.Gravatar Jim Van Verth2018-02-06
* move GrColor.h to private, IWYUGravatar Mike Reed2018-02-06
* Remove integer texture supportGravatar Brian Salomon2018-02-06
* Make edge equations be flat interpolated in GrTextureOpGravatar Brian Salomon2018-02-05
* gpu impl for compose and combine maskfiltersGravatar Mike Reed2018-02-05
* Remove SK_DISABLE_DEFERRED_PROXIES define through codeGravatar Greg Daniel2018-02-05
* Add param to GrMakeCachedImageProxy to specify the SkBackingFitGravatar Greg Daniel2018-02-05
* Update LazyProxy creation to allow for a non-textureable resultGravatar Robert Phillips2018-02-04
* Revert "Revert "Revert "Revert "Revert "Revert "Redefine the meaning of sampl...Gravatar Brian Salomon2018-02-03
* Revert "Revert "Revert "Revert "Revert "Redefine the meaning of sample counts...Gravatar Brian Salomon2018-02-03
* Revert "Revert "Revert "Revert "Redefine the meaning of sample counts in GPU ...Gravatar Brian Salomon2018-02-02
* Update GrYUVGenerator to upload to texture vs use writePixelsGravatar Greg Daniel2018-02-02
* ccpr: Don't use flat interpolation when it is slowGravatar Chris Dalton2018-02-02
* Disable texture strip atlasing for DDLGravatar Robert Phillips2018-02-02
* Revert "Revert "Revert "Redefine the meaning of sample counts in GPU backend."""Gravatar Brian Salomon2018-02-02
* Add new GrContext queries for imagability, surfacability, and max sample coun...Gravatar Brian Salomon2018-02-02
* More sample count cleanup:Gravatar Brian Salomon2018-02-01
* Revert "Revert "Redefine the meaning of sample counts in GPU backend.""Gravatar Brian Salomon2018-02-01
* Fix DDL unit testsGravatar Robert Phillips2018-02-01
* Revert "Redefine the meaning of sample counts in GPU backend."Gravatar Brian Salomon2018-02-01
* updated .fp file headersGravatar Ethan Nicholas2018-02-01