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Commit message (Expand)AuthorAge
* Remove color space xform from GrTextureDomain & GrSimpleTextureEffectGravatar Brian Osman2017-10-18
* convert mapHomogeneousPoints to SkPoint3Gravatar Cary Clark2017-10-18
* Convert more code to use color space xform FPGravatar Brian Osman2017-10-18
* Add GrColorSpaceXformEffectGravatar Brian Osman2017-10-18
* Move clear-as-draw workaround to GrGLGpu and expose via GrContextOptions.Gravatar Brian Salomon2017-10-18
* Revert "Revert "Make GPU backend triangulate rects such that they are rendere...Gravatar Brian Salomon2017-10-18
* Revert "Make GPU backend triangulate rects such that they are rendered as tri...Gravatar Brian Salomon2017-10-17
* Enable CCPR for volatile pathsGravatar Chris Dalton2017-10-17
* Remove unused variableGravatar Benjamin Kramer2017-10-17
* Make GPU backend triangulate rects such that they are rendered as tri strips ...Gravatar Brian Salomon2017-10-17
* Fix GrContext::writePixels bugGravatar Robert Phillips2017-10-17
* Remove precision from GrGLSLVaryingHandlerGravatar Chris Dalton2017-10-16
* Remove uses of sk_sp when passing around GrVkPipelineStateGravatar Greg Daniel2017-10-16
* Refactor CCPR coverage shaders for a vertex implGravatar Chris Dalton2017-10-16
* CCPR: Blacklist all of Intel except on MacGravatar Chris Dalton2017-10-16
* Remove unnecessary includes of GrColorSpaceXform.hGravatar Brian Osman2017-10-16
* Make GrResourceProvider more sk_spifiedGravatar Brian Salomon2017-10-16
* Cleanup references to AHardwareBuffer to match NDK declarations.Gravatar Derek Sollenberger2017-10-16
* converted GrRectBlurEffect to SkSLGravatar Ethan Nicholas2017-10-16
* regenerated SkSL files to fix CheckGeneratedFilesGravatar Ethan Nicholas2017-10-16
* Revert "Refactor CCPR coverage shaders for a vertex impl"Gravatar Eric Boren2017-10-16
* Refactor CCPR coverage shaders for a vertex implGravatar Chris Dalton2017-10-15
* Implemenet onStealBackendTexture in GrMtlTextureGravatar Brian Salomon2017-10-13
* MakeBackendTextureFromSkImageGravatar Eric Karl2017-10-12
* Handle coverage for hairline lines with sub pixel lengths correctly on GPUGravatar Greg Daniel2017-10-12
* Add flag on GrBackendTexture to say whether texture is mipped or notGravatar Greg Daniel2017-10-12
* Fix Metal buildGravatar Greg Daniel2017-10-12
* Use enum to track MipMapsStatus throughout Texture creationGravatar Greg Daniel2017-10-12
* Fix assert in GrSmallPathRenderer tickled by GLProgramsTestGravatar Jim Van Verth2017-10-12
* Batch better in GrSmallPathRenderer and add perspective support.Gravatar Jim Van Verth2017-10-12
* Force all Intel GPUs to use draws instead of clears on MacsGravatar Robert Phillips2017-10-12
* Add benchmark for comparing multitexturing to non-multitexturing image draws.Gravatar Brian Salomon2017-10-11
* SkSL FPs now support child processors, converted ArithmeticFP to SkSLGravatar Ethan Nicholas2017-10-11
* Add api for passing mipped hint into ImageGenerator onGenerateTextureGravatar Greg Daniel2017-10-11
* Set correct mip map status on GrTexture since we no longer require all mip dataGravatar Greg Daniel2017-10-10
* Fix drawSpecialImageGravatar Robert Phillips2017-10-10
* Remove trailing whitespace.Gravatar Ben Wagner2017-10-09
* Revert "Revert "Disable GL buffer mapping on TSAN/Mac.""Gravatar Brian Salomon2017-10-09
* Reduce the frequency of the text atlas compaction.Gravatar Derek Sollenberger2017-10-09
* Revert "Enable coverage counting path rendering except on Android framework"Gravatar Chris Dalton2017-10-09
* Disable deferred proxies a different way in ChromeGravatar Robert Phillips2017-10-09
* Fix new compiler warnings in GLInstancedRendering.cppGravatar Chris Dalton2017-10-09
* initClassID no longer auto-allocates idsGravatar Ethan Nicholas2017-10-09
* Revert "Disable GL buffer mapping on TSAN/Mac."Gravatar Brian Salomon2017-10-09
* Disable GL buffer mapping on TSAN/Mac.Gravatar Brian Salomon2017-10-09
* CCPR: Blacklist Intel driver except on MacGravatar Chris Dalton2017-10-08
* CCPR: Block older Intel/Mesa setupsGravatar Chris Dalton2017-10-07
* Enable coverage counting path rendering except on Android frameworkGravatar Chris Dalton2017-10-07
* CCPR: Add workaround for PowerVR crashGravatar Chris Dalton2017-10-06
* CCPR: Blacklist intel 4xxx and 6xxxGravatar Chris Dalton2017-10-06