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Commit message (
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Author
Age
*
Fix new compiler warnings in GLInstancedRendering.cpp
Chris Dalton
2017-10-09
*
initClassID no longer auto-allocates ids
Ethan Nicholas
2017-10-09
*
Revert "Disable GL buffer mapping on TSAN/Mac."
Brian Salomon
2017-10-09
*
Disable GL buffer mapping on TSAN/Mac.
Brian Salomon
2017-10-09
*
CCPR: Blacklist Intel driver except on Mac
Chris Dalton
2017-10-08
*
CCPR: Block older Intel/Mesa setups
Chris Dalton
2017-10-07
*
Enable coverage counting path rendering except on Android framework
Chris Dalton
2017-10-07
*
CCPR: Add workaround for PowerVR crash
Chris Dalton
2017-10-06
*
CCPR: Blacklist intel 4xxx and 6xxx
Chris Dalton
2017-10-06
*
Add option to create a deferred render target context with mips
Greg Daniel
2017-10-06
*
Add a cap for geometry shader invocations
Chris Dalton
2017-10-06
*
Generate warning settings for Android framework
Leon Scroggins III
2017-10-06
*
Don't execute onFlush op lists until after GPU data is uploaded
Chris Dalton
2017-10-06
*
CCPR: Don't forget resource provider in Pipeline InitArgs
Chris Dalton
2017-10-06
*
Use draws instead of clears on Macs w/ Intel Iris Pro GPUs
Robert Phillips
2017-10-05
*
converted GrConfigConversionEffect to SkSL
Ethan Nicholas
2017-10-05
*
Always use draws instead of clears for ANGLE D3D11
Robert Phillips
2017-10-05
*
Revert "Don't execute onFlush op lists until after GPU data is uploaded"
Mike Klein
2017-10-05
*
Don't execute onFlush op lists until after GPU data is uploaded
Chris Dalton
2017-10-04
*
Revert "Revert "Update lockTextureProxy to return mipped proxys if mipping is...
Greg Daniel
2017-10-04
*
Sever fOriginalPath connection whenever a GrShape becomes a simple type
Brian Osman
2017-10-04
*
Rename GrOpList::reset to endFlush
Chris Dalton
2017-10-04
*
Use SK_DISABLE_DEFERRED_PROXIES to only disable deferred proxies for Chrome
Robert Phillips
2017-10-04
*
Revert "Revert "When flushing, reset flush state before op lists""
Greg Daniel
2017-10-04
*
Ensure glxGetProcAddress is declared
Brian Osman
2017-10-04
*
Revert "When flushing, reset flush state before op lists"
Greg Daniel
2017-10-04
*
When flushing, reset flush state before op lists
Greg Daniel
2017-10-04
*
Revert[4] "guard old apis for querying byte-size of a bitmap/imageinfo/pixmap"
Mike Reed
2017-10-03
*
Add MDB comments to recent kNoPendingIO changes
Brian Osman
2017-10-03
*
CCPR: Avoid left shifts on negative numbers
Chris Dalton
2017-10-03
*
Potential fix for Android regression
Jim Van Verth
2017-10-03
*
Revert "Update lockTextureProxy to return mipped proxys if mipping is request...
Greg Daniel
2017-10-03
*
Revert^6 "Make threaded proxy generation MDB-friendly, and defer instantiation"
Brian Osman
2017-10-02
*
CCPR: Add WAR for an Intel GLSL compiler assertion
Chris Dalton
2017-10-02
*
Temporarily disable deferred texture proxies
Robert Phillips
2017-10-02
*
Update lockTextureProxy to return mipped proxys if mipping is requested.
Greg Daniel
2017-10-02
*
Revert "Revert "Revert "Revert "Revert "Make threaded proxy generation MDB-fr...
Brian Osman
2017-10-02
*
Revert "Revert "Revert "guard old apis for querying byte-size of a bitmap/ima...
Mike Reed
2017-10-02
*
Revert "Revert "guard old apis for querying byte-size of a bitmap/imageinfo/p...
Mike Reed
2017-10-02
*
CCPR: Blacklist Mali GPUs and Vulkan while we work through issues
Chris Dalton
2017-09-29
*
Fall back to non mipped Texture when we can't copy base to mipped texture
Greg Daniel
2017-09-29
*
Add unit test for pinned SkImages
Robert Phillips
2017-09-29
*
Remove unused outOffset param in GrTextureAdjuster
Greg Daniel
2017-09-29
*
Revert "Enable coverage counting path rendering on non-Android"
Jim Van Verth
2017-09-29
*
Enable coverage counting path rendering on non-Android
Chris Dalton
2017-09-29
*
Clear uniquely keyed texture proxies out of ResourceCache when it is deleted
Robert Phillips
2017-09-29
*
Revert "Revert "Update GrBitmapTextureMaker for handling mipped requests""
Greg Daniel
2017-09-29
*
Revert "Revert "Revert "Revert "Make threaded proxy generation MDB-friendly, ...
Brian Osman
2017-09-29
*
Revert "Update GrBitmapTextureMaker for handling mipped requests"
Greg Daniel
2017-09-28
*
Always read half-float textures as GL_HALF_FLOAT in ES3.
Geoff Lang
2017-09-28
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