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Commit message (
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Author
Age
...
*
switched from NUM_SHADER_BINARY_FORMATS to NUM_PROGRAM_BINARY_FORMATS
Ethan Nicholas
2018-07-09
*
added caching of SkVertices
Ruiqi Mao
2018-07-09
*
Revert "Add genIDs from all contributing elements to GrReducedClip's mask key."
Brian Salomon
2018-07-09
*
Add genIDs from all contributing elements to GrReducedClip's mask key.
Brian Salomon
2018-07-09
*
Add color type to the image filter DAG's OutputProperties
Brian Osman
2018-07-06
*
Use TextureProxy size directly in GrYUVToRGBEffect FragmentProcessor
Weiliang Chen
2018-07-03
*
Revert "added skeletal animation support to GPU backend"
Ruiqi Mao
2018-07-03
*
Disable NVPR path renderer in DDL mode
Robert Phillips
2018-07-03
*
Reland "Remove setting/use of GrPixelConfig in GrBackendTex/RT ctors."
Greg Daniel
2018-07-03
*
Fix allocation size of vk transfer buffer during copy.
Greg Daniel
2018-07-03
*
Revert "Remove setting/use of GrPixelConfig in GrBackendTex/RT ctors."
Ethan Nicholas
2018-07-03
*
added skeletal animation support to GPU backend
Ruiqi Mao
2018-07-03
*
Replace isGammaCorrect with isLinearlyBlended
Brian Osman
2018-07-03
*
Fix empty stroked oval handling in GrRenderTargetContext::drawOval
Robert Phillips
2018-07-03
*
Remove setting/use of GrPixelConfig in GrBackendTex/RT ctors.
Greg Daniel
2018-07-03
*
implement onreadpixels for metal gpu backend
Timothy Liang
2018-07-02
*
GrTessellator: handle three consecutive collinear edges.
Stephen White
2018-07-02
*
implemented wrapped backend texture/rendertarget/textureRT for Metal gpu backend
Timothy Liang
2018-07-02
*
Simplify GrGLInterface::abandon
Hal Canary
2018-07-02
*
Remove sRGB config checks based on color space
Brian Osman
2018-07-02
*
Fix race condition in GrGLCaps
Robert Phillips
2018-07-02
*
Remove unused generateTextureProxyForParams
Brian Osman
2018-07-02
*
Don't reject stroked empty rrects in GPU backend
Robert Phillips
2018-07-02
*
Revert "Some scissor state cleanup."
Brian Salomon
2018-07-02
*
Some scissor state cleanup.
Brian Salomon
2018-07-02
*
Don't use geometry shaders on older Adreno chips
Chris Dalton
2018-06-29
*
Remove half float workaround in GrGLGpu::onReadPixels
Brian Osman
2018-06-29
*
ccpr: Recycle cache entries when possible to avoid malloc
Chris Dalton
2018-06-29
*
skeletal animation support added to API and software backend
Ruiqi Mao
2018-06-29
*
Revert "GrTessellator: handle three consecutive collinear edges."
Mike Klein
2018-06-29
*
GrTessellator: handle three consecutive collinear edges.
Stephen White
2018-06-29
*
added Metal support to GrBackendSurface
Timothy Liang
2018-06-29
*
Revert "Reland "Make GrVkBackendContext no longer derive from SkRefCnt.""
Greg Daniel
2018-06-28
*
Revert "Reland "Move Vulkan DebugCallback code into tools.""
Greg Daniel
2018-06-28
*
Revert "Reland "Let client pass in full extension to GrVkBackendContext.""
Greg Daniel
2018-06-28
*
Reland "Let client pass in full extension to GrVkBackendContext."
Greg Daniel
2018-06-28
*
implemented getting format from texture as virtual in gpu caps
Timothy Liang
2018-06-28
*
Reland "Move Vulkan DebugCallback code into tools."
Greg Daniel
2018-06-28
*
Return to low-precision ovals
Jim Van Verth
2018-06-28
*
Adjust ellipse center epsilon further to fix dropouts
Jim Van Verth
2018-06-28
*
Reland "Make GrVkBackendContext no longer derive from SkRefCnt."
Greg Daniel
2018-06-28
*
added TextureRenderTarget to Metal gpu backend
Timothy Liang
2018-06-28
*
Reland "Improve precision and speed of oval rendering."
Jim Van Verth
2018-06-28
*
GrTessellator: handle collinear final vertex.
Stephen White
2018-06-28
*
Revert "Remove drawTextBlob from device use drawGlyphRunList"
Robert Phillips
2018-06-28
*
Remove drawTextBlob from device use drawGlyphRunList
Herb Derby
2018-06-28
*
Revert "Improve precision and speed of oval rendering."
Jim Van Verth
2018-06-27
*
Improve precision and speed of oval rendering.
Jim Van Verth
2018-06-27
*
Switch createAlphaClipMask to use kTopLeft
Robert Phillips
2018-06-27
*
Revert "Make GrVkBackendContext no longer derive from SkRefCnt."
Greg Daniel
2018-06-27
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