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Commit message (
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Author
Age
*
Fix GLSL int to float error in arc code in GrOvalRenderer.
bsalomon
2016-08-22
*
Remove virtual from overrides in SkGpuDevice.h
bsalomon
2016-08-22
*
Fix CircleBatch::TestCreate to always use a legal matrix
bsalomon
2016-08-22
*
GPU implementation of drawArc.
bsalomon
2016-08-22
*
check for wide-open inside quickContains
reed
2016-08-22
*
add SkMatrixPriv for specialized helpers
reed
2016-08-22
*
store info in basedevice, change getter to non-virtual const&
reed
2016-08-20
*
Move GrFixedClip into src directory
csmartdalton
2016-08-19
*
Some assert fixes for running the Fuzzer sample in GPU mode.
senorblanco
2016-08-19
*
Batched implementation of drawLattice() for GPU
msarett
2016-08-18
*
Relax check for gpu use of static src-over XP
egdaniel
2016-08-18
*
Revert of Batched implementation of drawLattice() for GPU (patchset #7 id:180...
msarett
2016-08-18
*
Delay creation of cpu-side buffer memory until actually needed
robertphillips
2016-08-18
*
Batched implementation of drawLattice() for GPU
msarett
2016-08-18
*
Tessellator: better fix for reused-edges issue.
senorblanco
2016-08-18
*
Don't emit dead code in circle shader when not using distance vectors.
bsalomon
2016-08-18
*
Rename WorseCaseSize to WorstCasSize
robertphillips
2016-08-18
*
Add alpha type to texture producer
brianosman
2016-08-18
*
Revert of Reduce window rectangles cap to 8 (patchset #1 id:1 of https://code...
robertphillips
2016-08-17
*
Fix assert caused by floating point error in tessellating path renderer.
senorblanco
2016-08-17
*
Fix computation of clipped src rect when tiling bitmaps in SkGpuDevice
bsalomon
2016-08-17
*
Reduce window rectangles cap to 8
csmartdalton
2016-08-17
*
Fix fb variable name in GLSL
egdaniel
2016-08-17
*
Simplify adding attributes to GrGeometryProcessor
bsalomon
2016-08-17
*
pin as texture api
reed
2016-08-17
*
Fix various issues with framebuffer fetch
egdaniel
2016-08-17
*
Detemplatize GrGLSLGeometryProcessor::setTransformDataHelper()
bsalomon
2016-08-17
*
Implement difference clip rects with window rectangles
csmartdalton
2016-08-17
*
Make GrReducedClip's gen ID only apply to the element list
csmartdalton
2016-08-17
*
Fix tile bitmap code in SkGpuDevice to compute correct local coords.
bsalomon
2016-08-17
*
Minor cleanup of GP classes in GrOvalRenderer
bsalomon
2016-08-17
*
Cast for fuzzer complaint
robertphillips
2016-08-17
*
Add alternative ambient shadow method to Android shadow sample
jvanverth
2016-08-17
*
Add mssa configs for vulkan, and simple bug fix
egdaniel
2016-08-17
*
simplify GrTextureAdjuster given there is only one subclass
reed
2016-08-16
*
Attempt to throw away rrect clips of rrects.
bsalomon
2016-08-15
*
Fix compile warning on MSVC-vulkan (VkDeviceSize -> size_t)
brianosman
2016-08-15
*
Print error from driver when shader compiler fails
bsalomon
2016-08-15
*
Convert GrAppliedClip interface to builder style
csmartdalton
2016-08-15
*
Fix 4444 on Vulkan devices who don't support RGBA_4444
egdaniel
2016-08-15
*
Fix copying of data in vulkan testing texture
egdaniel
2016-08-15
*
Remove stencil settings param from stencilPath()
csmartdalton
2016-08-12
*
Re-adding analytical GeoProc for rectangles
dvonbeck
2016-08-12
*
Allow vulkan to upload data to testing textures with optimal layouts
egdaniel
2016-08-12
*
Revert of Fix 4444 on Vulkan devices who don't support RGBA_4444 (patchset #4...
egdaniel
2016-08-11
*
LightingShader and NormalSource comment and style fixes
dvonbeck
2016-08-11
*
Fix 4444 on Vulkan devices who don't support RGBA_4444
egdaniel
2016-08-11
*
Move GrAtlasTextContext to GrDrawingManager, so we only have one.
brianosman
2016-08-11
*
Avoid creating full screen clear batches when there is already one in the queue.
bsalomon
2016-08-11
*
Inline fast path for GrPaint::isConstantBlendedColor when no color FPs and sr...
bsalomon
2016-08-11
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