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authorGravatar Matt Sarett <msarett@google.com>2017-01-17 10:48:53 -0500
committerGravatar Skia Commit-Bot <skia-commit-bot@chromium.org>2017-01-17 16:23:47 +0000
commitcb6266b5aa5bbfd880532f08eec83b0c585e873f (patch)
treeed7f02bf09e3ac603ab6b9b579b76fb1f3f85f68 /src/gpu
parentaab259ea9ecabb3addcade3fba72d777bc7673e8 (diff)
Reland "Add SkImageInfoValidConversion() and SkImageInfoIsValid"
The original is at: https://skia-review.googlesource.com/c/6887/ The only change to the original is to temporarily comment out a check in SkImageInfoPriv.h until a Chrome unit test can be fixed. The idea is share these standards for the following: SkImage::readPixels() SkCanvas::readPixels() SkCanvas::writePixels() SkBitmap::readPixels() SkPixmap::readPixels() On the raster side, SkPixmap::readPixels() is the right place to check, because all raster calls go through there eventually. Then at lower levels (ex: SkPixelInfo), we can assert. There's not really a unifying location for gpu calls, so I've added this in multiple places. I haven't really dug into the gpu code to SkASSERT() on invalid cases that we will have already caught. Follow-up work: Similar refactor for SkReadPixelRec::trim(). Code cleanup in SkPixelInfo::CopyPixels() BUG=skia:6021 Change-Id: I6a16f9479bc09e3c87e10c72b0378579f1a70866 Reviewed-on: https://skia-review.googlesource.com/7104 Reviewed-by: Matt Sarett <msarett@google.com> Commit-Queue: Matt Sarett <msarett@google.com>
Diffstat (limited to 'src/gpu')
-rw-r--r--src/gpu/SkGpuDevice.cpp9
1 files changed, 9 insertions, 0 deletions
diff --git a/src/gpu/SkGpuDevice.cpp b/src/gpu/SkGpuDevice.cpp
index 258713c537..1dec0f6371 100644
--- a/src/gpu/SkGpuDevice.cpp
+++ b/src/gpu/SkGpuDevice.cpp
@@ -26,6 +26,7 @@
#include "SkImageCacherator.h"
#include "SkImageFilter.h"
#include "SkImageFilterCache.h"
+#include "SkImageInfoPriv.h"
#include "SkImage_Base.h"
#include "SkLatticeIter.h"
#include "SkMaskFilter.h"
@@ -194,6 +195,10 @@ bool SkGpuDevice::onReadPixels(const SkImageInfo& dstInfo, void* dstPixels, size
int x, int y) {
ASSERT_SINGLE_OWNER
+ if (!SkImageInfoValidConversion(dstInfo, this->imageInfo())) {
+ return false;
+ }
+
return fRenderTargetContext->readPixels(dstInfo, dstPixels, dstRowBytes, x, y);
}
@@ -201,6 +206,10 @@ bool SkGpuDevice::onWritePixels(const SkImageInfo& srcInfo, const void* srcPixel
size_t srcRowBytes, int x, int y) {
ASSERT_SINGLE_OWNER
+ if (!SkImageInfoValidConversion(this->imageInfo(), srcInfo)) {
+ return false;
+ }
+
return fRenderTargetContext->writePixels(srcInfo, srcPixels, srcRowBytes, x, y);
}