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* Ensure that we use different glyph entries for regular and df text.Gravatar jvanverth2015-03-19
* Revert of Ensure that we use different glyph entries for regular and df text....Gravatar jvanverth2015-03-18
* Ensure that we use different glyph entries for regular and df text.Gravatar jvanverth2015-03-18
* Remove recent changes to use temp fbo to do stencil clears.Gravatar egdaniel2015-03-18
* Revert of Improve tracking of bound FBOs in GrGLGpu. (patchset #17 id:320001 ...Gravatar egdaniel2015-03-18
* Simple patch to have draw path call an internal drawPathGravatar joshualitt2015-03-18
* add kGray_8_SkColorTypeGravatar reed2015-03-17
* Improve tracking of bound FBOs in GrGLGpu.Gravatar bsalomon2015-03-17
* Use sample count for temp renderbuffer when clearing stenciGravatar Brian Salomon2015-03-17
* Revert of Improve tracking of bound FBOs in GrGLGpu. (patchset #16 id:300001 ...Gravatar bsalomon2015-03-17
* Improve tracking of bound FBOs in GrGLGpu.Gravatar bsalomon2015-03-17
* Add stencil-only clear bug workaround back but for all devices.Gravatar bsalomon2015-03-17
* Remove SkLONGLONG.Gravatar bungeman2015-03-17
* Disable GL_MULTISAMPLE when it's not being usedGravatar cdalton2015-03-16
* Move GrAutoLocaleSetter to new file and fix issue with null localeGravatar bsalomon2015-03-16
* Fix up some issues introduced by https://codereview.chromium.org/1013773002/Gravatar jvanverth2015-03-16
* Use C locale for numerics when emitting shaders.Gravatar bsalomon2015-03-16
* Fix SDF gradient calculation for non-uniform xformsGravatar jvanverth2015-03-16
* SkPaint::FilterLevel -> SkFilterQualityGravatar reed2015-03-16
* Revert of Improve tracking of bound FBOs in GrGLGpu. (patchset #12 id:220001 ...Gravatar bsalomon2015-03-14
* Revert of Add terrible workaround to fix stencil clear crash on S3. (patchset...Gravatar ccameron2015-03-14
* Revert[6] of Change device creation to see the (optional) layer-paintGravatar reed2015-03-14
* Revert of Revert of Revert of Revert of Revert of Change device creation to s...Gravatar reed2015-03-13
* Revert of Revert of Revert of Revert of Change device creation to see the (op...Gravatar reed2015-03-13
* Revert of Revert of Revert of Change device creation to see the (optional) la...Gravatar reed2015-03-13
* Creation of GrBatchAtlas and Distancefieldpathrenderer batchGravatar joshualitt2015-03-13
* Revert of Revert of Change device creation to see the (optional) layer-paint ...Gravatar reed2015-03-13
* Revert of Change device creation to see the (optional) layer-paint (patchset ...Gravatar reed2015-03-13
* Change device creation to see the (optional) layer-paintGravatar reed2015-03-13
* Add terrible workaround to fix stencil clear crash on S3.Gravatar bsalomon2015-03-11
* Glyph positions maintain 32 bit integer part.Gravatar bungeman2015-03-11
* Adjust atlas sizes to fix Mali400 precision issuesGravatar jvanverth2015-03-11
* Adjust distance field glyph and font atlas sizes to maximize storage.Gravatar jvanverth2015-03-10
* Revert of Adjust distance field glyph and font atlas sizes to maximize storag...Gravatar jvanverth2015-03-10
* Adjust distance field glyph and font atlas sizes to maximize storage.Gravatar jvanverth2015-03-10
* Increase maximum gpu resources from 1024 to 4096Gravatar kkinnunen2015-03-09
* Revert of Adjust distance field glyph and font atlas sizes to maximize storag...Gravatar jvanverth2015-03-09
* Use global GrMemoryPools protected by mutex for GrProcessor/GrBatchGravatar bsalomon2015-03-09
* Adjust distance field glyph and font atlas sizes to maximize storage.Gravatar jvanverth2015-03-09
* Clip scissor to RT boundsGravatar bsalomon2015-03-06
* Remove rect clip type from grclip.Gravatar bsalomon2015-03-06
* Fix rect clipsGravatar bsalomon2015-03-06
* Adding linear interpolation to rgb->yuv conversionGravatar sugoi2015-03-06
* Revert "Don't require AA in order to use shader-based clips"Gravatar bsalomon2015-03-05
* handle null vertex or index buffers in batchGravatar joshualitt2015-03-05
* Add flag to force gpu trace markers to be used and printed out for debugging.Gravatar egdaniel2015-03-05
* Update gpu trace marker system for MultiDrawBuffer worldGravatar robertphillips2015-03-05
* Fix GPU trace marker bugGravatar robertphillips2015-03-05
* Batchify the tessellated path renderer.Gravatar senorblanco2015-03-05
* Improve tracking of bound FBOs in GrGLGpu.Gravatar bsalomon2015-03-04