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Author
Age
*
Added isIntersectionOfRects to SkClipStack
robertphillips@google.com
2012-07-24
*
Use GrMemoryPool to manage GrCustomStage allocations.
tomhudson@google.com
2012-07-24
*
Added requires_AA method to GrClipMaskManager.cpp to replace GrClip capability
robertphillips@google.com
2012-07-24
*
Fix npot bitmap tiling
bsalomon@google.com
2012-07-24
*
Added bound computation to SkClipStack
robertphillips@google.com
2012-07-24
*
Gave GrClip an SkClipStack-style iterator
robertphillips@google.com
2012-07-23
*
Added asNewCustomStage to SkShader and implemented it for all the gradient sh...
rileya@google.com
2012-07-20
*
Fix build break in r4694: move reset() call before setting custom stage on sa...
tomhudson@google.com
2012-07-20
*
Remove easily-removable uses of setTexture(), instead creating a GrSingleText...
tomhudson@google.com
2012-07-20
*
Remove assertion when texture matrix is unused
bsalomon@google.com
2012-07-20
*
Fix color filter LUT (install custom stage after reset of sampler). Over the ...
bsalomon@google.com
2012-07-20
*
Work around unused matrix uniform assertion for color filter LUT.
bsalomon@google.com
2012-07-20
*
Remove stage masks
bsalomon@google.com
2012-07-20
*
Addition of new-lines at end of files to correct Chromium builds.
twiz@google.com
2012-07-19
*
Make GPU linear gradients do bilinear filtering.
rileya@google.com
2012-07-19
*
Create GL implementation for GrSingleTextureEffect, use it instead of GrPaint...
tomhudson@google.com
2012-07-19
*
New subclasses for both Gr and GrGL gradient effect classes.
rileya@google.com
2012-07-19
*
Move texture lock/unlock functions from SkGpuDevice into SkGr as global funct...
rileya@google.com
2012-07-18
*
This CL implements the Ganesh path for the SkTable_ColorFilter color transfor...
twiz@google.com
2012-07-18
*
Clean up the use of AutoScratchTexture in the gaussian blur and morphology
senorblanco@chromium.org
2012-07-18
*
Fix grdrawstate == test when left side has disabled stage and right side does...
bsalomon@google.com
2012-07-18
*
Factory method for creating GrGLProgram
bsalomon@google.com
2012-07-18
*
Fix build breakage in r4641.
tomhudson@google.com
2012-07-17
*
Move texture domains onto a GrCustomStage, off of GrSamplerState.
tomhudson@google.com
2012-07-17
*
Fix test break in r4627.
bsalomon@google.com
2012-07-16
*
Remove GrGLProgram::CachedData, make GrGLProgram represent the program
bsalomon@google.com
2012-07-16
*
Fix fs param name in conical gradient due to r4616.
bsalomon@google.com
2012-07-16
*
Remove uniform var pointers from custom effects
bsalomon@google.com
2012-07-16
*
Having updated the documentation of GrCustomStage to argue that all custom st...
tomhudson@google.com
2012-07-16
*
Start removing calls to GrDrawState::setTexture() (and GrPaint::setTexture()?...
tomhudson@google.com
2012-07-13
*
There were three different problems with lighting filters:
senorblanco@chromium.org
2012-07-13
*
Fixed over-length lines in GrGLCreateDebugInterface.cpp
robertphillips@google.com
2012-07-13
*
Added SkDevice onAttachToCanvas & onDetachFromCanvas methods
robertphillips@google.com
2012-07-13
*
Introduces new SingleTextureEffect base class for GrCustomStage objects.
tomhudson@google.com
2012-07-12
*
Refactor how precision is handled with GrGLShaderVar
bsalomon@google.com
2012-07-12
*
Fix the lighting filters unit test and re-enable it.
senorblanco@chromium.org
2012-07-12
*
Added GrContext::AutoClipStack to encapsulate setting\resetting of clip stack
robertphillips@google.com
2012-07-11
*
idea: add annotation to SkPaint
reed@google.com
2012-07-11
*
Fix linux warnings
bsalomon@google.com
2012-07-11
*
Fix dumb copy/paste bug that breaks GLProgramTest on debug builds with GS sup...
bsalomon@google.com
2012-07-11
*
Minor refactoring to make GrAutoMatrix a nested sub-class of GrContext
robertphillips@google.com
2012-07-11
*
Fixed merge error in r4545
robertphillips@google.com
2012-07-11
*
Forced GrClip to always have conservative bounds
robertphillips@google.com
2012-07-11
*
Make GrGLShaderBuilder produce the shader strings
bsalomon@google.com
2012-07-11
*
Disable lighting filter unit test temporarily; unreviewed.
senorblanco@chromium.org
2012-07-11
*
This patch implements the diffuse and specular lighting filters in Ganesh.
senorblanco@chromium.org
2012-07-11
*
VariableVisibility -> ShaderType
bsalomon@google.com
2012-07-11
*
Fix assumption that enabled stage implies texture is present
bsalomon@google.com
2012-07-11
*
Change TextContext handling of stages and draw targets; this allows us to
tomhudson@google.com
2012-07-11
*
Added pdf implementation of conical gradient.
rileya@google.com
2012-07-10
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