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path: root/src/gpu/vk/GrVkGpuCommandBuffer.cpp
Commit message (Expand)AuthorAge
* Add discard check when deciding if we should execute op list or not.Gravatar Greg Daniel2018-04-20
* Don't emit empty command buffers in vulkanGravatar Greg Daniel2018-03-17
* Correctly discard or load RT when doing copies as draws in VulkanGravatar Greg Daniel2018-03-16
* Make sure we do a render pass load if we copied to a surface before handGravatar Greg Daniel2018-03-16
* Fix vulkan layout barriers when we are doing in line uploads.Gravatar Greg Daniel2018-03-16
* Make sure we add render target mem barriers after any last second copiesGravatar Greg Daniel2018-02-27
* Track dirty rects on GrRenderTargets in native space rather than origin-relativeGravatar Brian Salomon2018-02-09
* Revert "Implement window rectangles in vulkan"Gravatar Jim Van Verth2017-11-02
* Implement window rectangles in vulkanGravatar Chris Dalton2017-11-02
* Remove deferred upload types from GrDrawOp.h.Gravatar Brian Salomon2017-10-30
* Remove uses of sk_sp when passing around GrVkPipelineStateGravatar Greg Daniel2017-10-16
* Use enum to track MipMapsStatus throughout Texture creationGravatar Greg Daniel2017-10-12
* Rework GrSamplerParams to be more compact and use its own wrap mode enum.Gravatar Brian Salomon2017-09-07
* Push full screen clears up to OpListGravatar Robert Phillips2017-08-30
* Remove origin field from GrSurface (take 2)Gravatar Robert Phillips2017-08-29
* Store discard request on the opList and remove GrDiscardOp (take 3)Gravatar Robert Phillips2017-08-29
* Revert "Store discard request on the opList and remove GrDiscardOp (take 2)"Gravatar Robert Phillips2017-08-25
* Store discard request on the opList and remove GrDiscardOp (take 2)Gravatar Robert Phillips2017-08-25
* Make Copy Ops to go through GpuCommandBuffer instead of straigt to GPU.Gravatar Greg Daniel2017-08-24
* Remove fStencilClearValue from Vulkan's CommandBufferInfo structGravatar Robert Phillips2017-08-10
* Revert "Store discard request on the opList and remove GrDiscardOp"Gravatar Robert Phillips2017-08-09
* Store discard request on the opList and remove GrDiscardOpGravatar Robert Phillips2017-08-09
* Fix stencil clear load in VulkanGravatar Robert Phillips2017-08-09
* Store GrRenderTarget in GrGpuCommandBufferGravatar Robert Phillips2017-08-09
* Add explicit clear of stencil buffer before opLists that use themGravatar Robert Phillips2017-08-08
* Add GrDebugMarkerOpGravatar Robert Phillips2017-08-08
* Revert "Remove origin field from GrSurface"Gravatar Robert Phillips2017-08-01
* Remove origin field from GrSurfaceGravatar Robert Phillips2017-07-31
* Make GrGpuCommandBuffer's methods take a GrRenderTargetProxy (rather than a G...Gravatar Robert Phillips2017-07-28
* Make GrPipeline hold a GrRenderTargetProxy (instead of a GrRenderTarget)Gravatar Robert Phillips2017-07-26
* Introduce dynamic pipeline stateGravatar Chris Dalton2017-06-07
* Add support for instanced drawsGravatar Chris Dalton2017-05-31
* Fix glDrawRangeElementsGravatar Chris Dalton2017-05-30
* Convert DstTexture to DstProxy (take 2)Gravatar Robert Phillips2017-05-29
* Revise system for checking for uninstantiated proxiesGravatar Robert Phillips2017-05-29
* Fix for amd copy as draws on vulkanGravatar Greg Daniel2017-05-17
* Revert "Convert DstTexture to DstProxy"Gravatar Robert Phillips2017-05-17
* Convert DstTexture to DstProxyGravatar Robert Phillips2017-05-17
* Convert GrMesh back to a classGravatar Chris Dalton2017-05-15
* vk: don't re-check the primitive type for each batch of a meshGravatar Chris Dalton2017-05-08
* Convert GrMesh to a structGravatar Chris Dalton2017-05-03
* Move the ability to access textures, buffers, and image storages out from GrP...Gravatar Brian Salomon2017-04-04
* Store the dst texture used by an XP in GrPipeline rather than in the XP.Gravatar Brian Salomon2017-04-03
* Add AMD work around in Vulkan to create a new secondary command bufferGravatar Greg Daniel2017-03-22
* Init Command buffer on inlineUploads in VulkanGravatar Greg Daniel2017-03-22
* Rename GrBatchFlushState to GrOpFlushStateGravatar Brian Salomon2016-12-07
* Rename GrDrawBatch->GrDrawOpGravatar Brian Salomon2016-12-01
* Make GrGpuCommandBuffer infer its render target from first drawGravatar Brian Salomon2016-11-30
* Rename GrTextureParams to GrSamplerParamsGravatar Brian Salomon2016-11-17
* In GrProcessor::TextureSampler drop the "get", it's cleanerGravatar Brian Salomon2016-11-17