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Commit message (
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Author
Age
*
Remove batch bounds drawing debug option
Brian Salomon
2016-11-30
*
Fix error: ‘access’ may be used uninitialized in this function
Joe Gregorio
2016-11-30
*
Make GrGpuCommandBuffer infer its render target from first draw
Brian Salomon
2016-11-30
*
Make pipeline getter a GrDrawBatch::pipeline() a protected method.
Brian Salomon
2016-11-29
*
Remove caps image storage caps hack.
Brian Salomon
2016-11-29
*
Rename vars and functions from 'glslcaps'->'shadercaps'
Brian Salomon
2016-11-29
*
Merge GrGLSLCaps into GrShaderCaps
Brian Salomon
2016-11-29
*
Rm assert that image texture array is null unless GrCaps has images support.
Brian Salomon
2016-11-29
*
Add #define for Nsight compatibility
Jim Van Verth
2016-11-29
*
Reland image storage with fixes.
Brian Salomon
2016-11-29
*
Make GrMemoryPool play nice with bucketing allocators.
dskiba
2016-11-29
*
Remove old driver bug workaround for glTexStorage.
Brian Salomon
2016-11-28
*
removed textureProj() and legacy texture functions from sksl
Ethan Nicholas
2016-11-28
*
GrTextureProducer cleanup, phase two: Producer, Adjuster, Maker
Brian Osman
2016-11-28
*
baked in a few more precision modifiers
Ethan Nicholas
2016-11-28
*
GrTextureProducer cleanup, phase one: Bitmap and Image makers
Brian Osman
2016-11-28
*
Fix gpu blurring on platforms that "useDrawInsteadOfClear"
Robert Phillips
2016-11-25
*
Revert "Revert "make it illegal to include SkXfermode.h""
Mike Reed
2016-11-23
*
Revert "make it illegal to include SkXfermode.h"
Greg Daniel
2016-11-23
*
SkImageEncoder: simplify API
Hal Canary
2016-11-23
*
Added GrSurfaceContext and GrTextureContext
Brian Osman
2016-11-23
*
make it illegal to include SkXfermode.h
Mike Reed
2016-11-23
*
Revert "Initial OpenGL Image support."
Brian Salomon
2016-11-23
*
Initial OpenGL Image support.
Brian Salomon
2016-11-22
*
Revert 248ff023 & 2cb6cb72
Hal Canary
2016-11-22
*
Move GrShaderVar to an appending model for layout qualifiers
Brian Salomon
2016-11-22
*
remove SkPixelRef::refEncodedData()
Hal Canary
2016-11-22
*
SkImageEncoder: simplify API
Hal Canary
2016-11-22
*
removed appendPrecisionModifier
Ethan Nicholas
2016-11-22
*
Add shadowrrect geometry processor
Jim Van Verth
2016-11-21
*
Revive geometry shaders
csmartdalton
2016-11-21
*
Merge GrGLSLShaderVar and GrShaderVar
Brian Salomon
2016-11-21
*
Defer more renderTargetContexts in the GPU image filter paths - take 2
robertphillips
2016-11-21
*
Remove GrGLSLSampler type and subclasses
Brian Salomon
2016-11-21
*
re-land of switched skslc from std::string to SkString
Ethan Nicholas
2016-11-21
*
Add an extra pixel to the distance field path renderer bounds.
Brian Salomon
2016-11-21
*
Support decoding images to multiple formats, depending on usage
Brian Osman
2016-11-21
*
Revert "switched skslc from std::string to SkString"
Greg Daniel
2016-11-20
*
Fix typo in GrGLCaps
elemental
2016-11-18
*
Make GrSwizzle::GrSwizzle() constexpr
Brian Salomon
2016-11-18
*
Remove unnecessary attribute and varying type modifiers
Brian Salomon
2016-11-18
*
Make GrBufferAccess a nested class of GrProcessor
Brian Salomon
2016-11-18
*
switched skslc from std::string to SkString
Ethan Nicholas
2016-11-18
*
Add handling for instantiate failure up the call stack
Robert Phillips
2016-11-18
*
Rename GrTextureParams to GrSamplerParams
Brian Salomon
2016-11-17
*
Fix computation of texture size for approximately-fit deferred proxies
Robert Phillips
2016-11-17
*
Fix double deletion of DescriptorSetLayouts
Jim Van Verth
2016-11-17
*
In GrProcessor::TextureSampler drop the "get", it's cleaner
Brian Salomon
2016-11-17
*
Always use GL_HALF_FLOAT_OES on ANGLE, even with ES3.
Brian Osman
2016-11-17
*
Remove accessRenderTarget call in SkGpuDevice ctor
Robert Phillips
2016-11-17
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