| Commit message (Collapse) | Author | Age |
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BUG=skia:4693
Review URL: https://codereview.chromium.org/1523793002
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(patchset #12 id:220001 of https://codereview.chromium.org/1490113005/ )
Reason for revert:
speculative revert to see if it unblocks the DEPS roll
https://codereview.chromium.org/1529443002
Original issue's description:
> Add config options to run different GPU APIs to dm and nanobench
>
> Add extended config specification form that can be used to run different
> gpu backend with different APIs.
>
> The configs can be specified with the form:
> gpu(api=string,dit=bool,nvpr=bool,samples=int)
>
> This replaces and removes the --gpuAPI flag.
>
> All existing configs should still work.
>
> Adds following documentation:
>
> out/Debug/dm --help config
>
> Flags:
> --config: type: string default: 565 8888 gpu nonrendering
> Options: 565 8888 debug gpu gpudebug gpudft gpunull msaa16 msaa4
> nonrendering null nullgpu nvprmsaa16 nvprmsaa4 pdf pdf_poppler skp svg
> xps or use extended form 'backend(option=value,...)'.
>
> Extended form: 'backend(option=value,...)'
>
> Possible backends and options:
>
> gpu(api=string,dit=bool,nvpr=bool,samples=int) GPU backend
> api type: string default: native.
> Select graphics API to use with gpu backend.
> Options:
> native Use platform default OpenGL or OpenGL ES backend.
> gl Use OpenGL.
> gles Use OpenGL ES.
> debug Use debug OpenGL.
> null Use null OpenGL.
> dit type: bool default: false.
> Use device independent text.
> nvpr type: bool default: false.
> Use NV_path_rendering OpenGL and OpenGL ES extension.
> samples type: int default: 0.
> Use multisampling with N samples.
>
> Predefined configs:
>
> gpu = gpu()
> msaa4 = gpu(samples=4)
> msaa16 = gpu(samples=16)
> nvprmsaa4 = gpu(nvpr=true,samples=4)
> nvprmsaa16 = gpu(nvpr=true,samples=16)
> gpudft = gpu(dit=true)
> gpudebug = gpu(api=debug)
> gpunull = gpu(api=null)
> debug = gpu(api=debug)
> nullgpu = gpu(api=null)
>
> BUG=skia:2992
>
> Committed: https://skia.googlesource.com/skia/+/e13ca329fca4c28cf4e078561f591ab27b743d23
TBR=bsalomon@google.com,scroggo@google.com,joshualitt@google.com,kkinnunen@nvidia.com
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=skia:2992
Review URL: https://codereview.chromium.org/1528473002
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Add extended config specification form that can be used to run different
gpu backend with different APIs.
The configs can be specified with the form:
gpu(api=string,dit=bool,nvpr=bool,samples=int)
This replaces and removes the --gpuAPI flag.
All existing configs should still work.
Adds following documentation:
out/Debug/dm --help config
Flags:
--config: type: string default: 565 8888 gpu nonrendering
Options: 565 8888 debug gpu gpudebug gpudft gpunull msaa16 msaa4
nonrendering null nullgpu nvprmsaa16 nvprmsaa4 pdf pdf_poppler skp svg
xps or use extended form 'backend(option=value,...)'.
Extended form: 'backend(option=value,...)'
Possible backends and options:
gpu(api=string,dit=bool,nvpr=bool,samples=int) GPU backend
api type: string default: native.
Select graphics API to use with gpu backend.
Options:
native Use platform default OpenGL or OpenGL ES backend.
gl Use OpenGL.
gles Use OpenGL ES.
debug Use debug OpenGL.
null Use null OpenGL.
dit type: bool default: false.
Use device independent text.
nvpr type: bool default: false.
Use NV_path_rendering OpenGL and OpenGL ES extension.
samples type: int default: 0.
Use multisampling with N samples.
Predefined configs:
gpu = gpu()
msaa4 = gpu(samples=4)
msaa16 = gpu(samples=16)
nvprmsaa4 = gpu(nvpr=true,samples=4)
nvprmsaa16 = gpu(nvpr=true,samples=16)
gpudft = gpu(dit=true)
gpudebug = gpu(api=debug)
gpunull = gpu(api=null)
debug = gpu(api=debug)
nullgpu = gpu(api=null)
BUG=skia:2992
Review URL: https://codereview.chromium.org/1490113005
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Try to fix intermittent GrAutoLocaleSetter crashes on Windows.
The string returned by setlocale() is only valid up to
next setlocale(), so it can not be fed to setlocale().
Also, libraries such as ANGLE might call setlocale when
inside a callstack containing GrAutoLocaleSetter. This
would render the old locale pointer invalid.
Review URL: https://codereview.chromium.org/1514083002
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BUG=skia:
Review URL: https://codereview.chromium.org/1519083002
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BUG=skia:
Review URL: https://codereview.chromium.org/1521453002
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BUG=skia:
Review URL: https://codereview.chromium.org/1518883002
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This CL may not really be necessary since it seems that the Android Ones we have fall back to mediump when highp isn't supported.
FYI, for bits-of-precision/precision we have:
Low Med High Precision-Used
A1 (Cherry One - Mali 400) 10 10 0 Med - conic looks bad
N5 (Adreno 330) 10 10 23 High - conic looks bad!!!
N6 (Adreno 420) 10 10 23 High - conic looks good
N7v2 (Adreno 320) 10 10 23 High - conic looks bad!!!
N9 (K1) 23 23 23 High - looks good
N10 (Mail-604) 10 10 23 High - looks good
I suspect derivative computation is broken on the Adreno 300s.
BUG=555779,skia:4668
TBR=bsalomon@google.com
Review URL: https://codereview.chromium.org/1513573009
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Initialize glGenTexture, glGenBuffer call id buffer items to zero before
calls. Otherwise it's not easy to check if the call succeeded or not.
Assert the rule in debug gl context.
Make TesselatingPathRendererTests use debug gl context. It exercises
some of the GenBuffers call sites.
Review URL: https://codereview.chromium.org/1514033002
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BUG=skia:2810
Review URL: https://codereview.chromium.org/1518843002
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BUG=skia:
Review URL: https://codereview.chromium.org/1514933002
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TBR=bsalomon@google.com
BUG=skia:
Review URL: https://codereview.chromium.org/1518763002
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BUG=skia:
Review URL: https://codereview.chromium.org/1512823004
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BUG=skia:4148
Review URL: https://codereview.chromium.org/1512903005
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BUG=skia:
Review URL: https://codereview.chromium.org/1517563002
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BUG=skia:
Review URL: https://codereview.chromium.org/1515543003
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BUG=skia:
Review URL: https://codereview.chromium.org/1512533003
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Make NVPR a GL context option instead of a GL context.
This may enable NVPR to be run with command buffer
interface.
No functionality change in DM or nanobench. NVPR can
only be run with normal GL APIs.
BUG=skia:2992
Committed: https://skia.googlesource.com/skia/+/eeebdb538d476c1bfc8b63a946094ca1b505ecd1
Committed: https://skia.googlesource.com/skia/+/64492c43c3faee7ab0f69b1c84e0267616f85e52
Review URL: https://codereview.chromium.org/1448883002
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Use the pseudo-extension CHROMIUM_framebuffer_mixed_samples when
run with Chromium command buffer. The extension exposes
NV_framebuffer_mixed_samples subset that Skia needs in order to
use NV_path_rendering with mixed samples.
BUG=506765
Review URL: https://codereview.chromium.org/1507373004
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Populate the NV_path_rendering functions provided by
CHROMIUM_path_rendering when the tools are being run with
command buffer API.
BUG=skia:2992
Review URL: https://codereview.chromium.org/1510163003
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BUG=chromium:477684
Review URL: https://codereview.chromium.org/1517573002
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Review URL: https://codereview.chromium.org/1507973005
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BUG=skia:2733
Review URL: https://codereview.chromium.org/1504333007
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BUG=skia:
Review URL: https://codereview.chromium.org/1509023004
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Review URL: https://codereview.chromium.org/1504723004
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BUG=chromium:477684
Review URL: https://codereview.chromium.org/1517483002
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Make each filter responsible for expanding its destination
bounds. Previously, we were using a union of all
intermediate bounds sizes via join() calls in many image
filters' computeFastBounds(), due to the fact that those
filters could only produce bitmaps the same size as their
inputs. Now, we compute optimal bounds for each filter as
follows:
1) Pass the (unmodified) clip bounds to the root node
of the DAG in the first recursive call to onFilterImage()
as the Context's fClipBounds.
2) Reverse-map the clip: when recursing up the DAG in
filterInput[GPU](), apply filter-specific expansion to the
clip by calling calling onFilterNodeBounds(... kReverse).
This allows upstream nodes to have a clip that respects the
current node's requirements. This is done via helper
function mapContext().
3) Forward-map the source bitmap: just prior to applying
the crop rect in applyCropRect(), we determine the filter's
preferred bounds by mapping the source bitmap bounds
forwards via onFilterNodeBounds(..., kForward).
NOTE: GMs affected by this change:
fast_slow_blurimagefilter: fast and slow paths now produce the same result
spritebitmap: drawSprite() and drawBitmap() paths now produce the same result
filterfastbounds: fast bounds are optimized; all drop-shadow results now appear
apply-filter: snug and not-snug cases give same results
dropshadowimagefilter: drawSprite() results now show shadows
draw-with-filter: no artifacts on erode edges; blur edges no longer clipped
displacement, imagefiltersbase, imagefiltersclipped, imagefilterscropexpand, imagefiltersscaled, matriximagefilter,
resizeimagefilter, localmatriximagefilter, testimagefilters: fixed incorrect clipping
imagefilterstransformed, morphology: no artifacts on erode edges
BUG=skia:1062,skia:3194,skia:3939,skia:4337,skia:4526
Review URL: https://codereview.chromium.org/1308703007
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BUG=skia:
Review URL: https://codereview.chromium.org/1513723002
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BUG=555779
Committed: https://skia.googlesource.com/skia/+/624c59a1c7af38eb83e803f345a6f3e225475a08
Review URL: https://codereview.chromium.org/1513483002
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#1 id:1 of https://codereview.chromium.org/1513483002/ )
Reason for revert:
Broke build
Original issue's description:
> Boost GrGLConicEffect's variables to all high precision
>
> BUG=555779
>
> Committed: https://skia.googlesource.com/skia/+/624c59a1c7af38eb83e803f345a6f3e225475a08
TBR=egdaniel@google.com
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=555779
Review URL: https://codereview.chromium.org/1514553002
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id:160001 of https://codereview.chromium.org/1448883002/ )
Reason for revert:
"Could not create surface" on Linux GTX660 bots
Original issue's description:
> Make NVPR a GL context option instead of a GL context
>
> Make NVPR a GL context option instead of a GL context.
> This may enable NVPR to be run with command buffer
> interface.
>
> No functionality change in DM or nanobench. NVPR can
> only be run with normal GL APIs.
>
> BUG=skia:2992
>
> Committed: https://skia.googlesource.com/skia/+/eeebdb538d476c1bfc8b63a946094ca1b505ecd1
>
> Committed: https://skia.googlesource.com/skia/+/64492c43c3faee7ab0f69b1c84e0267616f85e52
TBR=mtklein@google.com,bsalomon@google.com,jvanverth@google.com,scroggo@google.com,kkinnunen@nvidia.com
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=skia:2992
Review URL: https://codereview.chromium.org/1513703002
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BUG=skia:
Review URL: https://codereview.chromium.org/1508853005
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BUG=555779
Review URL: https://codereview.chromium.org/1513483002
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TBR=
Review URL: https://codereview.chromium.org/1510103002
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Use correct config variable in command buffer gl context.
Before, the fConfig was errorneously used to initialize the
local variable. eglChooseConfig would update the local variable
and the fConfig member variable would never be updated.
Also add error checks to all initialization function calls.
BUG=skia:
Review URL: https://codereview.chromium.org/1505233002
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TBR=bsalomon@google.com
BUG=skia:
Review URL: https://codereview.chromium.org/1509913003
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BUG=skia:4542
Review URL: https://codereview.chromium.org/1506203002
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when tiling)
Review URL: https://codereview.chromium.org/1510903002
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Batches together path range draws whose view matrices differ by a
simple translation by pre-translating the individual path transforms
during the copy.
BUG=skia:
Review URL: https://codereview.chromium.org/1507203002
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color vertices, even when we can't batch across color changes
BUG=skia:
Review URL: https://codereview.chromium.org/1502253003
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Replaces drawPathsFromRange with a more general drawPathBatch method.
While this still isn't perfect, it's a step in the right direction that
removes the need for path range draws to fit in a public API.
BUG=skia:
Review URL: https://codereview.chromium.org/1506823004
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In the repro case the conic in question has a replicated control point at the end. These points end up being slightly different by the time they get to convert_noninflect_cubic_to_quads so the initial checks for a zero vector don't fire. The following checks, in the constrainWithinTangents path, do fire however leading to a premature termination of conversion to quads.
BUG=skia:4611
Review URL: https://codereview.chromium.org/1504983003
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Make NVPR a GL context option instead of a GL context.
This may enable NVPR to be run with command buffer
interface.
No functionality change in DM or nanobench. NVPR can
only be run with normal GL APIs.
BUG=skia:2992
Committed: https://skia.googlesource.com/skia/+/eeebdb538d476c1bfc8b63a946094ca1b505ecd1
Review URL: https://codereview.chromium.org/1448883002
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When using NVPR, sometimes paths must be stroked by Skia and then drawn
with fill using NVPR. In these cases, use the fill type and bounds of
the stroked path, not the original path.
Fixes degeneratesegments for nvprmsaa backends.
BUG=skia:4608
Review URL: https://codereview.chromium.org/1504753003
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BUG=skia:
Review URL: https://codereview.chromium.org/1503213003
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BUG=skia:
Review URL: https://codereview.chromium.org/1502323002
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BUG=skia:
Review URL: https://codereview.chromium.org/1503193002
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To fix the Chrome fillRect issue on Galaxy S6.
We should use high precision for position related calculation.
BUG=chromium:552999
Review URL: https://codereview.chromium.org/1500393002
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Adds a check for PBO/transfer buffer support to GrGLCaps,
and uses that to pick the correct buffer type.
BUG=skia:4604
Review URL: https://codereview.chromium.org/1503593002
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Review URL: https://codereview.chromium.org/1493913008
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