| Commit message (Collapse) | Author | Age |
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This skips adding the clip's coverage processor to the GrPipelineBuilder before creating GrPipeline.
Change-Id: I1282dd8600701ab2b6a049abd8ad571abbbcbbe5
Reviewed-on: https://skia-review.googlesource.com/7020
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
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The idea here is that the GrCoordTransform will actually hold a GrTextureProxy (rather than a GrTexture) and then, in GrGLSLPrimitiveProcessor::GetTransformMatrix, use the instantiated width & height (when uploading the transform matrix)
Change-Id: Ibac3a540fcb1967ceef571157d41c1937acfadf8
Reviewed-on: https://skia-review.googlesource.com/6977
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
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This reverts commit 8bbdd49805bd77fec61e6e31f59d31a361e8be30.
Reason for revert: Original change re-landed.
Original change's description:
> Revert "Enforce our rules about valid images when making textures"
>
> This reverts commit 7035f3c466826a4116e2f31deb64d1645ea9441b.
>
> Reason for revert: Need to revert earlier change to fix DEPS roll.
>
> Original change's description:
> > Enforce our rules about valid images when making textures
> >
> > I'm working to make GrUploadPixmapToTexture more robust
> > and easier to follow. This is one step on that journey.
> >
> > BUG=skia:
> >
> > Change-Id: I3ac39057e20ff8249843bb41ceca25f629aff31c
> > Reviewed-on: https://skia-review.googlesource.com/7037
> > Commit-Queue: Brian Osman <brianosman@google.com>
> > Reviewed-by: Matt Sarett <msarett@google.com>
> > Reviewed-by: Brian Salomon <bsalomon@google.com>
> >
>
> TBR=bsalomon@google.com,msarett@google.com,robertphillips@google.com,brianosman@google.com
> NOPRESUBMIT=true
> NOTREECHECKS=true
> NOTRY=true
> BUG=skia:
>
> Change-Id: I1d7fef2d3777f0fcabc6c36749908409bd31a0f1
> Reviewed-on: https://skia-review.googlesource.com/7094
> Commit-Queue: Brian Osman <brianosman@google.com>
> Reviewed-by: Brian Osman <brianosman@google.com>
>
TBR=bsalomon@google.com,msarett@google.com,robertphillips@google.com,brianosman@google.com
# Not skipping CQ checks because original CL landed > 1 day ago.
BUG=skia:
Change-Id: I53319ebca4b13175014e6000d7b613932d02612b
Reviewed-on: https://skia-review.googlesource.com/7114
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
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The original is at:
https://skia-review.googlesource.com/c/6887/
The only change to the original is to temporarily comment out
a check in SkImageInfoPriv.h until a Chrome unit test can
be fixed.
The idea is share these standards for the following:
SkImage::readPixels()
SkCanvas::readPixels()
SkCanvas::writePixels()
SkBitmap::readPixels()
SkPixmap::readPixels()
On the raster side, SkPixmap::readPixels() is the right
place to check, because all raster calls go through
there eventually. Then at lower levels (ex: SkPixelInfo),
we can assert.
There's not really a unifying location for gpu calls,
so I've added this in multiple places. I haven't really
dug into the gpu code to SkASSERT() on invalid cases
that we will have already caught.
Follow-up work:
Similar refactor for SkReadPixelRec::trim().
Code cleanup in SkPixelInfo::CopyPixels()
BUG=skia:6021
Change-Id: I6a16f9479bc09e3c87e10c72b0378579f1a70866
Reviewed-on: https://skia-review.googlesource.com/7104
Reviewed-by: Matt Sarett <msarett@google.com>
Commit-Queue: Matt Sarett <msarett@google.com>
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Removes unused single channel tracking.
Makes it so that only the op/gp can initiate lcd coverage.
Makes GrProcOptInfo fragment processor analysis continuable.
Change-Id: I003a8aa3836bb64d04b230ddee581dc500e613a9
Reviewed-on: https://skia-review.googlesource.com/7039
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
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simplify_boundary() was incorrectly comparing squared distances
against a non-squared constant. For .25 of a pixel, we need to
compare against 0.25 squared, or 0.0625.
This also includes a fix to get_edge_normal(), We were actually
returning edge "vectors", instead of edge normals. This wasn't
causing problems, since the error cancels itself out, but it's
confusing.
BUG=skia:
Change-Id: I0d50f2d001ed5e41de2900139c396b9ef75d2ddf
Reviewed-on: https://skia-review.googlesource.com/7043
Commit-Queue: Stephan White <senorblanco@chromium.org>
Reviewed-by: Brian Salomon <bsalomon@google.com>
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This reverts commit cf5d6caff7a58f1c7ecc36d9a91ccdada5fc7b78.
Reason for revert: Chrome DEPS roll failing, based on the unit tests, I suspect this is the cause.
Original change's description:
> Add SkImageInfoValidConversion() and SkImageInfoIsValid
>
> The idea is share these standards for the following:
> SkImage::readPixels()
> SkCanvas::readPixels()
> SkCanvas::writePixels()
> SkBitmap::readPixels()
> SkPixmap::readPixels()
>
> On the raster side, SkPixmap::readPixels() is the right
> place to check, because all raster calls go through
> there eventually. Then at lower levels (ex: SkPixelInfo),
> we can assert.
>
> There's not really a unifying location for gpu calls,
> so I've added this in multiple places. I haven't really
> dug into the gpu code to SkASSERT() on invalid cases
> that we will have already caught.
>
> Follow-up work:
> Similar refactor for SkReadPixelRec::trim().
> Code cleanup in SkPixelInfo::CopyPixels()
>
> BUG=skia:6021
>
> Change-Id: I91ecce10e46c1a6530f0af24a9eb8226dbecaaa2
> Reviewed-on: https://skia-review.googlesource.com/6887
> Reviewed-by: Brian Osman <brianosman@google.com>
> Reviewed-by: Mike Reed <reed@google.com>
>
TBR=mtklein@google.com,msarett@google.com,brianosman@google.com,reed@google.com,reviews@skia.org
# Not skipping CQ checks because original CL landed > 1 day ago.
BUG=skia:6021
Change-Id: I63b88e90bdbb3051a14de00ac73a8351ab776d25
Reviewed-on: https://skia-review.googlesource.com/7095
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
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This reverts commit 7035f3c466826a4116e2f31deb64d1645ea9441b.
Reason for revert: Need to revert earlier change to fix DEPS roll.
Original change's description:
> Enforce our rules about valid images when making textures
>
> I'm working to make GrUploadPixmapToTexture more robust
> and easier to follow. This is one step on that journey.
>
> BUG=skia:
>
> Change-Id: I3ac39057e20ff8249843bb41ceca25f629aff31c
> Reviewed-on: https://skia-review.googlesource.com/7037
> Commit-Queue: Brian Osman <brianosman@google.com>
> Reviewed-by: Matt Sarett <msarett@google.com>
> Reviewed-by: Brian Salomon <bsalomon@google.com>
>
TBR=bsalomon@google.com,msarett@google.com,robertphillips@google.com,brianosman@google.com
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=skia:
Change-Id: I1d7fef2d3777f0fcabc6c36749908409bd31a0f1
Reviewed-on: https://skia-review.googlesource.com/7094
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
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I'm working to make GrUploadPixmapToTexture more robust
and easier to follow. This is one step on that journey.
BUG=skia:
Change-Id: I3ac39057e20ff8249843bb41ceca25f629aff31c
Reviewed-on: https://skia-review.googlesource.com/7037
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Matt Sarett <msarett@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
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This reverts commit 2f719a6b9214997e4cc24646d4b280038962b836.
Reason for revert: <INSERT REASONING HERE>
swf/transform/jsrunner/swiffy_canvas.h
caller included SkDevice.h, but really wanted SkBitmap and SkColor
Original change's description:
> move SkDevice.h and SkBitmapDevice.h contents in to src headers
>
> BUG=skia:
>
> Change-Id: I3d8d313f0500c13db21cb973fed4064ec3816912
> Reviewed-on: https://skia-review.googlesource.com/7082
> Reviewed-by: Florin Malita <fmalita@chromium.org>
> Commit-Queue: Mike Reed <reed@google.com>
>
TBR=bungeman@google.com,fmalita@chromium.org,reed@google.com
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=skia:
Change-Id: I40f7f1e4ad62685facdd39492da7a0b105178221
Reviewed-on: https://skia-review.googlesource.com/7087
Commit-Queue: Mike Reed <reed@google.com>
Reviewed-by: Mike Reed <reed@google.com>
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BUG=skia:
Change-Id: I3d8d313f0500c13db21cb973fed4064ec3816912
Reviewed-on: https://skia-review.googlesource.com/7082
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Mike Reed <reed@google.com>
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This is salvaged from an ancient CL or mine. Thoughts?
Change-Id: I3712ca911d1ab5def3f4dcb080a3f9e226cdd44b
Reviewed-on: https://skia-review.googlesource.com/7031
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
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YUV conversion happens via SkImage now.
BUG=skia:
Change-Id: I6e1fa18effb72cbb00a173a346769b873e372c40
Reviewed-on: https://skia-review.googlesource.com/7034
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
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Change-Id: I2fc12a97d694e5c0d86c9a4e0818a058905c8cf0
Reviewed-on: https://skia-review.googlesource.com/6993
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
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Additionally reformat the equations to better expose the symmetry.
BUG=skia:
Change-Id: If485cc7aeae97b89dedeb4d6b23efbe945036e3a
Reviewed-on: https://skia-review.googlesource.com/7000
Reviewed-by: Greg Daniel <egdaniel@google.com>
Reviewed-by: Dean McNamee <deanm@chromium.org>
Commit-Queue: Greg Daniel <egdaniel@google.com>
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The idea is share these standards for the following:
SkImage::readPixels()
SkCanvas::readPixels()
SkCanvas::writePixels()
SkBitmap::readPixels()
SkPixmap::readPixels()
On the raster side, SkPixmap::readPixels() is the right
place to check, because all raster calls go through
there eventually. Then at lower levels (ex: SkPixelInfo),
we can assert.
There's not really a unifying location for gpu calls,
so I've added this in multiple places. I haven't really
dug into the gpu code to SkASSERT() on invalid cases
that we will have already caught.
Follow-up work:
Similar refactor for SkReadPixelRec::trim().
Code cleanup in SkPixelInfo::CopyPixels()
BUG=skia:6021
Change-Id: I91ecce10e46c1a6530f0af24a9eb8226dbecaaa2
Reviewed-on: https://skia-review.googlesource.com/6887
Reviewed-by: Brian Osman <brianosman@google.com>
Reviewed-by: Mike Reed <reed@google.com>
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This fixes an issue where color filters aren't correctly applied to color glyphs. Instead we apply the filter to the SkPaint's color which is correct for mask glyphs only.
Add color filter and alpha + various effects to coloremoji gm
Change-Id: If77dece71d43468fec65499857eaaaedb56428e9
Reviewed-on: https://skia-review.googlesource.com/6891
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Jim Van Verth <jvanverth@google.com>
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Change-Id: I2c66693c280225795a5d36ccc0391fcd4056420d
Reviewed-on: https://skia-review.googlesource.com/6995
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
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Change-Id: Ic7f30e3730a3431adf365d729320fe50f38dcea8
Reviewed-on: https://skia-review.googlesource.com/6907
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
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Change-Id: Ifae5618f30c2202b9083f479b58556709ff6126a
Reviewed-on: https://skia-review.googlesource.com/6990
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
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We don't support this. F16 or F32 textures must be built with a linear
transfer function, if any.
BUG=skia:
Change-Id: Ia8d83a03d12ddc3b70f5d7e4fabed72f6c2af538
Reviewed-on: https://skia-review.googlesource.com/6978
Reviewed-by: Robert Phillips <robertphillips@google.com>
Reviewed-by: Matt Sarett <msarett@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
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BUG=skia:
Change-Id: I13afa1b81e8a72d93e45fb4d37228be196b0f388
Reviewed-on: https://skia-review.googlesource.com/6923
Reviewed-by: Florin Malita <fmalita@chromium.org>
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Mike Reed <reed@google.com>
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Remove unused functions, and convert another to switch style.
BUG=skia:
Change-Id: I93edbece54f147d868801bb008e6f935a8cb997f
Reviewed-on: https://skia-review.googlesource.com/6947
Reviewed-by: Brian Salomon <bsalomon@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
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BUG=skia:6113,chromium:677889
Change-Id: I13d012a92e4d0371138f5ed4b92c7850f9b773a5
Reviewed-on: https://skia-review.googlesource.com/6945
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
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Alpha type is not (and never will be) part of pixel config, so the logic
around that was unnecessary. (Also, we already sanitize color type and
alpha type before making a new device at a higher level).
With that out of the way, we can easily supply a full info at the two
call-sites that were using the other version.
BUG=skia:
Change-Id: Iceccdbdebd1062d3e5023620755aabcc86604d2f
Reviewed-on: https://skia-review.googlesource.com/6920
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
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It's been disabled for a long time (GPUs don't support it, and it actually
caused performance regression in testing).
BUG=skia:4333
Change-Id: I6e2bf755f765168fd616de6c9c023c6fbd5abd20
Reviewed-on: https://skia-review.googlesource.com/6897
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
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When path features are exactly a pixel wide, the extruded inner edges
can become collinear and then be removed, since their winding is
zero. We need these edges to be preserved through triangulation,
otherwise opaque portions of the geometry can become transparent.
Since the simplify() pass can handle zero-winding edges just fine, the
the fix is to simply not remove them.
In addition, this changes refactors out disconnect() from all the calls
to remove_edge_above()/remove_edge_below(). It also renames the remaining
function erase_edge() (since it's now unconditional).
Add a new test to a new "thinconcavepaths" GM.
BUG=680260
NOTRY=true
Change-Id: I1d3a436c95a01c4d4ef5dc05503de4312677f65d
Reviewed-on: https://skia-review.googlesource.com/6902
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Stephan White <senorblanco@chromium.org>
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Disables use of SDFs for very small paths (because of blurring) and
adds a border of 1 pixel in device space to handle antialiasing.
BUG=chromium:677889
Change-Id: Icd2f7e80323b1255f8de52b97360e9a2d995c765
Reviewed-on: https://skia-review.googlesource.com/6895
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
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This makes GrPaints usable only once. In some places we must make copies in order to issue draws with the same paint state.
Change-Id: Ie816e5185ce93a064111cad64c6880e1e21184c2
Reviewed-on: https://skia-review.googlesource.com/6844
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
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* SkAutoFree moved to SkTemplates.h (now implmented with unique_ptr).
* SkAutoMalloc and SkAutoSMalloc moved to SkAutoMalloc.h
* "SkAutoFree X(sk_malloc_throw(N));" --> "SkAutoMalloc X(N);"
Revert "Revert 'SkTypes.h : move SkAutoMalloc into SkAutoMalloc.h'"
This reverts commit c456b73fef9589bbdc5eb83eaa83e53c357bb3da.
Change-Id: Ie2c1a17c20134b8ceab85a68b3ae3e61c24fbaab
Reviewed-on: https://skia-review.googlesource.com/6886
Reviewed-by: Hal Canary <halcanary@google.com>
Commit-Queue: Hal Canary <halcanary@google.com>
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This reverts commit d081ff314f07104adacaadc3d0f8f13dc741f016.
Reason for revert: Failing unit tests.
Original change's description:
> More fixes for distance field paths
>
> Disables use of SDFs for very small paths (because of blurring) and
> adds a border of 1 pixel in device space to handle antialiasing.
>
> BUG=chromium:677889
>
> Change-Id: I81e49477c943d41523fd836e55abd696a985491f
> Reviewed-on: https://skia-review.googlesource.com/6832
> Commit-Queue: Jim Van Verth <jvanverth@google.com>
> Reviewed-by: Brian Salomon <bsalomon@google.com>
>
TBR=jvanverth@google.com,bsalomon@google.com,robertphillips@google.com,reviews@skia.org
BUG=chromium:677889
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
Change-Id: I4a6a698fa2e9e58c1c98a5a89f54bed724527951
Reviewed-on: https://skia-review.googlesource.com/6890
Commit-Queue: Jim Van Verth <jvanverth@google.com>
Reviewed-by: Jim Van Verth <jvanverth@google.com>
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Disables use of SDFs for very small paths (because of blurring) and
adds a border of 1 pixel in device space to handle antialiasing.
BUG=chromium:677889
Change-Id: I81e49477c943d41523fd836e55abd696a985491f
Reviewed-on: https://skia-review.googlesource.com/6832
Commit-Queue: Jim Van Verth <jvanverth@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
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This reverts commit a5494f117086d712855e4b6289c58c92d1549bcf.
Reason for revert: Broke Google3
Original change's description:
> SkTypes.h : move SkAutoMalloc into SkAutoMalloc.h
>
> * SkAutoFree moved to SkTemplates.h (now implmented with unique_ptr).
>
> * SkAutoMalloc and SkAutoSMalloc moved to SkAutoMalloc.h
>
> * "SkAutoFree X(sk_malloc_throw(N));" --> "SkAutoMalloc X(N);"
>
> Change-Id: Idacd86ca09e22bf092422228599ae0d9bedded88
> Reviewed-on: https://skia-review.googlesource.com/4543
> Reviewed-by: Ben Wagner <bungeman@google.com>
> Reviewed-by: Mike Reed <reed@google.com>
> Commit-Queue: Hal Canary <halcanary@google.com>
>
TBR=halcanary@google.com,bungeman@google.com,reed@google.com,reviews@skia.org
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
Change-Id: Ie8bd176121c3ee83c110d66c0d0ac65e09bfc9c5
Reviewed-on: https://skia-review.googlesource.com/6884
Commit-Queue: Kevin Lubick <kjlubick@google.com>
Reviewed-by: Kevin Lubick <kjlubick@google.com>
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Change-Id: I63a8cb9f1564bfc15ef98121b77946a647c79f32
Reviewed-on: https://skia-review.googlesource.com/6814
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
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* SkAutoFree moved to SkTemplates.h (now implmented with unique_ptr).
* SkAutoMalloc and SkAutoSMalloc moved to SkAutoMalloc.h
* "SkAutoFree X(sk_malloc_throw(N));" --> "SkAutoMalloc X(N);"
Change-Id: Idacd86ca09e22bf092422228599ae0d9bedded88
Reviewed-on: https://skia-review.googlesource.com/4543
Reviewed-by: Ben Wagner <bungeman@google.com>
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Hal Canary <halcanary@google.com>
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For all of these configs, we were or'ing in the texel buffer flag, and
then setting the flags to textureable. We currently only use texel buffers
for RGBA_Float buffers, so this didn't make any difference, but I spotted
it while making other changes.
BUG=skia:
Change-Id: I76c21881b7c82c5c0561e19686ddcc62f9cca835
Reviewed-on: https://skia-review.googlesource.com/6851
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Chris Dalton <csmartdalton@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
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This is still just linear (non-sRGB), but adding sRGB will
be the next step. I've verified that this is really making
R8 textures when uploading Gray8 bitmaps. Tests pass, and
the all_bitmap_configs GM still renders correctly (unlike
when we just mapped Gray8 to Alpha8).
This adds another pixel config, which could grow our cache
footprint, but the benefits of not using 4bpp for 1bpp data
should outweigh that?
Re-land of https://skia-review.googlesource.com/c/6817/,
with fixes for Vulkan.
BUG=skia:6110
Change-Id: Ia763c276808be28027ed0005ee4b88637306583f
Reviewed-on: https://skia-review.googlesource.com/6839
Reviewed-by: Greg Daniel <egdaniel@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
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This reverts commit f2956459f707de596dcb2c79a7ee1fa62d599c0d.
Reason for revert: GM and image failures on some bots (rendering red, not gray).
Original change's description:
> Add Gray8 pixel config
>
> This is still just linear (non-sRGB), but adding sRGB will
> be the next step. I've verified that this is really making
> R8 textures when uploading Gray8 bitmaps. Tests pass, and
> the all_bitmap_configs GM still renders correctly (unlike
> when we just mapped Gray8 to Alpha8).
>
> This adds another pixel config, which could grow our cache
> footprint, but the benefits of not using 4bpp for 1bpp data
> should outweigh that?
>
> BUG=skia:6110
>
> Change-Id: I4fc4c2479fc25f1d278e174a9bb5b542a0cb184c
> Reviewed-on: https://skia-review.googlesource.com/6817
> Reviewed-by: Brian Salomon <bsalomon@google.com>
> Commit-Queue: Brian Osman <brianosman@google.com>
>
TBR=bsalomon@google.com,robertphillips@google.com,brianosman@google.com,reviews@skia.org
BUG=skia:6110
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
Change-Id: I95a4fc0450a569d5791f6bceb7fae61c7e5eba61
Reviewed-on: https://skia-review.googlesource.com/6838
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
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This is still just linear (non-sRGB), but adding sRGB will
be the next step. I've verified that this is really making
R8 textures when uploading Gray8 bitmaps. Tests pass, and
the all_bitmap_configs GM still renders correctly (unlike
when we just mapped Gray8 to Alpha8).
This adds another pixel config, which could grow our cache
footprint, but the benefits of not using 4bpp for 1bpp data
should outweigh that?
BUG=skia:6110
Change-Id: I4fc4c2479fc25f1d278e174a9bb5b542a0cb184c
Reviewed-on: https://skia-review.googlesource.com/6817
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
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The idea here is that we will pass GrTextureProxys in (where we're currently passing GrTextures) and defer the normalization until the texture is actually instantiated (and possibly move it to the GPU entirely)
This CL does (intentionally) change the texturedomaineffect GM but I believe the new behavior is more correct.
Change-Id: I4e0510b3dfb65ff0d0ee5921f9a6f94151e602d3
Reviewed-on: https://skia-review.googlesource.com/6807
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
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Add SkGenerateDistanceFieldFromPath API to generate signed distance field directly from SkPath.
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1643143002
Committed: https://skia.googlesource.com/skia/+/4de97a64e8829323a7070b623411d9f9ddb0cd0f
Committed: https://skia.googlesource.com/skia/+/e8f0a7b986f1e5583c9bc162efcdd92fd6430549
Committed: https://skia.googlesource.com/skia/+/67c7c81a82b6351e9fbbf235084d7120162d9268
Review-Url: https://codereview.chromium.org/1643143002
Committed: https://skia.googlesource.com/skia/+/64b70b096ac20833d9737758a4bd5f2a51078bc4
Review-Url: https://codereview.chromium.org/1643143002
Committed: https://skia.googlesource.com/skia/+/6d2f73c364d0d823f14d1ddebc88e0bcbc8f0634
Review-Url: https://codereview.chromium.org/1643143002
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Change-Id: I783e74107f7d34b57d80b843fe23ce7126b77424
Reviewed-on: https://skia-review.googlesource.com/6816
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
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Change-Id: I27140b378ad665c40f6edced1a655150ebd4842c
Reviewed-on: https://skia-review.googlesource.com/6800
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
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BUG=skia:6101
Change-Id: Iee798dd2d9dcc4521f643b814e65029b9383cc6f
Reviewed-on: https://skia-review.googlesource.com/6696
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
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BUG=skia:
Change-Id: I1f0df58ffe79e439f92a8c1cd3c39812c32d039f
Reviewed-on: https://skia-review.googlesource.com/6743
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Stephan White <senorblanco@chromium.org>
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This reverts commit 003312a211e65f35e402d6fe80a32e23d4c94ac4.
Change-Id: Ib41065e5c356d1dd99e70fa10611ac6756c2b79d
Reviewed-on: https://skia-review.googlesource.com/6803
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
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This reverts commit a8f80de2bc17672b4b6f26d3cf6b38123ac850c9.
Reason for revert: nanobench failing on windows bots, possibly others
Change-Id: Iacb8c650064a28654c165665be057377ffb02ba5
Reviewed-on: https://skia-review.googlesource.com/6802
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
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All GrXPFactory instances are static constexpr.
Change-Id: If1086b08534166201e53b3fd9379104e361eb5e6
Reviewed-on: https://skia-review.googlesource.com/6701
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
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Change-Id: I423b821d96d483db8c43a6d5530adbc19cd68912
Reviewed-on: https://skia-review.googlesource.com/6693
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
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This improves memory usage when the content contains frequently changing clips implemented as masks.
BUG=chromium:676459
Change-Id: I06ea5f9fe1cff9564ea136bad9fe97f6ecd77ad9
Reviewed-on: https://skia-review.googlesource.com/6629
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
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