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Author
Age
*
Revert of Calculate inverse scale for distance fields in vertex shader (patch...
jvanverth
2015-04-06
*
Calculate inverse scale for distance field text in vertex shader
jvanverth
2015-04-06
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Handle large paths in textblobs
joshualitt
2015-04-06
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When wrapping external textures, clamp the MSAA sample count to max.
senorblanco
2015-04-06
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BUG=skia:
joshualitt
2015-04-03
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Add constant color GrFP.
bsalomon
2015-04-02
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Rename GrBitmapTextContextB to GrAtlasTextContext
joshualitt
2015-04-02
*
Revert of Add constant color GrFP. (patchset #10 id:180001 of https://coderev...
bsalomon
2015-04-02
*
Implement approx-match support in image filter saveLayer() offscreen.
senorblanco
2015-04-02
*
Revert of Implement approx-match support in image filter saveLayer() offscree...
rmistry
2015-04-01
*
Revert of Fix GLSL error on Android. (patchset #2 id:20001 of https://coderev...
rmistry
2015-04-01
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Fix GLSL error on Android.
senorblanco
2015-04-01
*
Add constant color GrFP.
bsalomon
2015-04-01
*
Implement approx-match support in image filter saveLayer() offscreen.
senorblanco
2015-04-01
*
Emulate distance field gamma fix by making glyphs thicker or thinner
jvanverth
2015-04-01
*
move Atlas Text Context to its own file
joshualitt
2015-04-01
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Switch to one single bitmap text blob cache allocation
joshualitt
2015-04-01
*
GrGLInterface: Add support for NV_framebuffer_mixed_samples
vbuzinov
2015-04-01
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Revert of Implement approx-match support in image filter saveLayer() offscree...
rmistry
2015-04-01
*
BitmapTextBatch and BitmapTextBlob
joshualitt
2015-03-31
*
skia: Fix text subpixel half sample default for GPU rasterization
hendrikw
2015-03-31
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Revert of BitmapTextBatch and BitmapTextBlob (patchset #18 id:360001 of https...
joshualitt
2015-03-31
*
BitmapTextBatch and BitmapTextBlob
joshualitt
2015-03-31
*
Implement approx-match support in image filter saveLayer() offscreen.
senorblanco
2015-03-31
*
Small change to move GrProcessor and GrBatch pools over to SkSpinlock
joshualitt
2015-03-30
*
Revert "Implement approx-match support in image filter saveLayer() offscreen."
senorblanco
2015-03-28
*
Implement approx-match support in image filter saveLayer() offscreen.
senorblanco
2015-03-28
*
Housekeeping to rename GrGL compressed texture formats to match GL specs
egdaniel
2015-03-27
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Remove some validation and asserts from tessellating path renderer.
senorblanco
2015-03-26
*
Remove unused HWAA flag and uniqueID field from GrDrawTargetCaps.
egdaniel
2015-03-26
*
Add support for using alternative backends (like DirectX) when creating a GrGpu.
egdaniel
2015-03-26
*
C++11 override should now be supported by all of {bots,Chrome,Android,Mozilla}
mtklein
2015-03-25
*
Add more parameters to GrTextContext::canDraw
cdalton
2015-03-25
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Fix for ClipMaskManager drawSimpleRect
joshualitt
2015-03-25
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Initial change to move text blob to GrTextContext
joshualitt
2015-03-23
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Some usability ideas around SkTHash.
mtklein
2015-03-20
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Return to old distance field glyph sizes.
jvanverth
2015-03-20
*
Let text contexts fall back directly to paths
joshualitt
2015-03-20
*
Disable sharing of stencil buffers across differently sized rendertargets
robertphillips
2015-03-20
*
Add minimum size for using distance fields.
jvanverth
2015-03-19
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Ensure that we use different glyph entries for regular and df text.
jvanverth
2015-03-19
*
Revert of Ensure that we use different glyph entries for regular and df text....
jvanverth
2015-03-18
*
Ensure that we use different glyph entries for regular and df text.
jvanverth
2015-03-18
*
Remove recent changes to use temp fbo to do stencil clears.
egdaniel
2015-03-18
*
Revert of Improve tracking of bound FBOs in GrGLGpu. (patchset #17 id:320001 ...
egdaniel
2015-03-18
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Simple patch to have draw path call an internal drawPath
joshualitt
2015-03-18
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add kGray_8_SkColorType
reed
2015-03-17
*
Improve tracking of bound FBOs in GrGLGpu.
bsalomon
2015-03-17
*
Use sample count for temp renderbuffer when clearing stenci
Brian Salomon
2015-03-17
*
Revert of Improve tracking of bound FBOs in GrGLGpu. (patchset #16 id:300001 ...
bsalomon
2015-03-17
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