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Author
Age
*
Add debugging helper to GrDrawTarget
robertphillips
2015-10-20
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Add the machinery to GrDrawTarget to enable topological sorting
robertphillips
2015-10-20
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Modifications to get 'blaze build -c opt //third_party/skia/HEAD/...' to work.
benjaminwagner
2015-10-19
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Revert recent CLs around GrTextureMaker/GrTextureParamsAdjuster
Brian Salomon
2015-10-19
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Upload stretched bmp rather than original after doing CPU stretch for min tex...
Brian Salomon
2015-10-19
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Move definitions of GrGL basic types (e.g. GrGLenum) to their own header.
bsalomon
2015-10-19
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Add override to Bitmap_GrTextureParamsAdjuster::refOriginalTexture
Brian Salomon
2015-10-19
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Rewrite GrTextureMaker to disentangle bitmap case from base class and give GP...
bsalomon
2015-10-19
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Remove unused member variables in GrGLProgram
egdaniel
2015-10-19
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skia: Make the validate match interface for *_draw_instanced
hendrikw
2015-10-19
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Remove DrawingMgr shims from GrContext
robertphillips
2015-10-17
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Revert of Rewrite GrTextureMaker to disentangle bitmap case from base class a...
egdaniel
2015-10-16
*
Rewrite GrTextureMaker to disentangle bitmap case from base class and give GP...
bsalomon
2015-10-16
*
Move some code around to make another diff cleaner
bsalomon
2015-10-16
*
Loosen requirement that there be only one GrDrawTarget
robertphillips
2015-10-16
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Remove check for whole image in the cache in SkGpuDevice::shouldTileImage
bsalomon
2015-10-16
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GrDrawContext now holds GrRenderTarget pointer
robertphillips
2015-10-15
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Don't abort analytic clipping if using MSAA until elements are examined
bsalomon
2015-10-14
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Store texture target on GrGLTexture. This is in preparation for using texture...
bsalomon
2015-10-14
*
Fix clipping when all analytic FP creations can be skipped
bsalomon
2015-10-14
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Fix dm with Chromium command buffer driver
kkinnunen
2015-10-13
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add applyFilter() to SkImage
reed
2015-10-12
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Remove image usage type enum. Use GrTextureParams instead.
bsalomon
2015-10-12
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Move functions from SkGr to SkGrPriv.h
bsalomon
2015-10-09
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Fix gpu drawBitmap to work when BM is A8 and we have a shader
egdaniel
2015-10-09
*
Updates nvpr text blobs to not store a direct reference to the
cdalton
2015-10-08
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Remove ClipMaskType from GrCMM
bsalomon
2015-10-07
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Insert clip fragment processor outside GrCMM
bsalomon
2015-10-07
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Bye bye processor data manager.
bsalomon
2015-10-06
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Dynamically allocate the GrDrawContexts
robertphillips
2015-10-06
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Make path range loading explicit
cdalton
2015-10-05
*
Implement cached nvpr text blobs
cdalton
2015-10-05
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Use SkTextBlob for nvpr color bitmap fallbacks
cdalton
2015-10-05
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Add TextRun object to nvpr text
cdalton
2015-10-05
*
Fix gpu dashing for case where all intervals are 0.
egdaniel
2015-10-05
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Fix memory leak in ClipMaskManager
robertphillips
2015-10-04
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Simplify nvpr text
cdalton
2015-10-03
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Incrementally flush GrDrawTarget
joshualitt
2015-10-02
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Revert of Incrementally flush GrDrawTarget (patchset #8 id:130001 of https://...
joshualitt
2015-10-02
*
Incrementally flush GrDrawTarget
joshualitt
2015-10-02
*
Add work around for devices/API filters that claim GL_KHR_debug support but d...
bsalomon
2015-10-02
*
Remove separate cache for clip mask textures
bsalomon
2015-10-02
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Skia: Add Command Buffer support to Linux/Mac
hendrikw
2015-10-01
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Fix for texture width or height are greater than 2^16
joshualitt
2015-10-01
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Fix drawVertices when there is a paint alpha
bsalomon
2015-10-01
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Fix for 2056
joshualitt
2015-10-01
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Implement stencil clipping in mixed sampled render targets
vbuzinov
2015-09-30
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Revert[4] of add ImageShader, sharing code with its Bitmap cousin
reed
2015-09-30
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fix for default path renderer draws harlines without bloating
joshualitt
2015-09-30
*
remove unused helper function
reed
2015-09-29
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