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path: root/src/gpu/vk/GrVkRenderTarget.h
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* Revert "Delete getRenderTargetHandle call on SkSurface."Gravatar Greg Daniel2018-04-14
* Delete getRenderTargetHandle call on SkSurface.Gravatar Greg Daniel2018-04-12
* Add SK_SUPPORT_LEGACY_BACKEND_OBJECTSGravatar Robert Phillips2018-04-12
* Update getBackendInfo calls on GrBackendTexture to support VkImageLayout better.Gravatar Greg Daniel2018-04-10
* Revert "Revert "Revert "Revert "Revert "Revert "Redefine the meaning of sampl...Gravatar Brian Salomon2018-02-03
* Revert "Revert "Revert "Revert "Revert "Redefine the meaning of sample counts...Gravatar Brian Salomon2018-02-03
* Revert "Revert "Revert "Revert "Redefine the meaning of sample counts in GPU ...Gravatar Brian Salomon2018-02-02
* Revert "Revert "Revert "Redefine the meaning of sample counts in GPU backend."""Gravatar Brian Salomon2018-02-02
* Revert "Revert "Redefine the meaning of sample counts in GPU backend.""Gravatar Brian Salomon2018-02-01
* Revert "Redefine the meaning of sample counts in GPU backend."Gravatar Brian Salomon2018-02-01
* Redefine the meaning of sample counts in GPU backend.Gravatar Brian Salomon2018-02-01
* Add GrBackendTexture & GrBackendRenderTarget access methods to GrTexture and ...Gravatar Robert Phillips2017-12-13
* Revert "Implement window rectangles in vulkan"Gravatar Jim Van Verth2017-11-02
* Implement window rectangles in vulkanGravatar Chris Dalton2017-11-02
* Add hint to SkSurface::MakeRenderTarget that we will use mipsGravatar Greg Daniel2017-10-23
* Add GrMtlRenderTarget classGravatar Greg Daniel2017-08-18
* Use GrBackendObjectOwnership instead of GrVkImage::WrappedGravatar Greg Daniel2017-08-18
* Remove GrSurfaceDesc member from GrSurfaceProxy.Gravatar Brian Salomon2017-05-17
* Fix Vulkan memory leak in MSAAGravatar Greg Daniel2017-04-03
* Remove ownership aruments from render target wrap functionsGravatar Brian Osman2017-03-10
* Further centralize computation of GrSurface VRAM consumption - take 2Gravatar Robert Phillips2016-11-07
* Revert "Further centralize computation of GrSurface VRAM consumption"Gravatar Ben Wagner2016-11-06
* Further centralize computation of GrSurface VRAM consumptionGravatar Robert Phillips2016-11-04
* Centralize computation of GrRenderTarget & GrTexture VRAM consumptionGravatar Robert Phillips2016-11-03
* Remove SkAutoTUnref and SkAutoTDelete from public includes.Gravatar bungeman2016-10-27
* Add addtional resolve calls to vulkan backendGravatar egdaniel2016-08-24
* Update RT views and framebuffer in vulkan after mipmapingGravatar egdaniel2016-07-13
* Add discard support to VulkanGravatar egdaniel2016-06-30
* Add GpuCommandBuffer support.Gravatar egdaniel2016-06-08
* Add support for finding/creating general GrVkRenderPass from the VkResourcePr...Gravatar egdaniel2016-06-08
* Refactor creation of GrVkRenderPasses to make them move generalGravatar egdaniel2016-06-07
* Refactor Vulkan image, texture, RTs so that create and getter handles match.Gravatar egdaniel2016-05-13
* Refactor to separate backend object lifecycle and GpuResource budget decisionGravatar kkinnunen2016-04-22
* Style bikeshed - remove extraneous whitespaceGravatar halcanary2016-03-29
* Implement Vulkan GrBackendObject for textures.Gravatar jvanverth2016-03-18
* Add vulkan files into skia repo. This is an incomplete backend with only part...Gravatar Greg Daniel2016-02-22
* Revert of Add vulkan files into skia repo. (patchset #2 id:20001 of https://c...Gravatar egdaniel2016-02-22
* Add vulkan files into skia repo. This is an incomplete backend with only part...Gravatar Greg Daniel2016-02-22