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* Revert[2] of "stop using drawSprite (at least w/ no filters) as it is going a...Gravatar reed2015-11-03
* Clean up GrAtlas and rename it GrLayerAtlasGravatar robertphillips2015-11-03
* Revert of stop using drawSprite (at least w/ no filters) as it is going away ...Gravatar robertphillips2015-11-03
* Add bleed GM variants for bmp backed by an oversized textureGravatar bsalomon2015-11-02
* stop using drawSprite (at least w/ no filters) as it is going awayGravatar reed2015-11-02
* Allow max tile size to be overridden separately from max texture size.Gravatar bsalomon2015-11-02
* Start making all .cpp files compile-able on all platforms.Gravatar mtklein2015-11-02
* Fix assert in GrGLShaderBuilder regarding shader outputsGravatar egdaniel2015-11-02
* Move shader compiling to ProgramBuilder and various ShaderBuilder cleanups.Gravatar egdaniel2015-11-02
* Dependencies are now added between the drawTargets in GrPipelineGravatar robertphillips2015-10-30
* Minor cleanup of clip mask managerGravatar robertphillips2015-10-30
* Clarify subrect semantics for GrTextureAdjuster and handle mip maps correctly.Gravatar bsalomon2015-10-29
* Remove GrPipelineBuilder from getPathRenderer callGravatar robertphillips2015-10-29
* Pull texture-backed bitmap resampler out of GrTextureParamsAdjuster code into...Gravatar bsalomon2015-10-29
* Remove GrGLProcessor and create GrGLSLTextureSampler class.Gravatar egdaniel2015-10-29
* Remove gpu-side clip mask merging from clip mask managerGravatar robertphillips2015-10-28
* skia: Add ANGLE support on MacGravatar hendrikw2015-10-28
* Remove min texture size supportGravatar bsalomon2015-10-28
* Create GLSL base class for ProgramDataManagerGravatar egdaniel2015-10-28
* Disable CHROMIUM_bind_uniform_location due to a spec bugGravatar kkinnunen2015-10-28
* Make SkTextBlob::RunIterator public.Gravatar halcanary2015-10-27
* skia: Fix command buffer support on the macGravatar hendrikw2015-10-27
* Disable gpu-side clip mask merging in the clip mask managerGravatar robertphillips2015-10-27
* Cosmetic portion of reverted "Fix ClipMaskManager's SW-fallback logic" CLGravatar robertphillips2015-10-27
* Fix ClipMaskManager's SW-fallback logic (take 2)Gravatar robertphillips2015-10-27
* Move scissor state to GrAppliedClipGravatar bsalomon2015-10-27
* Fix up the clip mask manager's creation of paths (w.r.t. volatility)Gravatar robertphillips2015-10-26
* Revert of Fix ClipMaskManager's SW-fallback logic (patchset #4 id:60001 of ht...Gravatar robertphillips2015-10-26
* Revert of Fix up the clip mask manager's creation of paths (w.r.t. volatility...Gravatar robertphillips2015-10-26
* Fix up the clip mask manager's creation of paths (w.r.t. volatility)Gravatar robertphillips2015-10-26
* Fix GLCaps order for CoreProfileGravatar egdaniel2015-10-26
* Make appending default precision be controled by GLSLGravatar egdaniel2015-10-26
* Fix ClipMaskManager's SW-fallback logicGravatar robertphillips2015-10-26
* Fix gl caps for mixed sample supportGravatar egdaniel2015-10-26
* Disable MIP mapping on PowerVR 54x. This GPU spews a lot of errors when using...Gravatar bsalomon2015-10-26
* Revert of Experimental CL to stop using subdata (patchset #1 id:1 of https://...Gravatar joshualitt2015-10-23
* Narrow the distribution of GrDrawTarget a bitGravatar robertphillips2015-10-23
* Experimental CL to stop using subdataGravatar joshualitt2015-10-23
* Move GrGLBufferImpl's GL calls to behind GrGLGpuGravatar joshualitt2015-10-23
* Add immediate mode option for gpu configs in dmGravatar bsalomon2015-10-23
* Remove mac buffer impl warGravatar joshualitt2015-10-23
* tunnel down texture-size-constraint to imagefiltersGravatar reed2015-10-22
* Force the s4 to use highp for transforming to NDSGravatar egdaniel2015-10-22
* Remove unused functions from GrGLVertexBuffer / IndexBufferGravatar joshualitt2015-10-22
* Fix force high precision for arm gpusGravatar egdaniel2015-10-22
* Add version string and force highp NDS transfrom to GLSLCapsGravatar egdaniel2015-10-22
* Revert of Add version string and force highp NDS transfrom to GLSLCaps (patch...Gravatar egdaniel2015-10-22
* Add version string and force highp NDS transfrom to GLSLCapsGravatar egdaniel2015-10-22
* Revert of Dependencies are now added between the drawTargets in GrPipeline (p...Gravatar robertphillips2015-10-22
* Dependencies are now added between the drawTargets in GrPipelineGravatar robertphillips2015-10-22