index
:
skia
master
2D graphics library
about
summary
refs
log
tree
commit
diff
homepage
log msg
author
committer
range
path:
root
/
src
/
gpu
/
vk
/
GrVkGpuCommandBuffer.cpp
Commit message (
Expand
)
Author
Age
*
Add discard check when deciding if we should execute op list or not.
Greg Daniel
2018-04-20
*
Don't emit empty command buffers in vulkan
Greg Daniel
2018-03-17
*
Correctly discard or load RT when doing copies as draws in Vulkan
Greg Daniel
2018-03-16
*
Make sure we do a render pass load if we copied to a surface before hand
Greg Daniel
2018-03-16
*
Fix vulkan layout barriers when we are doing in line uploads.
Greg Daniel
2018-03-16
*
Make sure we add render target mem barriers after any last second copies
Greg Daniel
2018-02-27
*
Track dirty rects on GrRenderTargets in native space rather than origin-relative
Brian Salomon
2018-02-09
*
Revert "Implement window rectangles in vulkan"
Jim Van Verth
2017-11-02
*
Implement window rectangles in vulkan
Chris Dalton
2017-11-02
*
Remove deferred upload types from GrDrawOp.h.
Brian Salomon
2017-10-30
*
Remove uses of sk_sp when passing around GrVkPipelineState
Greg Daniel
2017-10-16
*
Use enum to track MipMapsStatus throughout Texture creation
Greg Daniel
2017-10-12
*
Rework GrSamplerParams to be more compact and use its own wrap mode enum.
Brian Salomon
2017-09-07
*
Push full screen clears up to OpList
Robert Phillips
2017-08-30
*
Remove origin field from GrSurface (take 2)
Robert Phillips
2017-08-29
*
Store discard request on the opList and remove GrDiscardOp (take 3)
Robert Phillips
2017-08-29
*
Revert "Store discard request on the opList and remove GrDiscardOp (take 2)"
Robert Phillips
2017-08-25
*
Store discard request on the opList and remove GrDiscardOp (take 2)
Robert Phillips
2017-08-25
*
Make Copy Ops to go through GpuCommandBuffer instead of straigt to GPU.
Greg Daniel
2017-08-24
*
Remove fStencilClearValue from Vulkan's CommandBufferInfo struct
Robert Phillips
2017-08-10
*
Revert "Store discard request on the opList and remove GrDiscardOp"
Robert Phillips
2017-08-09
*
Store discard request on the opList and remove GrDiscardOp
Robert Phillips
2017-08-09
*
Fix stencil clear load in Vulkan
Robert Phillips
2017-08-09
*
Store GrRenderTarget in GrGpuCommandBuffer
Robert Phillips
2017-08-09
*
Add explicit clear of stencil buffer before opLists that use them
Robert Phillips
2017-08-08
*
Add GrDebugMarkerOp
Robert Phillips
2017-08-08
*
Revert "Remove origin field from GrSurface"
Robert Phillips
2017-08-01
*
Remove origin field from GrSurface
Robert Phillips
2017-07-31
*
Make GrGpuCommandBuffer's methods take a GrRenderTargetProxy (rather than a G...
Robert Phillips
2017-07-28
*
Make GrPipeline hold a GrRenderTargetProxy (instead of a GrRenderTarget)
Robert Phillips
2017-07-26
*
Introduce dynamic pipeline state
Chris Dalton
2017-06-07
*
Add support for instanced draws
Chris Dalton
2017-05-31
*
Fix glDrawRangeElements
Chris Dalton
2017-05-30
*
Convert DstTexture to DstProxy (take 2)
Robert Phillips
2017-05-29
*
Revise system for checking for uninstantiated proxies
Robert Phillips
2017-05-29
*
Fix for amd copy as draws on vulkan
Greg Daniel
2017-05-17
*
Revert "Convert DstTexture to DstProxy"
Robert Phillips
2017-05-17
*
Convert DstTexture to DstProxy
Robert Phillips
2017-05-17
*
Convert GrMesh back to a class
Chris Dalton
2017-05-15
*
vk: don't re-check the primitive type for each batch of a mesh
Chris Dalton
2017-05-08
*
Convert GrMesh to a struct
Chris Dalton
2017-05-03
*
Move the ability to access textures, buffers, and image storages out from GrP...
Brian Salomon
2017-04-04
*
Store the dst texture used by an XP in GrPipeline rather than in the XP.
Brian Salomon
2017-04-03
*
Add AMD work around in Vulkan to create a new secondary command buffer
Greg Daniel
2017-03-22
*
Init Command buffer on inlineUploads in Vulkan
Greg Daniel
2017-03-22
*
Rename GrBatchFlushState to GrOpFlushState
Brian Salomon
2016-12-07
*
Rename GrDrawBatch->GrDrawOp
Brian Salomon
2016-12-01
*
Make GrGpuCommandBuffer infer its render target from first draw
Brian Salomon
2016-11-30
*
Rename GrTextureParams to GrSamplerParams
Brian Salomon
2016-11-17
*
In GrProcessor::TextureSampler drop the "get", it's cleaner
Brian Salomon
2016-11-17
[next]