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authorGravatar Chris Dalton <csmartdalton@google.com>2017-10-24 10:59:03 -0600
committerGravatar Skia Commit-Bot <skia-commit-bot@chromium.org>2017-10-25 15:59:18 +0000
commitc17bf32a1bf2f79a8c4a281c2ad312a3cdb610cd (patch)
treedaac8294c72cd1bfd370291faf3dbc364460be8e /src/gpu/ops
parenta045eea29eb79254248d7e2666825a1ca7d23d4e (diff)
Convert geometry shaders to operate in Skia device space
Defers the transformation to normalized window coordinates until after the geometry shader. Merges vertex and a geometry shader builders into a single compilation unit with a common base class. Updates CCPR geometry shaders accordingly. Bug: skia: Change-Id: If93c90e978b1fdc7120febd05cfb05810fd496b5 Reviewed-on: https://skia-review.googlesource.com/62980 Reviewed-by: Greg Daniel <egdaniel@google.com> Commit-Queue: Chris Dalton <csmartdalton@google.com>
Diffstat (limited to 'src/gpu/ops')
-rw-r--r--src/gpu/ops/GrAAConvexPathRenderer.cpp2
-rw-r--r--src/gpu/ops/GrDashOp.cpp2
-rw-r--r--src/gpu/ops/GrMSAAPathRenderer.cpp2
-rw-r--r--src/gpu/ops/GrOvalOpFactory.cpp2
4 files changed, 4 insertions, 4 deletions
diff --git a/src/gpu/ops/GrAAConvexPathRenderer.cpp b/src/gpu/ops/GrAAConvexPathRenderer.cpp
index 47c404595e..0e37238389 100644
--- a/src/gpu/ops/GrAAConvexPathRenderer.cpp
+++ b/src/gpu/ops/GrAAConvexPathRenderer.cpp
@@ -26,7 +26,7 @@
#include "glsl/GrGLSLProgramDataManager.h"
#include "glsl/GrGLSLUniformHandler.h"
#include "glsl/GrGLSLVarying.h"
-#include "glsl/GrGLSLVertexShaderBuilder.h"
+#include "glsl/GrGLSLVertexGeoBuilder.h"
#include "ops/GrMeshDrawOp.h"
GrAAConvexPathRenderer::GrAAConvexPathRenderer() {
diff --git a/src/gpu/ops/GrDashOp.cpp b/src/gpu/ops/GrDashOp.cpp
index 070d979bee..6b014fffbf 100644
--- a/src/gpu/ops/GrDashOp.cpp
+++ b/src/gpu/ops/GrDashOp.cpp
@@ -22,7 +22,7 @@
#include "glsl/GrGLSLProgramDataManager.h"
#include "glsl/GrGLSLUniformHandler.h"
#include "glsl/GrGLSLVarying.h"
-#include "glsl/GrGLSLVertexShaderBuilder.h"
+#include "glsl/GrGLSLVertexGeoBuilder.h"
#include "ops/GrMeshDrawOp.h"
using AAMode = GrDashOp::AAMode;
diff --git a/src/gpu/ops/GrMSAAPathRenderer.cpp b/src/gpu/ops/GrMSAAPathRenderer.cpp
index 2a3235daa6..27d78a782c 100644
--- a/src/gpu/ops/GrMSAAPathRenderer.cpp
+++ b/src/gpu/ops/GrMSAAPathRenderer.cpp
@@ -23,7 +23,7 @@
#include "glsl/GrGLSLGeometryProcessor.h"
#include "glsl/GrGLSLProgramDataManager.h"
#include "glsl/GrGLSLUtil.h"
-#include "glsl/GrGLSLVertexShaderBuilder.h"
+#include "glsl/GrGLSLVertexGeoBuilder.h"
#include "ops/GrMeshDrawOp.h"
#include "ops/GrRectOpFactory.h"
diff --git a/src/gpu/ops/GrOvalOpFactory.cpp b/src/gpu/ops/GrOvalOpFactory.cpp
index 99aadbc087..a3256602af 100644
--- a/src/gpu/ops/GrOvalOpFactory.cpp
+++ b/src/gpu/ops/GrOvalOpFactory.cpp
@@ -21,7 +21,7 @@
#include "glsl/GrGLSLUniformHandler.h"
#include "glsl/GrGLSLUtil.h"
#include "glsl/GrGLSLVarying.h"
-#include "glsl/GrGLSLVertexShaderBuilder.h"
+#include "glsl/GrGLSLVertexGeoBuilder.h"
#include "ops/GrMeshDrawOp.h"
#include "ops/GrSimpleMeshDrawOpHelper.h"