aboutsummaryrefslogtreecommitdiffhomepage
path: root/src/gpu
Commit message (Expand)AuthorAge
* Revert "Add vector GrSLTypes for shorts"Gravatar Chris Dalton2017-10-24
* Add vector GrSLTypes for shortsGravatar Chris Dalton2017-10-24
* Respect if texture proxy will have mips or not when computing sizeGravatar Greg Daniel2017-10-24
* Add hint to SkSurface::MakeRenderTarget that we will use mipsGravatar Greg Daniel2017-10-23
* Revert "Revert "Support creation/use of mipped proxy in GrBackendTextureImage...Gravatar Greg Daniel2017-10-23
* Remove color space xform support from SkSLGravatar Brian Osman2017-10-23
* Be considerate of GPUs lacking npot support when testing GrSimpleTextureEffectGravatar Robert Phillips2017-10-20
* Make GrRectBlurEffect use bilerpGravatar Robert Phillips2017-10-20
* Use uint16_t instead of SkIPoint16 when clipping texCoords for text.Gravatar Jim Van Verth2017-10-20
* Add clamped/unclamped xform to GrColorSpaceXformGravatar Brian Osman2017-10-20
* Re-land unit test for clear bug (w/ AMD work-arounds)Gravatar Robert Phillips2017-10-20
* Fix ASAN issue with clipped text.Gravatar Jim Van Verth2017-10-20
* Clip text geometrically when possible.Gravatar Jim Van Verth2017-10-20
* Revert "Support creation/use of mipped proxy in GrBackendTextureImageGenerator"Gravatar Greg Daniel2017-10-19
* Support creation/use of mipped proxy in GrBackendTextureImageGeneratorGravatar Greg Daniel2017-10-19
* Fix dirty rect used when updating GrRenderTarget after clearing as draw in Gr...Gravatar Brian Salomon2017-10-18
* Remove color space xform from GrTextureDomain & GrSimpleTextureEffectGravatar Brian Osman2017-10-18
* convert mapHomogeneousPoints to SkPoint3Gravatar Cary Clark2017-10-18
* Convert more code to use color space xform FPGravatar Brian Osman2017-10-18
* Add GrColorSpaceXformEffectGravatar Brian Osman2017-10-18
* Move clear-as-draw workaround to GrGLGpu and expose via GrContextOptions.Gravatar Brian Salomon2017-10-18
* Revert "Revert "Make GPU backend triangulate rects such that they are rendere...Gravatar Brian Salomon2017-10-18
* Revert "Make GPU backend triangulate rects such that they are rendered as tri...Gravatar Brian Salomon2017-10-17
* Enable CCPR for volatile pathsGravatar Chris Dalton2017-10-17
* Remove unused variableGravatar Benjamin Kramer2017-10-17
* Make GPU backend triangulate rects such that they are rendered as tri strips ...Gravatar Brian Salomon2017-10-17
* Fix GrContext::writePixels bugGravatar Robert Phillips2017-10-17
* Remove precision from GrGLSLVaryingHandlerGravatar Chris Dalton2017-10-16
* Remove uses of sk_sp when passing around GrVkPipelineStateGravatar Greg Daniel2017-10-16
* Refactor CCPR coverage shaders for a vertex implGravatar Chris Dalton2017-10-16
* CCPR: Blacklist all of Intel except on MacGravatar Chris Dalton2017-10-16
* Remove unnecessary includes of GrColorSpaceXform.hGravatar Brian Osman2017-10-16
* Make GrResourceProvider more sk_spifiedGravatar Brian Salomon2017-10-16
* Cleanup references to AHardwareBuffer to match NDK declarations.Gravatar Derek Sollenberger2017-10-16
* converted GrRectBlurEffect to SkSLGravatar Ethan Nicholas2017-10-16
* regenerated SkSL files to fix CheckGeneratedFilesGravatar Ethan Nicholas2017-10-16
* Revert "Refactor CCPR coverage shaders for a vertex impl"Gravatar Eric Boren2017-10-16
* Refactor CCPR coverage shaders for a vertex implGravatar Chris Dalton2017-10-15
* Implemenet onStealBackendTexture in GrMtlTextureGravatar Brian Salomon2017-10-13
* MakeBackendTextureFromSkImageGravatar Eric Karl2017-10-12
* Handle coverage for hairline lines with sub pixel lengths correctly on GPUGravatar Greg Daniel2017-10-12
* Add flag on GrBackendTexture to say whether texture is mipped or notGravatar Greg Daniel2017-10-12
* Fix Metal buildGravatar Greg Daniel2017-10-12
* Use enum to track MipMapsStatus throughout Texture creationGravatar Greg Daniel2017-10-12
* Fix assert in GrSmallPathRenderer tickled by GLProgramsTestGravatar Jim Van Verth2017-10-12
* Batch better in GrSmallPathRenderer and add perspective support.Gravatar Jim Van Verth2017-10-12
* Force all Intel GPUs to use draws instead of clears on MacsGravatar Robert Phillips2017-10-12
* Add benchmark for comparing multitexturing to non-multitexturing image draws.Gravatar Brian Salomon2017-10-11
* SkSL FPs now support child processors, converted ArithmeticFP to SkSLGravatar Ethan Nicholas2017-10-11
* Add api for passing mipped hint into ImageGenerator onGenerateTextureGravatar Greg Daniel2017-10-11