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Commit message (
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Author
Age
*
Revert "Fix GrDefaultPathRender inversely wound path bug"
Robert Phillips
2017-10-30
*
Remove deferred upload types from GrDrawOp.h.
Brian Salomon
2017-10-30
*
Fix GrDefaultPathRender inversely wound path bug
Robert Phillips
2017-10-30
*
Fix assert in text clipping.
Jim Van Verth
2017-10-26
*
Some more clipped text optimizations.
Jim Van Verth
2017-10-25
*
Convert geometry shaders to operate in Skia device space
Chris Dalton
2017-10-25
*
Use uint16_t instead of SkIPoint16 when clipping texCoords for text.
Jim Van Verth
2017-10-20
*
Fix ASAN issue with clipped text.
Jim Van Verth
2017-10-20
*
Clip text geometrically when possible.
Jim Van Verth
2017-10-20
*
convert mapHomogeneousPoints to SkPoint3
Cary Clark
2017-10-18
*
Revert "Revert "Make GPU backend triangulate rects such that they are rendere...
Brian Salomon
2017-10-18
*
Revert "Make GPU backend triangulate rects such that they are rendered as tri...
Brian Salomon
2017-10-17
*
Make GPU backend triangulate rects such that they are rendered as tri strips ...
Brian Salomon
2017-10-17
*
Remove precision from GrGLSLVaryingHandler
Chris Dalton
2017-10-16
*
Remove unnecessary includes of GrColorSpaceXform.h
Brian Osman
2017-10-16
*
Make GrResourceProvider more sk_spified
Brian Salomon
2017-10-16
*
Handle coverage for hairline lines with sub pixel lengths correctly on GPU
Greg Daniel
2017-10-12
*
Fix assert in GrSmallPathRenderer tickled by GLProgramsTest
Jim Van Verth
2017-10-12
*
Batch better in GrSmallPathRenderer and add perspective support.
Jim Van Verth
2017-10-12
*
Add benchmark for comparing multitexturing to non-multitexturing image draws.
Brian Salomon
2017-10-11
*
Remove trailing whitespace.
Ben Wagner
2017-10-09
*
initClassID no longer auto-allocates ids
Ethan Nicholas
2017-10-09
*
Generate warning settings for Android framework
Leon Scroggins III
2017-10-06
*
Revert[4] "guard old apis for querying byte-size of a bitmap/imageinfo/pixmap"
Mike Reed
2017-10-03
*
Revert "Revert "Revert "guard old apis for querying byte-size of a bitmap/ima...
Mike Reed
2017-10-02
*
Revert "Revert "guard old apis for querying byte-size of a bitmap/imageinfo/p...
Mike Reed
2017-10-02
*
Revert "guard old apis for querying byte-size of a bitmap/imageinfo/pixmap"
Jim Van Verth
2017-09-27
*
guard old apis for querying byte-size of a bitmap/imageinfo/pixmap
Mike Reed
2017-09-27
*
changed vertex attribute precisions to be actual types
Ethan Nicholas
2017-09-27
*
Revert "guard old apis for querying byte-size of a bitmap/imageinfo/pixmap"
Greg Daniel
2017-09-26
*
guard old apis for querying byte-size of a bitmap/imageinfo/pixmap
Mike Reed
2017-09-26
*
Shrink GrDrawOpAtlases when no longer needed, take 2.
Jim Van Verth
2017-09-26
*
Invalidate path VBs when paths are destroyed
Brian Osman
2017-09-26
*
Revert "Shrink GrDrawOpAtlases when no longer needed"
Jim Van Verth
2017-09-22
*
Shrink GrDrawOpAtlases when no longer needed
Jim Van Verth
2017-09-22
*
switched SkSL's temporary 'highfloat' type back to 'float'
Ethan Nicholas
2017-09-22
*
Use shader based blending to clamp kPlus mode w/F16
Brian Osman
2017-09-20
*
re-land of new SkSL precisions
Ethan Nicholas
2017-09-18
*
Revert "Revert "Allow GrDrawOpAtlas to grow as needed""
Jim Van Verth
2017-09-18
*
Revert "Revert "Revert "Switched highp float to highfloat and mediump float t...
Ethan Nicholas
2017-09-18
*
Revert "Revert "Switched highp float to highfloat and mediump float to half.""
Ethan Nicholas
2017-09-15
*
Revert "Allow GrDrawOpAtlas to grow as needed"
Jim Van Verth
2017-09-15
*
Disable flat interpolation in TextureOp on Qualcomm
Brian Salomon
2017-09-15
*
Allow GrDrawOpAtlas to grow as needed
Jim Van Verth
2017-09-15
*
Change visitProxies signature
Robert Phillips
2017-09-14
*
Make GrCopySurfaceOp participate in the GrOplist DAG
Robert Phillips
2017-09-14
*
Add method to iterate over a GrOp's GrSurfaceProxies
Robert Phillips
2017-09-13
*
Add support for additional textures in GrDrawOpAtlas
Jim Van Verth
2017-09-12
*
Remove repeated conditional in TextureOp.
Brian Salomon
2017-09-11
*
Add multitexture support to text and path shaders, take 3.
Jim Van Verth
2017-09-11
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