index
:
skia
master
2D graphics library
about
summary
refs
log
tree
commit
diff
homepage
log msg
author
committer
range
path:
root
/
src
/
gpu
/
vk
/
GrVkGpu.cpp
Commit message (
Expand
)
Author
Age
*
Refactor vulkan buffer mapping and unmapping
egdaniel
2016-09-19
*
Lots of little cleanup improvements to Vulkan
egdaniel
2016-09-13
*
Add workaround for Adreno copyImageToBuffer calls on Vulkan
egdaniel
2016-09-12
*
Add some copy support for vulkan msaa
egdaniel
2016-08-31
*
Remove unneeded pipeline barrier in vulkan
egdaniel
2016-08-29
*
Don't add the resolve attachment to vulkan render passes.
egdaniel
2016-08-26
*
Add addtional resolve calls to vulkan backend
egdaniel
2016-08-24
*
Fix compile warning on MSVC-vulkan (VkDeviceSize -> size_t)
brianosman
2016-08-15
*
Fix copying of data in vulkan testing texture
egdaniel
2016-08-15
*
Allow vulkan to upload data to testing textures with optimal layouts
egdaniel
2016-08-12
*
Fix vulkan resolve
egdaniel
2016-08-05
*
Implement Vulkan Resolve.
egdaniel
2016-08-04
*
Add gyp define to enable vulkan debug layers
egdaniel
2016-07-27
*
Recycle small uniform buffers.
jvanverth
2016-07-22
*
Convert readSurfacePixels to use a draw context instead of a texture
bsalomon
2016-07-19
*
Dont allocate a new image which already has mip levels, when regenerating vul...
egdaniel
2016-07-15
*
Update RT views and framebuffer in vulkan after mipmaping
egdaniel
2016-07-13
*
Check granularity in render pass bounds
egdaniel
2016-07-07
*
Add offsets to GrVkBuffer.
jvanverth
2016-07-07
*
Fix caching of sample locations
csmartdalton
2016-07-06
*
Add resource tracking output and command buffer recycling
jvanverth
2016-07-06
*
Fix vulkan image sampling
egdaniel
2016-07-06
*
Revert of Fix caching of sample locations (patchset #3 id:40001 of https://co...
rmistry
2016-07-04
*
Fix caching of sample locations
csmartdalton
2016-07-04
*
initial checkin of SkSL compiler
ethannicholas
2016-07-01
*
Use bounds of batches for render pass bounds
egdaniel
2016-07-01
*
Add static buffer support
jvanverth
2016-06-30
*
Fix vulkan onGetWritePixelsInfo
egdaniel
2016-06-28
*
Fix Vulkan readPixels
egdaniel
2016-06-27
*
Add support for draws in vulkan read and write pixels
egdaniel
2016-06-27
*
Add Sleep on windows GrVkGpu dtor to avoid fence bug
egdaniel
2016-06-24
*
Have gpu createTestingOlyBackendTexture know if it is a render target or not
egdaniel
2016-06-24
*
Start using GrGpuCommandBuffer in GrDrawTarget.
egdaniel
2016-06-23
*
Use single alloc for vulkan optimal image heaps to fix memory crash
egdaniel
2016-06-22
*
Create free list heap for suballocation
jvanverth
2016-06-13
*
Add GpuCommandBuffer support.
egdaniel
2016-06-08
*
Fix mipmap generation on Nexus 5x & 6p devices.
brianosman
2016-06-08
*
Subclass GrVkCommandBuffer into Primary and Secondary CommandBuffers.
egdaniel
2016-06-08
*
Add offset to memory allocations
jvanverth
2016-06-01
*
Refactor Vulkan image, texture, RTs so that create and getter handles match.
egdaniel
2016-05-13
*
Clean up GrVkImage::setLayout()
jvanverth
2016-05-06
*
Fix type conversion compile errors
brianosman
2016-05-04
*
Set barriers and image layout changes between mipmap blits.
jvanverth
2016-05-03
*
Apply setImageLayout() to all of a VkImage's subresources.
jvanverth
2016-05-03
*
Add sync in vulkan when writing to linear texture
egdaniel
2016-05-03
*
Make sure that Vulkan debug callback ptr is non-null.
jvanverth
2016-05-02
*
Fix VK WritePixels with offset rect
jvanverth
2016-05-02
*
Fix gcc warnings in Vulkan backend
bsalomon
2016-04-29
*
Add mipmap loading to Vulkan.
jvanverth
2016-04-29
*
Fix Vulkan Build in Android
liyuqian
2016-04-29
[next]