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Commit message (
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Author
Age
*
Add proper aliased support for SDF text
Jim Van Verth
2017-07-06
*
Fix missing height check found by /analyze
Bruce Dawson
2017-07-06
*
Revert "Make mock GrContext unit testable."
Brian Salomon
2017-07-06
*
Make mock GrContext unit testable.
Brian Salomon
2017-07-06
*
GR_TEST_UTILS fixes
Brian Salomon
2017-07-06
*
Add basic metal build files for backend
Greg Daniel
2017-07-05
*
rewrote GrAlphaThresholdFragmentProcessor in sksl
Ethan Nicholas
2017-07-05
*
Revert "Indicate texel buffer support in Vulkan"
Chris Dalton
2017-07-05
*
Indicate texel buffer support in Vulkan
Chris Dalton
2017-07-05
*
header cleanup
Hal Canary
2017-07-05
*
Added new edge handling mode (clamp and repeat) to Gaussian blur filter.
wutao
2017-06-30
*
Speculative "fix" for crash in analyzeProcessors
Robert Phillips
2017-06-30
*
Allow caps on hairlines for gpu dashed lines
Greg Daniel
2017-06-30
*
Fix to GLProgramTest dashing
Greg Daniel
2017-06-29
*
Fix gpu dashing for case when circle dashes are large enough to overlap
Greg Daniel
2017-06-29
*
Re-re-land sksl fragment processor support
Ethan Nicholas
2017-06-29
*
Improve handling of clip stack ID
Robert Phillips
2017-06-28
*
Draw zero length subpaths in AA hairline path renderer
Brian Osman
2017-06-28
*
Fix for Android batching bug
Robert Phillips
2017-06-28
*
Cache GrTexture in GrAHardwareBufferImageGenerator
Stan Iliev
2017-06-28
*
GrTessellator: nuke SK_DISABLE_SCREENSPACE_TESS_AA_PATH_RENDERER ifdef.
Stephen White
2017-06-28
*
Move copy operation from GrRenderTargetContext/GrTextureContext to GrSurfaceC...
Robert Phillips
2017-06-28
*
Use the NDK headers for AHardwareBuffer.
Derek Sollenberger
2017-06-27
*
Enable SDF text when using a perspective matrix.
Jim Van Verth
2017-06-27
*
SkDevice::drawBitmap takes x,y, not matrix
Hal Canary
2017-06-27
*
Add shading language version to GL dump
Jim Van Verth
2017-06-27
*
Restrict acceptable bounds for uploading data to mip levels on GPU
Greg Daniel
2017-06-26
*
Exclude AALinearizingConvexPathRenderer from zero size paths
Brian Osman
2017-06-26
*
Re-enable opList dependency tracking
Robert Phillips
2017-06-26
*
Finish a few MDB TODOs
Robert Phillips
2017-06-23
*
remove SkDebugfs
Mike Klein
2017-06-23
*
Move mock gpu and caps, add Gr prefix, and create via GrContext::Create
Brian Salomon
2017-06-23
*
Revert "Revert "Clean up onTransferPixels""
Jim Van Verth
2017-06-22
*
Add GL_APPLE_sync support
Brian Osman
2017-06-21
*
When flushing a surface with semaphores, have last semaphore op call glFlush
Greg Daniel
2017-06-21
*
implemented mustImplementGSInvocationsWithLoop workaround in sksl
Ethan Nicholas
2017-06-21
*
Revert "Clean up onTransferPixels"
Jim Van Verth
2017-06-21
*
Clean up onTransferPixels
Jim Van Verth
2017-06-21
*
Simplify PathGeoBuilder
Brian Osman
2017-06-21
*
Revert "Revert "Revert "implemented mustImplementGSInvocationsWithLoop workar...
Mike Reed
2017-06-21
*
Revert "Revert "implemented mustImplementGSInvocationsWithLoop workaround in ...
Ethan Nicholas
2017-06-20
*
Handle too many (or too large) paths in GrDefaultPathRenderer
Brian Osman
2017-06-20
*
Add makeBuffer and caps to GrOnFlushResourceProvider
Chris Dalton
2017-06-20
*
Restrict max levels for D3D Angle on GLPrograms test as well
Greg Daniel
2017-06-19
*
Fix MDB regression
Robert Phillips
2017-06-19
*
Add return to surface semaphore calls to indicate when we don't support them
Greg Daniel
2017-06-19
*
Disable dithering of const paints
Florin Malita
2017-06-19
*
Enable constexpr for VC++ 2017
Bruce Dawson
2017-06-17
*
Fix logic error when drawing path as nested rects
Brian Salomon
2017-06-16
*
Revert "Revert "Remove Gr*Gpu includes from header files.""
Greg Daniel
2017-06-16
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