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Commit message (
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Author
Age
*
Fix vulkan build
egdaniel
2016-07-29
*
Added distance vector support for CircleGeometryProcessor
dvonbeck
2016-07-29
*
Properly recycle uniform buffers in vulkan
egdaniel
2016-07-29
*
GrFP can express distance vector field req., program builder declares variab...
dvonbeck
2016-07-29
*
Use HashSet instead of Dynamic hash for tracking vulkan resources
egdaniel
2016-07-29
*
Remove GrContext::applyGamma
robertphillips
2016-07-29
*
Add test configs for instanced rendering
csmartdalton
2016-07-29
*
Merge ProgramDesc's for GL and Vulkan
egdaniel
2016-07-29
*
Don't call finish on GrDrawTarget if we drew no batches
egdaniel
2016-07-28
*
Fix GrDrawContextPriv::stencilRect
csmartdalton
2016-07-27
*
Rename GrContext's newDrawContext & drawContext to makeDrawContext
robertphillips
2016-07-27
*
require semi at the end of SkASSERT and friends
caryclark
2016-07-27
*
Add gyp define to enable vulkan debug layers
egdaniel
2016-07-27
*
Simplify color space xform storage and usage (float[] vs. SkMatrix44)
brianosman
2016-07-27
*
Implement coverage AA for skewed rects with local coords
csmartdalton
2016-07-26
*
Use Windowing system-specific WindowContext factories.
bsalomon
2016-07-26
*
Reduce usage of MakeRenderTargetDirect
robertphillips
2016-07-26
*
Remove SkSurfaceProps gamma-correctness flag entirely.
brianosman
2016-07-26
*
Always supply a color space (sRGB for now) with F16
brianosman
2016-07-26
*
Move prepareForExternalIO from GrRenderTarget to GrDrawContext
robertphillips
2016-07-26
*
Reuse sampler descriptor set allocations in Vulkan
egdaniel
2016-07-26
*
Just pass the draw context to paint conversion
brianosman
2016-07-25
*
SkSL performance improvements (plus a couple of minor warning fixes)
ethannicholas
2016-07-25
*
remove/deprecate SkBitmap::getTexture, as it now always returns false
reed
2016-07-25
*
remove fClipStack and attach/deattach-from-canvas
reed
2016-07-25
*
Add destination color space to AsFPArgs. Eliminates last XFORMTODO.
brianosman
2016-07-25
*
Remove asserts on scissor size in Vulkan
egdaniel
2016-07-22
*
Bundle SkShader::asFragmentProcessor arguments in a struct
brianosman
2016-07-22
*
Recycle small uniform buffers.
jvanverth
2016-07-22
*
Connect dst color space in a few places (removing TODOs)
brianosman
2016-07-22
*
Allow GrReducedClip to take non-integer query bounds
csmartdalton
2016-07-22
*
Don't ask GLX for EGL procs.
mtklein
2016-07-22
*
Revert of Retract PipelineBuilder some more (patchset #9 id:160001 of https:/...
bsalomon
2016-07-22
*
Cleanup of code that converts from GPU-backed resources to SkImageInfo
brianosman
2016-07-22
*
Add SkColorSpace to GrDrawContext
brianosman
2016-07-21
*
Reenable support for CHROMIUM_set_uniform_location
bsalomon
2016-07-21
*
Retract PipelineBuilder some more
robertphillips
2016-07-21
*
Setup system in Vulkan to reuse VkDescriptorSet allocations.
egdaniel
2016-07-21
*
Remove SkGrPixelRef
robertphillips
2016-07-21
*
Remove DrawFace enum from GrPipelineBuilder
robertphillips
2016-07-21
*
Minor change to Ganesh path renderers
robertphillips
2016-07-21
*
Revert of Remove DrawFace enum from GrPipelineBuilder (patchset #2 id:20001 o...
robertphillips
2016-07-21
*
Remove DrawFace enum from GrPipelineBuilder
robertphillips
2016-07-21
*
Deprecate SkDevice::accessBitmap method
robertphillips
2016-07-21
*
Adding color space to SkSpecialImage
brianosman
2016-07-21
*
Adding an SkColorSpace to SkImage_Gpu
brianosman
2016-07-20
*
remove dead methods now that we use specials exclusively for imagefilters
reed
2016-07-20
*
Use dFdx in Vulkan to address distance field issues.
jvanverth
2016-07-20
*
SkLS now accepting nullptr for diffuse shader and normal source, now accurate...
dvonbeck
2016-07-20
*
Remove SkDevice::accessRenderTarget virtual
robertphillips
2016-07-20
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