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* Fix new compiler warnings in GLInstancedRendering.cppGravatar Chris Dalton2017-10-09
* initClassID no longer auto-allocates idsGravatar Ethan Nicholas2017-10-09
* Revert "Disable GL buffer mapping on TSAN/Mac."Gravatar Brian Salomon2017-10-09
* Disable GL buffer mapping on TSAN/Mac.Gravatar Brian Salomon2017-10-09
* CCPR: Blacklist Intel driver except on MacGravatar Chris Dalton2017-10-08
* CCPR: Block older Intel/Mesa setupsGravatar Chris Dalton2017-10-07
* Enable coverage counting path rendering except on Android frameworkGravatar Chris Dalton2017-10-07
* CCPR: Add workaround for PowerVR crashGravatar Chris Dalton2017-10-06
* CCPR: Blacklist intel 4xxx and 6xxxGravatar Chris Dalton2017-10-06
* Add option to create a deferred render target context with mipsGravatar Greg Daniel2017-10-06
* Add a cap for geometry shader invocationsGravatar Chris Dalton2017-10-06
* Generate warning settings for Android frameworkGravatar Leon Scroggins III2017-10-06
* Don't execute onFlush op lists until after GPU data is uploadedGravatar Chris Dalton2017-10-06
* CCPR: Don't forget resource provider in Pipeline InitArgsGravatar Chris Dalton2017-10-06
* Use draws instead of clears on Macs w/ Intel Iris Pro GPUsGravatar Robert Phillips2017-10-05
* converted GrConfigConversionEffect to SkSLGravatar Ethan Nicholas2017-10-05
* Always use draws instead of clears for ANGLE D3D11Gravatar Robert Phillips2017-10-05
* Revert "Don't execute onFlush op lists until after GPU data is uploaded"Gravatar Mike Klein2017-10-05
* Don't execute onFlush op lists until after GPU data is uploadedGravatar Chris Dalton2017-10-04
* Revert "Revert "Update lockTextureProxy to return mipped proxys if mipping is...Gravatar Greg Daniel2017-10-04
* Sever fOriginalPath connection whenever a GrShape becomes a simple typeGravatar Brian Osman2017-10-04
* Rename GrOpList::reset to endFlushGravatar Chris Dalton2017-10-04
* Use SK_DISABLE_DEFERRED_PROXIES to only disable deferred proxies for ChromeGravatar Robert Phillips2017-10-04
* Revert "Revert "When flushing, reset flush state before op lists""Gravatar Greg Daniel2017-10-04
* Ensure glxGetProcAddress is declaredGravatar Brian Osman2017-10-04
* Revert "When flushing, reset flush state before op lists"Gravatar Greg Daniel2017-10-04
* When flushing, reset flush state before op listsGravatar Greg Daniel2017-10-04
* Revert[4] "guard old apis for querying byte-size of a bitmap/imageinfo/pixmap"Gravatar Mike Reed2017-10-03
* Add MDB comments to recent kNoPendingIO changesGravatar Brian Osman2017-10-03
* CCPR: Avoid left shifts on negative numbersGravatar Chris Dalton2017-10-03
* Potential fix for Android regressionGravatar Jim Van Verth2017-10-03
* Revert "Update lockTextureProxy to return mipped proxys if mipping is request...Gravatar Greg Daniel2017-10-03
* Revert^6 "Make threaded proxy generation MDB-friendly, and defer instantiation"Gravatar Brian Osman2017-10-02
* CCPR: Add WAR for an Intel GLSL compiler assertionGravatar Chris Dalton2017-10-02
* Temporarily disable deferred texture proxiesGravatar Robert Phillips2017-10-02
* Update lockTextureProxy to return mipped proxys if mipping is requested.Gravatar Greg Daniel2017-10-02
* Revert "Revert "Revert "Revert "Revert "Make threaded proxy generation MDB-fr...Gravatar Brian Osman2017-10-02
* Revert "Revert "Revert "guard old apis for querying byte-size of a bitmap/ima...Gravatar Mike Reed2017-10-02
* Revert "Revert "guard old apis for querying byte-size of a bitmap/imageinfo/p...Gravatar Mike Reed2017-10-02
* CCPR: Blacklist Mali GPUs and Vulkan while we work through issuesGravatar Chris Dalton2017-09-29
* Fall back to non mipped Texture when we can't copy base to mipped textureGravatar Greg Daniel2017-09-29
* Add unit test for pinned SkImagesGravatar Robert Phillips2017-09-29
* Remove unused outOffset param in GrTextureAdjusterGravatar Greg Daniel2017-09-29
* Revert "Enable coverage counting path rendering on non-Android"Gravatar Jim Van Verth2017-09-29
* Enable coverage counting path rendering on non-AndroidGravatar Chris Dalton2017-09-29
* Clear uniquely keyed texture proxies out of ResourceCache when it is deletedGravatar Robert Phillips2017-09-29
* Revert "Revert "Update GrBitmapTextureMaker for handling mipped requests""Gravatar Greg Daniel2017-09-29
* Revert "Revert "Revert "Revert "Make threaded proxy generation MDB-friendly, ...Gravatar Brian Osman2017-09-29
* Revert "Update GrBitmapTextureMaker for handling mipped requests"Gravatar Greg Daniel2017-09-28
* Always read half-float textures as GL_HALF_FLOAT in ES3.Gravatar Geoff Lang2017-09-28