| Commit message (Collapse) | Author | Age |
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This relies on the Chrome CL: https://chromium-review.googlesource.com/c/chromium/src/+/999796 (Add SK_SUPPORT_LEGACY_BACKEND_OBJECTS to SkUserConfig.h) landing first.
Change-Id: Ie0a2b7b84cc02e46957765a0a7d6444a5320769d
Reviewed-on: https://skia-review.googlesource.com/119140
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
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Bug: skia:7805
Change-Id: I58290feeca649ffefb389052c127e01703025d61
Reviewed-on: https://skia-review.googlesource.com/120606
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
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This reverts commit c64ee20e135a336ed775ccb6dec8a87efd19ec02.
Reason for revert: initial failures should be fixed in https://skia.googlesource.com/skia.git/+/8eaf64ae12696d4189d3cea9f023658494cf82b8
Original change's description:
> Revert "Fix handling of MaskFilter matrices"
>
> This reverts commit 2097fd03ffea48bd904c48c93348b2350600870e.
>
> Reason for revert: This is breaking a lot of Windows bots (esp. on the shadermaskfilter_localmatrix)
>
> Original change's description:
> > Fix handling of MaskFilter matrices
> >
> > 1) extend GrFPArgs to track pre/post local matrices, add helpers for
> > creating pre/post wrapper args
> >
> > 2) add a SkShaderBase helper (totalLocalMatrix) to centralize the LM
> > sandwich logic.
> >
> > 3) update call sites to use the above
> >
> > 4) rename SkMatrixFilter::makeWithLocalMatrix -> makeWithMatrix, to
> > disambiguate vs. SkShader::makeWithLocalMatrix.
> >
> > BUG=skia:7744
> >
> > Change-Id: Ib2b7b007e6924979b00649dde7c94ef4b34771f1
> > Reviewed-on: https://skia-review.googlesource.com/119330
> > Commit-Queue: Florin Malita <fmalita@chromium.org>
> > Reviewed-by: Brian Salomon <bsalomon@google.com>
>
> TBR=bsalomon@google.com,robertphillips@google.com,fmalita@chromium.org,reed@google.com
>
> Change-Id: I918dbb95bf00b3122e6699b84566ec82dbb5fc5c
> No-Presubmit: true
> No-Tree-Checks: true
> No-Try: true
> Bug: skia:7744
> Reviewed-on: https://skia-review.googlesource.com/120340
> Reviewed-by: Robert Phillips <robertphillips@google.com>
> Commit-Queue: Robert Phillips <robertphillips@google.com>
TBR=bsalomon@google.com,robertphillips@google.com,fmalita@chromium.org,reed@google.com
Change-Id: If194862a928d1abe22ed8fa968436c725d19a8fc
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:7744
Reviewed-on: https://skia-review.googlesource.com/120480
Commit-Queue: Florin Malita <fmalita@chromium.org>
Reviewed-by: Florin Malita <fmalita@chromium.org>
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This reverts commit 2097fd03ffea48bd904c48c93348b2350600870e.
Reason for revert: This is breaking a lot of Windows bots (esp. on the shadermaskfilter_localmatrix)
Original change's description:
> Fix handling of MaskFilter matrices
>
> 1) extend GrFPArgs to track pre/post local matrices, add helpers for
> creating pre/post wrapper args
>
> 2) add a SkShaderBase helper (totalLocalMatrix) to centralize the LM
> sandwich logic.
>
> 3) update call sites to use the above
>
> 4) rename SkMatrixFilter::makeWithLocalMatrix -> makeWithMatrix, to
> disambiguate vs. SkShader::makeWithLocalMatrix.
>
> BUG=skia:7744
>
> Change-Id: Ib2b7b007e6924979b00649dde7c94ef4b34771f1
> Reviewed-on: https://skia-review.googlesource.com/119330
> Commit-Queue: Florin Malita <fmalita@chromium.org>
> Reviewed-by: Brian Salomon <bsalomon@google.com>
TBR=bsalomon@google.com,robertphillips@google.com,fmalita@chromium.org,reed@google.com
Change-Id: I918dbb95bf00b3122e6699b84566ec82dbb5fc5c
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:7744
Reviewed-on: https://skia-review.googlesource.com/120340
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
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1) extend GrFPArgs to track pre/post local matrices, add helpers for
creating pre/post wrapper args
2) add a SkShaderBase helper (totalLocalMatrix) to centralize the LM
sandwich logic.
3) update call sites to use the above
4) rename SkMatrixFilter::makeWithLocalMatrix -> makeWithMatrix, to
disambiguate vs. SkShader::makeWithLocalMatrix.
BUG=skia:7744
Change-Id: Ib2b7b007e6924979b00649dde7c94ef4b34771f1
Reviewed-on: https://skia-review.googlesource.com/119330
Commit-Queue: Florin Malita <fmalita@chromium.org>
Reviewed-by: Brian Salomon <bsalomon@google.com>
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Change-Id: Iab5ab689529227d2c8a6dbea89e555b73622a99c
Reviewed-on: https://skia-review.googlesource.com/118989
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
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Bug: skia:
Change-Id: I3927390894715e8424b3d0240dad3ee6cd03dc38
Reviewed-on: https://skia-review.googlesource.com/120181
Commit-Queue: Greg Daniel <egdaniel@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
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To minimize area, we should clip by the tangent line at maximum
height. Not mid-tangent. This is also easier to find.
Bug: skia:
Change-Id: I5099b62537f72e51e29bbced7998c0e588e287d9
Reviewed-on: https://skia-review.googlesource.com/119740
Commit-Queue: Chris Dalton <csmartdalton@google.com>
Reviewed-by: Jim Van Verth <jvanverth@google.com>
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Bug: skia:
Change-Id: I1373b5e9740538b2bc5c1b33644b7ec5dfadc95c
Reviewed-on: https://skia-review.googlesource.com/119982
Commit-Queue: Chris Dalton <csmartdalton@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
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Removes fCurrAnchorPoint, and various other cleanups. fCurrAnchorPoint
was originally added because points were expected to be written directly
to mapped GPU buffers, which is not going to happen anymore.
Bug: skia:
Change-Id: Icaf8d09dae218f58c19a2f368f3cd281e285e2dd
Reviewed-on: https://skia-review.googlesource.com/119984
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
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Change-Id: I6e2fd012d1c2af72a34be2d1971e210d7373fe21
Reviewed-on: https://skia-review.googlesource.com/120080
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
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The big api level change here is that the getBackendInfo calls now return by value
instead of a pointer. These changes are being made in support of Vulkan so that
the client can update the VkImageLayout on the GrBackendTexture and have that
update get reflected in our internal tracking of the image. This is done by storing
a ref counted GrVkImageLayout object on the GrBackendTexture and the GrVkImage.
Bug: skia:
Change-Id: I8c6158fd3a66eb61fef97ebf09ea5364bca3f1ae
Reviewed-on: https://skia-review.googlesource.com/119101
Reviewed-by: Brian Salomon <bsalomon@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
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This reverts commit 87f852d1a30f040cfa0e9567b17ec236e14a0f41.
Reason for revert: Google3 updated
Original change's description:
> Revert "Remove deprectated GrContext::MakeGL overloads that take raw ptr"
>
> This reverts commit efa60a1d13fa1de00a4cba0454fdd9ad375caa72.
>
> Reason for revert: Surprise! Google3 still uses these.
>
> Original change's description:
> > Remove deprectated GrContext::MakeGL overloads that take raw ptr
> >
> > Change-Id: Iae12bf61fa1e2f5d4b13b98198cddb7482656fdf
> > Reviewed-on: https://skia-review.googlesource.com/118660
> > Reviewed-by: Greg Daniel <egdaniel@google.com>
> > Commit-Queue: Brian Salomon <bsalomon@google.com>
>
> TBR=egdaniel@google.com,bsalomon@google.com
>
> Change-Id: Ica09d80e1563924a286a4a6aa8a1f93cb5ca9c5d
> No-Presubmit: true
> No-Tree-Checks: true
> No-Try: true
> Reviewed-on: https://skia-review.googlesource.com/119001
> Reviewed-by: Robert Phillips <robertphillips@google.com>
> Commit-Queue: Robert Phillips <robertphillips@google.com>
TBR=egdaniel@google.com,bsalomon@google.com,robertphillips@google.com
# Not skipping CQ checks because original CL landed > 1 day ago.
Change-Id: I87c12253f759a97cb4da3ff35dc1ec846513caef
Reviewed-on: https://skia-review.googlesource.com/119921
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
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Handles weighted triangles from the tessellator instead with a
"kWeightedTriangles" PrimitiveType.
Bug: skia:
Change-Id: I8a6f7b4205e1b3d6f340a30f3e90079ec44b8b6d
Reviewed-on: https://skia-review.googlesource.com/119202
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
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Change-Id: I31fccc5083957281f4ef2dc94f12e5961eed52f3
Reviewed-on: https://skia-review.googlesource.com/119142
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
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Bug: skia:
Change-Id: I44be948b2e3ce925ff539de279db04bf8df7137c
Reviewed-on: https://skia-review.googlesource.com/119060
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
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Bug: skia:
Change-Id: I42a5c7fe7dc35a23290c8daa754c9fcce07f76fb
Reviewed-on: https://skia-review.googlesource.com/119010
Commit-Queue: Greg Daniel <egdaniel@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
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Bug: skia:
Change-Id: I8f25c883f7d741866ac850c8e0ba9f439830570f
Reviewed-on: https://skia-review.googlesource.com/119008
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
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Interpolates the acual curve's local coverage values from the corner
box vertices, rather than an approximation based on the tangent.
Clamps curve segment total coverage values above 0. This prevents us
from using negative coverage (which is obviously wrong) when the curve
approximation function is slightly inaccurate. Moves
GrCCTriangleShader.h into GrCCCoverageProcessor.cpp.
Bug: skia:
Change-Id: I95de8e940c1508d4a359f5f802c3a688f2b84094
Reviewed-on: https://skia-review.googlesource.com/119066
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
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to use the GrGLMakeNativeInterface
Change-Id: I77bd3c683c284aecc50a3552bbf1fb901f1bcc44
Reviewed-on: https://skia-review.googlesource.com/119002
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
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Bug: skia:
Change-Id: I275b74b915240c9918bb2efa6a9708341f3bb189
Reviewed-on: https://skia-review.googlesource.com/119004
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
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This reverts commit efa60a1d13fa1de00a4cba0454fdd9ad375caa72.
Reason for revert: Surprise! Google3 still uses these.
Original change's description:
> Remove deprectated GrContext::MakeGL overloads that take raw ptr
>
> Change-Id: Iae12bf61fa1e2f5d4b13b98198cddb7482656fdf
> Reviewed-on: https://skia-review.googlesource.com/118660
> Reviewed-by: Greg Daniel <egdaniel@google.com>
> Commit-Queue: Brian Salomon <bsalomon@google.com>
TBR=egdaniel@google.com,bsalomon@google.com
Change-Id: Ica09d80e1563924a286a4a6aa8a1f93cb5ca9c5d
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/119001
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
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The corresponding Chrome bugs have been fixed and this macro has not been defined in Chrome for some time.
Change-Id: I618283e7e6c409d96550fc5b1026c1618280246c
Reviewed-on: https://skia-review.googlesource.com/118888
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
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Change-Id: Iae12bf61fa1e2f5d4b13b98198cddb7482656fdf
Reviewed-on: https://skia-review.googlesource.com/118660
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
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This provides an alternative way to access these values which will allow removal GrContext::caps() from public API
Change-Id: I53d3c00563da8847e1fc14aea9750dc9fd90d1e5
Reviewed-on: https://skia-review.googlesource.com/118962
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
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Change-Id: I63477fd4b8d48dc50af72736f0f8df566cd96d4a
Reviewed-on: https://skia-review.googlesource.com/85220
Reviewed-by: Brian Salomon <bsalomon@google.com>
Reviewed-by: Cary Clark <caryclark@skia.org>
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
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This undoes the original workaround[1] and moves it to our caps
workarounds. It also forces us to use the ESSL3 extension string when
applying the workaround, as that appears to be necessary. (Otherwise,
offending devices just fail to compile when using the older extension
string with a newer GLSL version).
[1] https://skia-review.googlesource.com/c/skia/+/114505
Bug: skia:7713
Change-Id: I9757034b282a663c6e4d5fd19889c977a12a4d91
Reviewed-on: https://skia-review.googlesource.com/118665
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
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Change-Id: I75c5cd61ddaad91187f65c494f75da720934936d
Reviewed-on: https://skia-review.googlesource.com/118683
Reviewed-by: Chris Dalton <csmartdalton@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
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Bug= chromium:777849
Change-Id: I6276cbbf4bf6403ff9bf613d1fb31e56785a035e
Reviewed-on: https://skia-review.googlesource.com/118625
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
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This makes accessing the GPU resource behind an SkImage a lot more typesafe. Additionally, the GrBackendObject is being deprecated so this is the path forward.
I split the controversial stuff off into https://skia-review.googlesource.com/c/skia/+/118575 (Add SkImage::setLayout call).
Change-Id: I297e72770e8fb360fac7c7cd74f050ae759ae133
Reviewed-on: https://skia-review.googlesource.com/118571
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
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Bug: skia:
Change-Id: Ib8045ac7cc24a44c4b70e73153c6faf098730b63
Reviewed-on: https://skia-review.googlesource.com/118721
Commit-Queue: Mike Reed <reed@google.com>
Reviewed-by: Cary Clark <caryclark@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
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Bug: skia:
Change-Id: Ic46a8086c530857d57dd713363482b50b48b5a4f
Reviewed-on: https://skia-review.googlesource.com/118682
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
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fb fetch is used.""
This reverts commit d40133092ae138b3d47a1158101faec3c53c6b1f.
Bug: skia:
Change-Id: I236505da047d5ad29e4952d8955eb7aa1bfb870b
Reviewed-on: https://skia-review.googlesource.com/118621
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
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Bug: skia:7769
Change-Id: Ida462aec8ad832f01aec07602d8be5735a9b0ca2
Reviewed-on: https://skia-review.googlesource.com/118582
Commit-Queue: Greg Daniel <egdaniel@google.com>
Reviewed-by: Jim Van Verth <jvanverth@google.com>
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fetch is used."
This reverts commit 7e1dd2017a59a748c6cb10160868780d2dffdbc0.
Reason for revert: breaking fp compilation
Original change's description:
> Make SkSL GLSL generator declare sk_FragColor inout when EXT fb fetch is used.
>
> Change-Id: I5e6e3263bb49febc757cd63d5d6c1518f174322d
> Reviewed-on: https://skia-review.googlesource.com/118420
> Reviewed-by: Greg Daniel <egdaniel@google.com>
> Commit-Queue: Brian Salomon <bsalomon@google.com>
TBR=egdaniel@google.com,bsalomon@google.com
Change-Id: I2aedfaff93150ba8cd1ed9fed22f3cfdd509695a
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/118600
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
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Change-Id: I5e6e3263bb49febc757cd63d5d6c1518f174322d
Reviewed-on: https://skia-review.googlesource.com/118420
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
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Bug: skia:7769
Change-Id: Ibf52ebfe5bb79afd0358278fbd284084a10b076b
Reviewed-on: https://skia-review.googlesource.com/118180
Commit-Queue: Greg Daniel <egdaniel@google.com>
Reviewed-by: Jim Van Verth <jvanverth@google.com>
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TBR=bsalomon@google.com
Change-Id: Ifc38d0ca2b18128d27c187f789461fea62d1edae
Reviewed-on: https://skia-review.googlesource.com/117440
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
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Bug: skia:7775
Change-Id: I47818ebbaa4f325233832823df5982f8ca3a7efd
Reviewed-on: https://skia-review.googlesource.com/118341
Commit-Queue: Greg Daniel <egdaniel@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
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up in NaN
Bug: skia:7770
Change-Id: If27494f5df0b5d5ba037e1d21c06bff98019d2b0
Reviewed-on: https://skia-review.googlesource.com/118300
Commit-Queue: Greg Daniel <egdaniel@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
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Same change as the 1D one, but now with more dimensions!!
Bug: skia:7769
Change-Id: I152031780ab71ba106d4fa65d52960ec4358274e
Reviewed-on: https://skia-review.googlesource.com/118262
Commit-Queue: Greg Daniel <egdaniel@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
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Bug: skia:7769
Change-Id: I56a67f8a6f19437359ad6e7bf2d57f6e9a7992c9
Reviewed-on: https://skia-review.googlesource.com/118240
Commit-Queue: Greg Daniel <egdaniel@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
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Bug: skia:7769, oss-fuzz:7302
Change-Id: Id5c70a3be5525ed6b414d7e03d7e94183835f8e3
Reviewed-on: https://skia-review.googlesource.com/118167
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
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stroke -> Inf -> NaN -> assert.
BUG=skia:7775
Change-Id: I086883bce90d1d473cff87f67e954718ea3181f6
Reviewed-on: https://skia-review.googlesource.com/118145
Commit-Queue: Stephen White <senorblanco@chromium.org>
Reviewed-by: Robert Phillips <robertphillips@google.com>
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Allows ApplyGammaTest to pass on Bifrost, which uses fp16 for mediump.
Change-Id: Icd04001939a2cb7e1789132ab035ca498c92112a
Reviewed-on: https://skia-review.googlesource.com/118162
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
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This reverts commit 80e1d56e198c5fd9fe6db0c945bd558053a8dc6a.
Reason for revert: SkRTree.cpp:57 asserting, probably this?
Original change's description:
> implement SkTDArray with std::vector
>
> It's always worth seeing if we can get away with replacing custom data
> structures with ones from the standard library. Our array-like types
> are all good candidates to replace with std::vector, and it's especially
> easy to start with SkTDArray. Unlike the others, it has no preallocated
> S-variant, which is tricky to make work with std::vector.
>
> SkTDArray also has known integer overflow bugs, leading to out of range
> writes. It'd be _very_ nice to ditch it for a better standard vector.
>
> I removed a bunch of unused or little-used methods, and updated a couple
> call sites that used methods in unusual or dangerous ways.
>
> I've had to tweak GrAAConvexTessellator and SkBaseShadowTessellator just
> a touch to work within the constraints of an std::vector impl. It's not
> intended to be legal to write to the reserved-but-not-counted elements
> of an SkTDArray, but you can get away with it in our old implementation.
> This version now uses setCount() to actually reserve and count them, and
> should have the same performance and use the same amount of memory.
>
> The PathMeasure_explosion GM I added recently to reproduce this bug now
> draws without triggering undefined behavior or ASAN errors, provided you
> have ~40GB of RAM.
>
> Bug: skia:7674
>
> Change-Id: I4eacae18a976cd4a6d218102f8ca5d973d4d7d0e
> Reviewed-on: https://skia-review.googlesource.com/115982
> Reviewed-by: Brian Osman <brianosman@google.com>
> Commit-Queue: Mike Klein <mtklein@chromium.org>
TBR=mtklein@chromium.org,bungeman@google.com,brianosman@google.com
Change-Id: Icffd9f22fe89746a970ff598e1a05c774960bc0e
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:7674
Reviewed-on: https://skia-review.googlesource.com/117901
Reviewed-by: Mike Klein <mtklein@chromium.org>
Commit-Queue: Mike Klein <mtklein@chromium.org>
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Hopefully increases cubic accuracy by manipulating exponents
instead of calling normalize().
Bug: skia:
Change-Id: I8d3596e858a2fbb6650c158753133c5a2e01e166
Reviewed-on: https://skia-review.googlesource.com/117009
Reviewed-by: Brian Salomon <bsalomon@google.com>
Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
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Change-Id: I1315d0864ee0963569c23f70c1185488b5216f99
Reviewed-on: https://skia-review.googlesource.com/117686
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
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It's always worth seeing if we can get away with replacing custom data
structures with ones from the standard library. Our array-like types
are all good candidates to replace with std::vector, and it's especially
easy to start with SkTDArray. Unlike the others, it has no preallocated
S-variant, which is tricky to make work with std::vector.
SkTDArray also has known integer overflow bugs, leading to out of range
writes. It'd be _very_ nice to ditch it for a better standard vector.
I removed a bunch of unused or little-used methods, and updated a couple
call sites that used methods in unusual or dangerous ways.
I've had to tweak GrAAConvexTessellator and SkBaseShadowTessellator just
a touch to work within the constraints of an std::vector impl. It's not
intended to be legal to write to the reserved-but-not-counted elements
of an SkTDArray, but you can get away with it in our old implementation.
This version now uses setCount() to actually reserve and count them, and
should have the same performance and use the same amount of memory.
The PathMeasure_explosion GM I added recently to reproduce this bug now
draws without triggering undefined behavior or ASAN errors, provided you
have ~40GB of RAM.
Bug: skia:7674
Change-Id: I4eacae18a976cd4a6d218102f8ca5d973d4d7d0e
Reviewed-on: https://skia-review.googlesource.com/115982
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Mike Klein <mtklein@chromium.org>
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Unlike the specVersion parameter on the layers, specVersion on extensions
does not mean what vulkan spec version the extensions work with but just
what version of the extension it is. Thus we don't want to compare it
to the version of the spec we are making.
Bug: skia:
Change-Id: If47c249b4cca0b9a10bfb3b8ce88db6bda1e12ed
Reviewed-on: https://skia-review.googlesource.com/117634
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
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