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path: root/src/gpu/glsl
Commit message (Expand)AuthorAge
* Remove GrStencilSettings from GrPipelineGravatar csmartdalton2016-11-01
* remove xfermode from public apiGravatar Mike Reed2016-10-28
* chmod -x *.cpp *.hGravatar Hal Canary2016-10-27
* re-re-land of skslc now automatically turns on derivatives supportGravatar ethannicholas2016-10-20
* Revert "re-land of skslc now automatically turns on derivatives support"Gravatar Mike Klein2016-10-18
* re-land of skslc now automatically turns on derivatives supportGravatar Ethan Nicholas2016-10-18
* Revert "skslc now automatically turns on derivatives support"Gravatar Ethan Nicholas2016-10-18
* skslc now automatically turns on derivatives supportGravatar Ethan Nicholas2016-10-18
* Turned on SkSL->GLSL compilerGravatar ethannicholas2016-10-12
* Revert of Turned on SkSL->GLSL compiler (patchset #49 id:1240001 of https://c...Gravatar jvanverth2016-10-11
* Turned on SkSL->GLSL compilerGravatar ethannicholas2016-10-11
* Revert of Turned on SkSL->GLSL compiler (patchset #48 id:1220001 of https://c...Gravatar mtklein2016-10-10
* Turned on SkSL->GLSL compilerGravatar ethannicholas2016-10-10
* Revert of Turned on SkSL->GLSL compiler (patchset #47 id:1200001 of https://c...Gravatar jvanverth2016-10-10
* Turned on SkSL->GLSL compilerGravatar ethannicholas2016-10-10
* Remove option to make GrCoordTransforms apply to device positions.Gravatar Brian Salomon2016-10-03
* Revert of Turned on SkSL->GLSL compiler (patchset #41 id:880001 of https://co...Gravatar fmalita2016-09-30
* Turned on SkSL->GLSL compilerGravatar ethannicholas2016-09-30
* Clamp Vulkan caps to INT_MAXGravatar jvanverth2016-09-27
* Revert of Turned on SkSL->GLSL compiler (patchset #37 id:800001 of https://co...Gravatar ethannicholas2016-09-26
* Turned on SkSL->GLSL compilerGravatar ethannicholas2016-09-26
* Stop aggregating texture/buffer access objects in GrFragmentProcessor parents.Gravatar bsalomon2016-09-26
* Conditionally insert gl_PointSize into shaders.Gravatar bsalomon2016-09-21
* Stop flattening GrCoordTransforms in parent GrFragmentProcessors.Gravatar bsalomon2016-09-20
* Revert of Stop flattening GrCoordTransforms in parent GrFragmentProcessors. (...Gravatar bsalomon2016-09-19
* Stop flattening GrCoordTransforms in parent GrFragmentProcessors.Gravatar bsalomon2016-09-19
* Remove unused GrGLSLGeometryProcessor::emitTransform variationGravatar bsalomon2016-09-12
* Remove base class for installed transforms in GrPrimitiveProcessorGravatar bsalomon2016-09-12
* Remove GrPrimitiveProcessor::hasTransformedLocalCoordsGravatar bsalomon2016-09-12
* Remove unneeded GrGLSLTransformedCoordsArray typeGravatar bsalomon2016-09-12
* Revert of Turned on SkSL->GLSL compiler (patchset #12 id:220001 of https://co...Gravatar ethannicholas2016-09-12
* Two changes:Gravatar brianosman2016-09-12
* Turned on SkSL->GLSL compilerGravatar ethannicholas2016-09-12
* Fix color gamut xform matrices in GPU codeGravatar brianosman2016-09-09
* Add GM/slide to simulate Android-style reveal clipGravatar robertphillips2016-09-08
* Add color gamut xform helpers to GrGLSLShaderBuilderGravatar brianosman2016-09-07
* Merge GrGLSLProgramDesc into GrProgramDescGravatar egdaniel2016-09-07
* Fix fb variable name in GLSLGravatar egdaniel2016-08-17
* Fix various issues with framebuffer fetchGravatar egdaniel2016-08-17
* Detemplatize GrGLSLGeometryProcessor::setTransformDataHelper()Gravatar bsalomon2016-08-17
* Add alternative ambient shadow method to Android shadow sampleGravatar jvanverth2016-08-17
* LightingShader and NormalSource comment and style fixesGravatar dvonbeck2016-08-11
* Split distance vector into direction and magnitude componentsGravatar dvonbeck2016-08-08
* GrFP can express distance vector field req., program builder declares variab...Gravatar dvonbeck2016-08-01
* Revert of GrFP can express distance vector field req., program builder decla...Gravatar mtklein2016-07-30
* GrFP can express distance vector field req., program builder declares variab...Gravatar dvonbeck2016-07-29
* Merge ProgramDesc's for GL and VulkanGravatar egdaniel2016-07-29
* Add integer array uniforms to GL and VulkanGravatar fmenozzi2016-07-20
* Introduce GrColorSpaceXform, for gamut conversion on texturesGravatar brianosman2016-07-18
* Add Texture2D and Sampler GrSLTypesGravatar egdaniel2016-07-13