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mtl
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GrMtlGpu.mm
Commit message (
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Author
Age
*
implemented copy surface as draw for metal gpu backend
Timothy Liang
2018-07-31
*
implemented copy surface as blit for metal gpu backend
Timothy Liang
2018-07-23
*
implemented onWritePixels and related tests for metal gpu backend
Timothy Liang
2018-07-19
*
created stub for metal gpu command buffer
Timothy Liang
2018-07-19
*
Reland "implemented metal gpu backend texture upload testing"
Timothy Liang
2018-07-18
*
Revert "implemented metal gpu backend texture upload testing"
Timothy Liang
2018-07-13
*
implemented metal gpu backend texture upload testing
Timothy Liang
2018-07-13
*
implemented uploading intial texture data for metal gpu backend
Timothy Liang
2018-07-11
*
refactored where texture descriptors are made for metal gpu backend
Timothy Liang
2018-07-11
*
implement onreadpixels for metal gpu backend
Timothy Liang
2018-07-02
*
implemented wrapped backend texture/rendertarget/textureRT for Metal gpu backend
Timothy Liang
2018-07-02
*
Initial texture data is never flipped when uploaded.
Brian Salomon
2018-03-07
*
Remove GrSurfaceOrigin from GrSurfaceDesc.
Brian Salomon
2018-03-05
*
sk_spification of GrGpu creation.
Brian Salomon
2017-12-07
*
Use enum to track MipMapsStatus throughout Texture creation
Greg Daniel
2017-10-12
*
Set correct mip map status on GrTexture since we no longer require all mip data
Greg Daniel
2017-10-10
*
Add GrMtlTexture classes
Greg Daniel
2017-08-04
*
Add caps files for metal
Greg Daniel
2017-07-31
*
Add support for creating a GrContext backed by Metal.
Greg Daniel
2017-07-13
*
Add arc support to gpu Obj c++ code
Greg Daniel
2017-07-12
*
Add basic metal build files for backend
Greg Daniel
2017-07-05