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* Add matrix stack to SkAtlasTextTarget.Gravatar Brian Salomon2017-12-20
* Reland "hide unused var"Gravatar Mike Reed2017-12-20
* Protect against nans causing infinite recursion in GrPathUtils::convertCubicT...Gravatar Brian Salomon2017-12-19
* Don't canonicalize empty SkRRects. They stroke differently.Gravatar Brian Salomon2017-12-19
* Revert "Revert "move homogenous with stride to matrixpriv""Gravatar Brian Salomon2017-12-19
* Add findOrMakeStaticBuffer method to GrResourceProviderGravatar Chris Dalton2017-12-19
* Fix alpha contribution to tonal color.Gravatar Jim Van Verth2017-12-19
* Update SkSurface MakeFromBackend* factories to take an SkColorType.Gravatar Greg Daniel2017-12-19
* Add a tools flag to suppress geometry shadersGravatar Chris Dalton2017-12-19
* Revert "Transform vertices for distance field glyphs on CPU."Gravatar Greg Daniel2017-12-18
* Revert "move homogenous with stride to matrixpriv"Gravatar Greg Daniel2017-12-18
* Revert "hide unused var"Gravatar Greg Daniel2017-12-18
* Add support for SRGB formats when validating backend formats and ColorTypesGravatar Greg Daniel2017-12-18
* Add new SkImage factory to create from GrBackendTexture with SkColorTypeGravatar Greg Daniel2017-12-18
* GrTessellator: refactor, cleanup, add logging.Gravatar Stephen White2017-12-18
* CCPR: Merge triangle hull and edge shadersGravatar Chris Dalton2017-12-18
* hide unused varGravatar Mike Reed2017-12-15
* move homogenous with stride to matrixprivGravatar Cary Clark2017-12-15
* Remove fallback in GrRenderTargetContext for using coverage to draw paths wit...Gravatar Brian Salomon2017-12-15
* Transform vertices for distance field glyphs on CPU.Gravatar Brian Salomon2017-12-15
* Send TextBlobCache purge messages only to owning cache.Gravatar Jim Van Verth2017-12-14
* Remove SkColorSpace_Base::MakeNamed, along with most uses of Adobe RGBGravatar Brian Osman2017-12-14
* Revert "Remove SkColorSpace_Base::MakeNamed, along with most uses of Adobe RGB"Gravatar Mike Klein2017-12-14
* Remove SkColorSpace_Base::MakeNamed, along with most uses of Adobe RGBGravatar Brian Osman2017-12-13
* Add GrBackendTexture & GrBackendRenderTarget access methods to GrTexture and ...Gravatar Robert Phillips2017-12-13
* converted GrMagnifierEffect to SkSLGravatar Ethan Nicholas2017-12-13
* Revert "Reimplement TwoPointConicalGradient_gpu"Gravatar Yuqian Li2017-12-13
* Reimplement TwoPointConicalGradient_gpuGravatar Yuqian Li2017-12-13
* Add stubbed out GrContextGravatar Robert Phillips2017-12-13
* Start removing uses of VkFormatToPixelConfig in vulkan backendGravatar Greg Daniel2017-12-13
* Update SkImage::MakeFromYUVTexturesCopy to GrBackendTextureGravatar Robert Phillips2017-12-13
* Ensure we flush TextBlobCache message queue.Gravatar Jim Van Verth2017-12-13
* CCPR: Optimize Hull geometryGravatar Chris Dalton2017-12-13
* Push much of the SkColorSpace_Base interface up to SkColorSpaceGravatar Brian Osman2017-12-12
* Remove GrBackendObject from tests (except image_from_yuv_textures)Gravatar Robert Phillips2017-12-12
* converted vertex shaders to device coordsGravatar Ethan Nicholas2017-12-12
* Prefer fullscreen clears on Qualcomm/GLGravatar Chris Dalton2017-12-12
* Rename GrGLAssembleFooInterface to GrGLMakeAssembledFooInterface.Gravatar Brian Salomon2017-12-11
* Implement a fast path for solid color lattice rectangleGravatar Stan Iliev2017-12-11
* Add GrGLMakeNativeInterface factory that returns sk_sp<const GrGLInterface>.Gravatar Brian Salomon2017-12-11
* CCPR: Don't use instanced draw calls with geometry shadersGravatar Chris Dalton2017-12-11
* Fix tautological comparison in GrTextureDomain.cppGravatar Hans Wennborg2017-12-09
* Fix tautological compare in GrSurfaceProxy.cppGravatar Hans Wennborg2017-12-09
* Don't force GrGLSLVarying's scope to be compile-time constantGravatar Chris Dalton2017-12-08
* CCPR: Combine loops and serpentines back into a single shaderGravatar Chris Dalton2017-12-08
* Use sk_sp to own GrCaps in GrContext.Gravatar Brian Salomon2017-12-08
* Remove instanced renderingGravatar Brian Salomon2017-12-08
* CCPR: Move flatness checks from geometry shaders to CPUGravatar Chris Dalton2017-12-07
* Temporarily readd old signature of GrContext::MakeGLGravatar Brian Salomon2017-12-07
* Add gray_8_as_lum and _as_red private grpixelconfigsGravatar Greg Daniel2017-12-07