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GrVkGpuCommandBuffer.cpp
Commit message (
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Author
Age
...
*
Rename GrTextureAccess to GrProcessor::TextureSampler.
Brian Salomon
2016-11-17
*
Fix bounds updates in vulkan discards
Greg Daniel
2016-10-28
*
Support inline uploads in Vulkan
Greg Daniel
2016-10-19
*
Refactor GrVkGpuCommandBuffer to handle multiple GrVkCommandBuffers.
Greg Daniel
2016-10-18
*
Don't pass in RT to individual Gpu CommandBuffer calls
Greg Daniel
2016-10-12
*
Remove unused resolve parameters for vulkan render passes
Greg Daniel
2016-10-03
*
Add GrVkCopyPipeline to handle vulkan copies as draws
egdaniel
2016-09-27
*
Stop aggregating texture/buffer access objects in GrFragmentProcessor parents.
bsalomon
2016-09-26
*
Disable ignore discard optimization in Vulkan
egdaniel
2016-09-14
*
Lots of little cleanup improvements to Vulkan
egdaniel
2016-09-13
*
Improve usage of window rectangles
csmartdalton
2016-09-06
*
Revert of Improve usage of window rectangles (patchset #9 id:160001 of https:...
caryclark
2016-09-06
*
Improve usage of window rectangles
csmartdalton
2016-09-02
*
Small perf optimizations preparing sampled images in vulkan
egdaniel
2016-09-02
*
Define clear regions in terms of GrFixedClip
csmartdalton
2016-08-31
*
Don't add the resolve attachment to vulkan render passes.
egdaniel
2016-08-26
*
Add addtional resolve calls to vulkan backend
egdaniel
2016-08-24
*
Update RT views and framebuffer in vulkan after mipmaping
egdaniel
2016-07-13
*
Add resource provider flag to avoid client-side buffers
csmartdalton
2016-07-13
*
Add resource tracking output and command buffer recycling
jvanverth
2016-07-06
*
Fix vulkan image sampling
egdaniel
2016-07-06
*
Add discard support to Vulkan
egdaniel
2016-06-30
*
Fix vulkan clears
egdaniel
2016-06-23
*
Start using GrGpuCommandBuffer in GrDrawTarget.
egdaniel
2016-06-23
*
Fix compile error (uninitialized variable use)
brianosman
2016-06-14
*
Add GpuCommandBuffer support.
egdaniel
2016-06-08
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