| Commit message (Collapse) | Author | Age |
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TBR=bsalomon@google.com
Change-Id: Id59fa3d2cd657e84f1b4db32847bc07e850271f4
Reviewed-on: https://skia-review.googlesource.com/26362
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
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TBR=bsalomon@google.com
Change-Id: Ifae30beb333e9d668fa1378e332e8a4d063a371e
Reviewed-on: https://skia-review.googlesource.com/26348
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
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processor class.
This is part of setting the stage for moving GrFragmentProcessor to unique_ptr ownership.
Change-Id: I2dfb4977319605d56c4debe05ff0b3dc970bb4c5
Reviewed-on: https://skia-review.googlesource.com/26141
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
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This was used by subclasses of GrLegacyMeshDrawOp.
Change-Id: I421589dfdc253bdf43aeac9fa9af0647c70811dd
Reviewed-on: https://skia-review.googlesource.com/25804
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
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TBR=bsalomon@google.com
Change-Id: Ifcfe56b1117b64821b2bfc34ba36d120227d15fa
Reviewed-on: https://skia-review.googlesource.com/25802
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
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This reverts commit cd1416efbc7af6f115dbaa09dce48e075d1d96ca.
Reason for revert: speculative, to try to fix roll see gpu_tests.pixel_integration_test.PixelIntegrationTest.Pixel_GpuRasterization_ConcavePaths
Original change's description:
> Add support for semaphores to be inserted on GrContext flush
>
> This also moves the logic of inserting semaphores down into GrDrawingManager
> and finishFlush on GrGpu. With it being on finishFlush, there should be no
> issues when the DrawingManager starts respecting the proxy passed in assuming
> it always calls finishFlush at the end (which it should).
>
> Bug: skia:
> Change-Id: I925c2a289dcbbb9159b9120878af1d34f21a2dc7
> Reviewed-on: https://skia-review.googlesource.com/25641
> Reviewed-by: Brian Salomon <bsalomon@google.com>
> Commit-Queue: Greg Daniel <egdaniel@google.com>
TBR=egdaniel@google.com,bsalomon@google.com,robertphillips@google.com
Change-Id: I9c5b9cf8c060193e1861dbb8f0c10fb11dfb5249
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:
Reviewed-on: https://skia-review.googlesource.com/25980
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Reed <reed@google.com>
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This also moves the logic of inserting semaphores down into GrDrawingManager
and finishFlush on GrGpu. With it being on finishFlush, there should be no
issues when the DrawingManager starts respecting the proxy passed in assuming
it always calls finishFlush at the end (which it should).
Bug: skia:
Change-Id: I925c2a289dcbbb9159b9120878af1d34f21a2dc7
Reviewed-on: https://skia-review.googlesource.com/25641
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
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TBR=bsalomon@google.com
Change-Id: I996226ffaf84ca357740a6da9bb80a3b8febb379
Reviewed-on: https://skia-review.googlesource.com/25745
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
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All these std::function instantiations fill the object files up with
almost 1MB of boilerplate generated code. I think we can do better by
implementing GrGLFunction as its own std::function-like type with much
less overhead, bringing the total object file size down to about 200K.
This reduces DM from 28780344 to 27726144 on my Mac, a touch above 1MB.
Change-Id: I219a86737d1dfb8b68e4eb47b51a8a98b18ff282
Reviewed-on: https://skia-review.googlesource.com/20551
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Mike Klein <mtklein@chromium.org>
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TBR=bsalomon@google.com
Change-Id: I252d0d75f9ad3911abf97495f67d5178e924dd78
Reviewed-on: https://skia-review.googlesource.com/25560
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
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For now, not adding writePixels to surface, since it appears we may not
be able to remove writePixels from canvas :(
Bug: skia:3216
Change-Id: I64ccebb31effacffe615ae4537fb46a161a6768d
Reviewed-on: https://skia-review.googlesource.com/25562
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Mike Reed <reed@google.com>
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This reverts commit 467022b1861033d968195687da15270c208279ff.
Reason for revert: GrAHardwareBufferImageGenerator.cpp
Original change's description:
> Reduce dependence on GrSurface's origin field
>
> Unfortunately, GrGPU and its ilk are still using the GrSurface's origin a lot. I will clean that up in a second CL.
>
> Change-Id: Iba729440ce8ea8d24bb7f4e5de55ed576a0f176d
> Reviewed-on: https://skia-review.googlesource.com/24700
> Commit-Queue: Robert Phillips <robertphillips@google.com>
> Reviewed-by: Brian Salomon <bsalomon@google.com>
TBR=bsalomon@google.com,robertphillips@google.com
Change-Id: I1b3f5c3b82d250ac164beb1d5c83abb6c3c6ab3b
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/25620
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
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Unfortunately, GrGPU and its ilk are still using the GrSurface's origin a lot. I will clean that up in a second CL.
Change-Id: Iba729440ce8ea8d24bb7f4e5de55ed576a0f176d
Reviewed-on: https://skia-review.googlesource.com/24700
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
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This reverts commit 6ec9a4ffe43910551d15ddc95150472aabbc8b74.
Reason for revert: Maybe breaking iOS bots
Original change's description:
> Add initial version of GrResourceAllocator's free pool
>
> Change-Id: Ibd60303ffb1d3ea814dad0cee3a521f94da63ca8
> Reviewed-on: https://skia-review.googlesource.com/24262
> Reviewed-by: Brian Salomon <bsalomon@google.com>
> Commit-Queue: Robert Phillips <robertphillips@google.com>
TBR=bsalomon@google.com,robertphillips@google.com
Change-Id: I0195f64503a6f2f7b416f75b57fb9141e5b9f796
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/25540
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
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We no longer do piecemeal analysis. This simplifies the change to make FPs have unique ownership.
Change-Id: I4e6b2c23b4277b612dedfc466cee74630a30e997
Reviewed-on: https://skia-review.googlesource.com/25362
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
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Change-Id: Ibd60303ffb1d3ea814dad0cee3a521f94da63ca8
Reviewed-on: https://skia-review.googlesource.com/24262
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
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Bug: skia:
Change-Id: I2d3eb68d2ac6045fe3e30350fdd21140e22861d7
Reviewed-on: https://skia-review.googlesource.com/24645
Commit-Queue: Greg Daniel <egdaniel@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
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This reverts commit e2d37c2a07f5473e5fc6fb65e9e23e14127580e9.
Reason for revert: <INSERT REASONING HERE>
Original change's description:
> Remove GrBackendRenderTargetDesc in favor of GrBackendRenderTarget.
>
> Also removes a reference to GrBackendTextureDesc in a comment and updates markdown docs.
>
> Docs-Preview: https://skia.org/?cl=24861
> Bug: skia:
> Change-Id: Ic6490d5ef46953450e6dee69271397bb2b94d0d6
> Reviewed-on: https://skia-review.googlesource.com/24861
> Commit-Queue: Brian Salomon <bsalomon@google.com>
> Reviewed-by: Robert Phillips <robertphillips@google.com>
TBR=egdaniel@google.com,bsalomon@google.com,robertphillips@google.com
Change-Id: I4b85b529727f0bf5aec21d87e725a8195666e2e5
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:
Reviewed-on: https://skia-review.googlesource.com/25182
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
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Also removes a reference to GrBackendTextureDesc in a comment and updates markdown docs.
Docs-Preview: https://skia.org/?cl=24861
Bug: skia:
Change-Id: Ic6490d5ef46953450e6dee69271397bb2b94d0d6
Reviewed-on: https://skia-review.googlesource.com/24861
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
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Bug: skia:
Change-Id: I8d7dcb29c5b4c460aa5137842caf6563448ba5d3
Reviewed-on: https://skia-review.googlesource.com/25181
Commit-Queue: Greg Daniel <egdaniel@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
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Change-Id: Icd426a162ca0c778db7b3373efcb2c546da50273
Reviewed-on: https://skia-review.googlesource.com/22543
Reviewed-by: Ben Wagner <bungeman@google.com>
Commit-Queue: Hal Canary <halcanary@google.com>
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d17f6584df9e48146dac28a1df56fb4978de6ba3 dropped flags and sampleCount,
and GrBackendTextureFlags itself. Drop these here to fix the Android
build.
Change-Id: I44e65b8eba79d8d2a9db9f64b2323f2ba006a8eb
Reviewed-on: https://skia-review.googlesource.com/24866
Commit-Queue: Leon Scroggins <scroggo@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
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This reverts commit 914b285d45717bf8da8f141b41cec098749a6d0e.
Reason for revert: Already have fix for bug, which is quicker than fixing merge conflict
Original change's description:
> Revert "Fixes from sample count change"
>
> This reverts commit f3316224b95e4d3325972552df0d1c046ae73225.
>
> Reason for revert: <INSERT REASONING HERE>
>
> Original change's description:
> > Fixes from sample count change
> >
> > Re blacklist imagination msaa on Vulkan and fix i->1 bug in GL
> >
> > Bug: skia:
> > Change-Id: I8045565b2064d2ee037ab43b167e6d5d3a59268e
> > Reviewed-on: https://skia-review.googlesource.com/24780
> > Reviewed-by: Cary Clark <caryclark@google.com>
> > Commit-Queue: Greg Daniel <egdaniel@google.com>
>
> TBR=egdaniel@google.com,bsalomon@google.com,caryclark@google.com
>
> Change-Id: I8e3c95621eb0bc6ea2be24cc4ee67f88239263ed
> No-Presubmit: true
> No-Tree-Checks: true
> No-Try: true
> Bug: skia:
> Reviewed-on: https://skia-review.googlesource.com/24863
> Reviewed-by: Greg Daniel <egdaniel@google.com>
> Commit-Queue: Greg Daniel <egdaniel@google.com>
TBR=egdaniel@google.com,bsalomon@google.com,caryclark@google.com
Change-Id: I43cb50691885cae8fe8bab1f034eb6a00b77de81
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:
Reviewed-on: https://skia-review.googlesource.com/24900
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
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This reverts commit f3316224b95e4d3325972552df0d1c046ae73225.
Reason for revert: <INSERT REASONING HERE>
Original change's description:
> Fixes from sample count change
>
> Re blacklist imagination msaa on Vulkan and fix i->1 bug in GL
>
> Bug: skia:
> Change-Id: I8045565b2064d2ee037ab43b167e6d5d3a59268e
> Reviewed-on: https://skia-review.googlesource.com/24780
> Reviewed-by: Cary Clark <caryclark@google.com>
> Commit-Queue: Greg Daniel <egdaniel@google.com>
TBR=egdaniel@google.com,bsalomon@google.com,caryclark@google.com
Change-Id: I8e3c95621eb0bc6ea2be24cc4ee67f88239263ed
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:
Reviewed-on: https://skia-review.googlesource.com/24863
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
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This reverts commit 390aaaf403f2e2487c44613e22c4d931c44315fb.
Reason for revert: could not revert breaking change automatically because of conflict during merge
Original change's description:
> Revert "Fixes from sample count change"
>
> This reverts commit f3316224b95e4d3325972552df0d1c046ae73225.
>
> Reason for revert: android vulkan build broken
>
> Original change's description:
> > Fixes from sample count change
> >
> > Re blacklist imagination msaa on Vulkan and fix i->1 bug in GL
> >
> > Bug: skia:
> > Change-Id: I8045565b2064d2ee037ab43b167e6d5d3a59268e
> > Reviewed-on: https://skia-review.googlesource.com/24780
> > Reviewed-by: Cary Clark <caryclark@google.com>
> > Commit-Queue: Greg Daniel <egdaniel@google.com>
>
> TBR=egdaniel@google.com,bsalomon@google.com,caryclark@google.com
>
> Change-Id: I076a4226f5725b3d48592402772ca39b64cae478
> No-Presubmit: true
> No-Tree-Checks: true
> No-Try: true
> Bug: skia:
> Reviewed-on: https://skia-review.googlesource.com/24840
> Reviewed-by: Cary Clark <caryclark@google.com>
> Commit-Queue: Cary Clark <caryclark@google.com>
TBR=egdaniel@google.com,bsalomon@google.com,caryclark@google.com
Change-Id: I890540a68c18ed390773e97066ed92fea370d083
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:
Reviewed-on: https://skia-review.googlesource.com/24842
Reviewed-by: Cary Clark <caryclark@google.com>
Commit-Queue: Cary Clark <caryclark@google.com>
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This reverts commit f3316224b95e4d3325972552df0d1c046ae73225.
Reason for revert: android vulkan build broken
Original change's description:
> Fixes from sample count change
>
> Re blacklist imagination msaa on Vulkan and fix i->1 bug in GL
>
> Bug: skia:
> Change-Id: I8045565b2064d2ee037ab43b167e6d5d3a59268e
> Reviewed-on: https://skia-review.googlesource.com/24780
> Reviewed-by: Cary Clark <caryclark@google.com>
> Commit-Queue: Greg Daniel <egdaniel@google.com>
TBR=egdaniel@google.com,bsalomon@google.com,caryclark@google.com
Change-Id: I076a4226f5725b3d48592402772ca39b64cae478
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:
Reviewed-on: https://skia-review.googlesource.com/24840
Reviewed-by: Cary Clark <caryclark@google.com>
Commit-Queue: Cary Clark <caryclark@google.com>
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Change-Id: I2b123d1782400e97ab2ce2f11e3e3d325a13e6c8
Reviewed-on: https://skia-review.googlesource.com/24748
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
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GrPipelines are now created in GrOpFlushState's arena during GrOp::prepare() and cleaned up when the arena is destroyed.
Change-Id: I2cc4f03ce130bfb22e9d28bb3c22c485113d5d53
Reviewed-on: https://skia-review.googlesource.com/24681
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
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Re blacklist imagination msaa on Vulkan and fix i->1 bug in GL
Bug: skia:
Change-Id: I8045565b2064d2ee037ab43b167e6d5d3a59268e
Reviewed-on: https://skia-review.googlesource.com/24780
Reviewed-by: Cary Clark <caryclark@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
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Instead of query and maxSampleCount and using that to cap, we now have
each config store its supported values and when requested returns either
the next highest or equal supported value, or if non the max config supported.
Bug: skia:
Change-Id: I8802d44c13b3b1703ee54a7e69b82102d4b8dc2d
Reviewed-on: https://skia-review.googlesource.com/24302
Commit-Queue: Greg Daniel <egdaniel@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
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Bug: skia:
Change-Id: I97af420d1c3270e24e5d0959237b8163faa9e069
Reviewed-on: https://skia-review.googlesource.com/24646
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
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Change-Id: Ib301a0e7d4b4c4f05417d28862017307949748c9
Reviewed-on: https://skia-review.googlesource.com/23584
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
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This reverts commit f2290cb924640dfd439458a1ee5e61b31b08850f.
Reason for revert: SPIRV codegen fix has landed
Original change's description:
> Revert "Revert "Revert "Improvements to GPU dither."""
>
> This reverts commit 0f01b2e8b5e3119e91886a2f7ec772a915d97a8c.
>
> Reason for revert: <INSERT REASONING HERE>
>
> Original change's description:
> > Revert "Revert "Improvements to GPU dither.""
> >
> > This reverts commit 38fb308f3156aab1e42a61d77d08906a06263879.
> >
> > Reason for revert: Reland with SkSL caps fix for vulkan
> >
> > Original change's description:
> > > Revert "Improvements to GPU dither."
> > >
> > > This reverts commit 1806e33e6a09b1361de4925d32389a01e0e2c7e7.
> > >
> > > Reason for revert: <INSERT REASONING HERE>
> > >
> > > Original change's description:
> > > > Improvements to GPU dither.
> > > >
> > > > 1) Makes the range of the offset dependent on the config.
> > > >
> > > > 2) Uses an ordered dither on GPUs that support integers in shaders.
> > > >
> > > > 3) Enables dithering for all paints with dither flag when the color type of the dst is 4444
> > > >
> > > > 4) Dithers r,g,b and clamps to 0,a rather than dithering all four channels (same as CPU backend).
> > > >
> > > > Bug: skia:
> > > > Change-Id: Ie22c3adc38c6d1dbbcd97e4b7d16fc843e392c2e
> > > > Reviewed-on: https://skia-review.googlesource.com/23485
> > > > Commit-Queue: Brian Salomon <bsalomon@google.com>
> > > > Reviewed-by: Robert Phillips <robertphillips@google.com>
> > >
> > > TBR=bsalomon@google.com,robertphillips@google.com
> > >
> > > Change-Id: Ie82e88bd9032bf8eee745d32d9b57c335a8997c9
> > > No-Presubmit: true
> > > No-Tree-Checks: true
> > > No-Try: true
> > > Bug: skia:
> > > Reviewed-on: https://skia-review.googlesource.com/24325
> > > Reviewed-by: Brian Salomon <bsalomon@google.com>
> > > Commit-Queue: Brian Salomon <bsalomon@google.com>
> >
> > TBR=bsalomon@google.com,robertphillips@google.com
> >
> > Change-Id: Ic38ac276c8b88b8d993a29d1fcbfe37e84becd2a
> > No-Presubmit: true
> > No-Tree-Checks: true
> > No-Try: true
> > Bug: skia:
> > Reviewed-on: https://skia-review.googlesource.com/24282
> > Reviewed-by: Brian Salomon <bsalomon@google.com>
> > Commit-Queue: Brian Salomon <bsalomon@google.com>
>
> TBR=bsalomon@google.com,robertphillips@google.com
>
> Change-Id: I5ce47b06a1b451942faf9066b1a45a716b1b3f3c
> No-Presubmit: true
> No-Tree-Checks: true
> No-Try: true
> Bug: skia:
> Reviewed-on: https://skia-review.googlesource.com/24480
> Reviewed-by: Brian Salomon <bsalomon@google.com>
> Commit-Queue: Brian Salomon <bsalomon@google.com>
TBR=bsalomon@google.com,robertphillips@google.com
Change-Id: I112df51494bc3cc832fde9c22a6532082df85a81
Reviewed-on: https://skia-review.googlesource.com/24285
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
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Also adds more trace events to GPU backend.
Change-Id: Ifa5f0cd4b1fd582f0cc30d37d9e6414dc498c75d
Reviewed-on: https://skia-review.googlesource.com/24622
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
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Change-Id: I2b8d1f4c1585af4a157d269a526874bccc74ac81
Reviewed-on: https://skia-review.googlesource.com/23484
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
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This reverts commit e3e9628ecf863f433f26bf6107d6a39ced57fe30.
Adds blendmode_mask_* benchs to blacklist for Chromecast.
Otherwise a clean revert of the revert.
Bug: skia:
Change-Id: I9f64ae55804fa4aad97c1785834281039570c56c
Reviewed-on: https://skia-review.googlesource.com/24409
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
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Change-Id: I2700e8cb4213479b680519ba67f078cc3fb71376
Reviewed-on: https://skia-review.googlesource.com/23661
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
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This ensures they don't get truncated by the ADB log.
Bug: skia:
Change-Id: I5ad0222e54f667c0dd3a5b1174d43588d90ca231
Reviewed-on: https://skia-review.googlesource.com/24421
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
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This reverts commit 0f01b2e8b5e3119e91886a2f7ec772a915d97a8c.
Reason for revert: <INSERT REASONING HERE>
Original change's description:
> Revert "Revert "Improvements to GPU dither.""
>
> This reverts commit 38fb308f3156aab1e42a61d77d08906a06263879.
>
> Reason for revert: Reland with SkSL caps fix for vulkan
>
> Original change's description:
> > Revert "Improvements to GPU dither."
> >
> > This reverts commit 1806e33e6a09b1361de4925d32389a01e0e2c7e7.
> >
> > Reason for revert: <INSERT REASONING HERE>
> >
> > Original change's description:
> > > Improvements to GPU dither.
> > >
> > > 1) Makes the range of the offset dependent on the config.
> > >
> > > 2) Uses an ordered dither on GPUs that support integers in shaders.
> > >
> > > 3) Enables dithering for all paints with dither flag when the color type of the dst is 4444
> > >
> > > 4) Dithers r,g,b and clamps to 0,a rather than dithering all four channels (same as CPU backend).
> > >
> > > Bug: skia:
> > > Change-Id: Ie22c3adc38c6d1dbbcd97e4b7d16fc843e392c2e
> > > Reviewed-on: https://skia-review.googlesource.com/23485
> > > Commit-Queue: Brian Salomon <bsalomon@google.com>
> > > Reviewed-by: Robert Phillips <robertphillips@google.com>
> >
> > TBR=bsalomon@google.com,robertphillips@google.com
> >
> > Change-Id: Ie82e88bd9032bf8eee745d32d9b57c335a8997c9
> > No-Presubmit: true
> > No-Tree-Checks: true
> > No-Try: true
> > Bug: skia:
> > Reviewed-on: https://skia-review.googlesource.com/24325
> > Reviewed-by: Brian Salomon <bsalomon@google.com>
> > Commit-Queue: Brian Salomon <bsalomon@google.com>
>
> TBR=bsalomon@google.com,robertphillips@google.com
>
> Change-Id: Ic38ac276c8b88b8d993a29d1fcbfe37e84becd2a
> No-Presubmit: true
> No-Tree-Checks: true
> No-Try: true
> Bug: skia:
> Reviewed-on: https://skia-review.googlesource.com/24282
> Reviewed-by: Brian Salomon <bsalomon@google.com>
> Commit-Queue: Brian Salomon <bsalomon@google.com>
TBR=bsalomon@google.com,robertphillips@google.com
Change-Id: I5ce47b06a1b451942faf9066b1a45a716b1b3f3c
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:
Reviewed-on: https://skia-review.googlesource.com/24480
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
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This reverts commit 38fb308f3156aab1e42a61d77d08906a06263879.
Reason for revert: Reland with SkSL caps fix for vulkan
Original change's description:
> Revert "Improvements to GPU dither."
>
> This reverts commit 1806e33e6a09b1361de4925d32389a01e0e2c7e7.
>
> Reason for revert: <INSERT REASONING HERE>
>
> Original change's description:
> > Improvements to GPU dither.
> >
> > 1) Makes the range of the offset dependent on the config.
> >
> > 2) Uses an ordered dither on GPUs that support integers in shaders.
> >
> > 3) Enables dithering for all paints with dither flag when the color type of the dst is 4444
> >
> > 4) Dithers r,g,b and clamps to 0,a rather than dithering all four channels (same as CPU backend).
> >
> > Bug: skia:
> > Change-Id: Ie22c3adc38c6d1dbbcd97e4b7d16fc843e392c2e
> > Reviewed-on: https://skia-review.googlesource.com/23485
> > Commit-Queue: Brian Salomon <bsalomon@google.com>
> > Reviewed-by: Robert Phillips <robertphillips@google.com>
>
> TBR=bsalomon@google.com,robertphillips@google.com
>
> Change-Id: Ie82e88bd9032bf8eee745d32d9b57c335a8997c9
> No-Presubmit: true
> No-Tree-Checks: true
> No-Try: true
> Bug: skia:
> Reviewed-on: https://skia-review.googlesource.com/24325
> Reviewed-by: Brian Salomon <bsalomon@google.com>
> Commit-Queue: Brian Salomon <bsalomon@google.com>
TBR=bsalomon@google.com,robertphillips@google.com
Change-Id: Ic38ac276c8b88b8d993a29d1fcbfe37e84becd2a
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:
Reviewed-on: https://skia-review.googlesource.com/24282
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
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Bug: skia:
Change-Id: I41714d80685427a7711b000e61f7fc7e70371253
Reviewed-on: https://skia-review.googlesource.com/24182
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
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Bug: skia:
Change-Id: I60e0c25fa05ea53b0969fdee54620bec639ae159
Reviewed-on: https://skia-review.googlesource.com/24440
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
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This reverts commit 1806e33e6a09b1361de4925d32389a01e0e2c7e7.
Reason for revert: <INSERT REASONING HERE>
Original change's description:
> Improvements to GPU dither.
>
> 1) Makes the range of the offset dependent on the config.
>
> 2) Uses an ordered dither on GPUs that support integers in shaders.
>
> 3) Enables dithering for all paints with dither flag when the color type of the dst is 4444
>
> 4) Dithers r,g,b and clamps to 0,a rather than dithering all four channels (same as CPU backend).
>
> Bug: skia:
> Change-Id: Ie22c3adc38c6d1dbbcd97e4b7d16fc843e392c2e
> Reviewed-on: https://skia-review.googlesource.com/23485
> Commit-Queue: Brian Salomon <bsalomon@google.com>
> Reviewed-by: Robert Phillips <robertphillips@google.com>
TBR=bsalomon@google.com,robertphillips@google.com
Change-Id: Ie82e88bd9032bf8eee745d32d9b57c335a8997c9
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:
Reviewed-on: https://skia-review.googlesource.com/24325
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
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1) Makes the range of the offset dependent on the config.
2) Uses an ordered dither on GPUs that support integers in shaders.
3) Enables dithering for all paints with dither flag when the color type of the dst is 4444
4) Dithers r,g,b and clamps to 0,a rather than dithering all four channels (same as CPU backend).
Bug: skia:
Change-Id: Ie22c3adc38c6d1dbbcd97e4b7d16fc843e392c2e
Reviewed-on: https://skia-review.googlesource.com/23485
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
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Bug: skia:6828
Change-Id: I0c8c78e70b118f51cb59dc45675e4ddcd4776108
Reviewed-on: https://skia-review.googlesource.com/24260
Commit-Queue: Mike Reed <reed@google.com>
Reviewed-by: Leon Scroggins <scroggo@google.com>
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Change-Id: I0c2eec60beb665c7dca9b9fddc00ac112a1ff2e1
Reviewed-on: https://skia-review.googlesource.com/24121
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
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Needs google3 to be updated before this can land.
Bug: skia:6828
Change-Id: I2c16be13c6937ffa48768cc24f9f980171c824d6
Reviewed-on: https://skia-review.googlesource.com/23940
Reviewed-by: Leon Scroggins <scroggo@google.com>
Commit-Queue: Mike Reed <reed@google.com>
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Bug: skia:
Change-Id: Ie80bea38e644647e5a09e95053ddace30521361d
Reviewed-on: https://skia-review.googlesource.com/23300
Reviewed-by: Chris Dalton <csmartdalton@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
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This reverts commit 434a58ab5fefcc1b86588c7fce898b1e5bd248ba.
Reason for revert: <INSERT REASONING HERE>
Original change's description:
> Make GrAtlasTextOp a non-legacy GrMeshDrawOp
>
> Change-Id: Ib9eaf149100b0ccecf1c18a755263f2579b8e6f6
> Reviewed-on: https://skia-review.googlesource.com/23482
> Reviewed-by: Jim Van Verth <jvanverth@google.com>
> Commit-Queue: Brian Salomon <bsalomon@google.com>
TBR=jvanverth@google.com,bsalomon@google.com
# Not skipping CQ checks because original CL landed > 1 day ago.
Change-Id: I7fd8503b4e0c297b2cfaf979545354aa58d1f989
Reviewed-on: https://skia-review.googlesource.com/23760
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
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Initial implementation of a GPU path renderer that draws antialiased
paths by counting coverage in an offscreen buffer.
Initially disabled until it has had time to soak.
Bug: skia:
Change-Id: I003d8cfdf8dc62641581b5ea2dc4f0aa00108df6
Reviewed-on: https://skia-review.googlesource.com/21541
Commit-Queue: Chris Dalton <csmartdalton@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
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