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* move Coeff into blendmodeGravatar Mike Reed2017-06-06
| | | | | | | | Bug: skia: Change-Id: Ib4f3398b0cdc6b0f575f6db80d2ce0bf9666f077 Reviewed-on: https://skia-review.googlesource.com/18843 Reviewed-by: Mike Reed <reed@google.com> Commit-Queue: Mike Reed <reed@google.com>
* Remove support in GPU backend for distance vector field.Gravatar Brian Salomon2017-06-02
| | | | | | | | | Also, remvoes SkNormalBevelSource as this was the last use case for the distance vector field. Change-Id: Ib0176c78e500e6b5130310934253a75860245812 Reviewed-on: https://skia-review.googlesource.com/18482 Reviewed-by: Greg Daniel <egdaniel@google.com> Commit-Queue: Brian Salomon <bsalomon@google.com>
* Omnibus: Push instantiation of GrTextures later (post TextureSampler)Gravatar Robert Phillips2017-06-02
| | | | | | | | | | | | | Split into: https://skia-review.googlesource.com/c/10485/ (More GrSurfaceProxy-clean up) https://skia-review.googlesource.com/c/15819/ (Expand GrTextureProxy to handle highestFilterMode) https://skia-review.googlesource.com/c/16714/ (Switch ImageStorageAccess over to GrTextureProxies) https://skia-review.googlesource.com/c/16908/ (Convert DstTexture to DstProxy) Change-Id: I6cf3ba0f3bf0e1908d36749bc83571c066ddd568 Reviewed-on: https://skia-review.googlesource.com/10484 Reviewed-by: Brian Salomon <bsalomon@google.com> Commit-Queue: Robert Phillips <robertphillips@google.com>
* Do color correction of vertex colors in GPU drawVerticesGravatar Brian Osman2017-05-31
| | | | | | | | | | | SkColor vertex colors need to be linearized (from sRGB), and possibly converted from sRGB gamut to destination gamut. Bug: skia:6659 Change-Id: I2b1b1dd0fa5938519693f56a728fed5957f13fd5 Reviewed-on: https://skia-review.googlesource.com/17534 Commit-Queue: Brian Osman <brianosman@google.com> Reviewed-by: Brian Salomon <bsalomon@google.com>
* Convert DstTexture to DstProxy (take 2)Gravatar Robert Phillips2017-05-29
| | | | | | | | | | | | | The last GrTexture-based TextureSampler::reset call must be removed before the TextureSamplers can become purely GrTextureProxy-backed Reland of: https://skia-review.googlesource.com/c/16908/ (Convert DstTexture to DstProxy) Split out of: https://skia-review.googlesource.com/c/10484/ (Omnibus: Push instantiation of GrTextures later (post TextureSampler)) Change-Id: I3a497b6a950fad899f23882c0a9552894ef640f8 Reviewed-on: https://skia-review.googlesource.com/17205 Commit-Queue: Robert Phillips <robertphillips@google.com> Reviewed-by: Brian Salomon <bsalomon@google.com>
* Revise system for checking for uninstantiated proxiesGravatar Robert Phillips2017-05-29
| | | | | | | | | | | | | | The new pattern is: we will "instantiate" pipelines at flush time at flush time we will only access the backing GrSurface by peeking If instantiation fails we should never try to access the GrSurfaces Change-Id: I87f7ff41bd0e84d9ca3dbdd61d3361d3d4ceefd6 Reviewed-on: https://skia-review.googlesource.com/17932 Commit-Queue: Robert Phillips <robertphillips@google.com> Reviewed-by: Brian Salomon <bsalomon@google.com>
* Workaround Mali static analysis bugGravatar Brian Osman2017-05-25
| | | | | | | | | | | | | | | Comment describes it: Unless we do something to confuse their optimizer, they will (incorrectly) deduce that uniform opaque color (modulated only by a texture fetch) is always going to remain opaque. Then they skip inserting their shader based blending code, turning SrcOver into Src. Doing a max against zero is enough to squelch the optimization. Bug: skia: Change-Id: I74676cebb0b0c8d121da868dd8a88050e0cfcc0d Reviewed-on: https://skia-review.googlesource.com/17924 Reviewed-by: Brian Salomon <bsalomon@google.com> Commit-Queue: Brian Osman <brianosman@google.com>
* Remove setting of alpha coverage in text ops when in LCD modeGravatar Greg Daniel2017-05-22
| | | | | | | | Bug: skia: Change-Id: I0e320497fe72a0edad7bda7ea1c34dc2f713fc56 Reviewed-on: https://skia-review.googlesource.com/17530 Reviewed-by: Brian Salomon <bsalomon@google.com> Commit-Queue: Greg Daniel <egdaniel@google.com>
* Comment out lcd assert to make GLPrograms test happyGravatar Greg Daniel2017-05-19
| | | | | | | | | | | TBR=bsalomon@google.com Bug: skia:6661 Change-Id: I944d05c31d3d5511f3c1679c9eb689dbcfbbb109 Reviewed-on: https://skia-review.googlesource.com/17399 Reviewed-by: Greg Daniel <egdaniel@google.com> Reviewed-by: Brian Salomon <bsalomon@google.com> Commit-Queue: Greg Daniel <egdaniel@google.com>
* Fix gpu lcd blending to semi-correctly handle alpha coverageGravatar Greg Daniel2017-05-19
| | | | | | | | Bug: skia:6606 Change-Id: I16ccd97f5d047eb7fddfed5310bf669e7435ccdd Reviewed-on: https://skia-review.googlesource.com/17370 Reviewed-by: Brian Salomon <bsalomon@google.com> Commit-Queue: Greg Daniel <egdaniel@google.com>
* Revert "Convert DstTexture to DstProxy"Gravatar Robert Phillips2017-05-17
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | This reverts commit 87f7f1c3ce519115141b40f1d8faede437c8f357. Reason for revert: grumble, grumble Original change's description: > Convert DstTexture to DstProxy > > The last GrTexture-based TextureSampler::reset call must be removed before the TextureSamplers can become purely GrTextureProxy-backed > > Split out of: https://skia-review.googlesource.com/c/10484/ (Omnibus: Push instantiation of GrTextures later (post TextureSampler)) > > Change-Id: Ic1435177d8b5d9bd3fc38b4903c9baae8205cfb0 > Reviewed-on: https://skia-review.googlesource.com/16908 > Reviewed-by: Greg Daniel <egdaniel@google.com> > Commit-Queue: Robert Phillips <robertphillips@google.com> > TBR=egdaniel@google.com,robertphillips@google.com NOPRESUBMIT=true NOTREECHECKS=true NOTRY=true Change-Id: I9af52bb222bd2d8cc696250a9efb62afb80edba1 Reviewed-on: https://skia-review.googlesource.com/17203 Reviewed-by: Robert Phillips <robertphillips@google.com> Commit-Queue: Robert Phillips <robertphillips@google.com>
* Convert DstTexture to DstProxyGravatar Robert Phillips2017-05-17
| | | | | | | | | | | The last GrTexture-based TextureSampler::reset call must be removed before the TextureSamplers can become purely GrTextureProxy-backed Split out of: https://skia-review.googlesource.com/c/10484/ (Omnibus: Push instantiation of GrTextures later (post TextureSampler)) Change-Id: Ic1435177d8b5d9bd3fc38b4903c9baae8205cfb0 Reviewed-on: https://skia-review.googlesource.com/16908 Reviewed-by: Greg Daniel <egdaniel@google.com> Commit-Queue: Robert Phillips <robertphillips@google.com>
* Switch ImageStorageAccess over to GrTextureProxiesGravatar Robert Phillips2017-05-12
| | | | | | | | | Split out of: https://skia-review.googlesource.com/c/10484/ (Omnibus: Push instantiation of GrTextures later (post TextureSampler)) Change-Id: I341de6ae121620d30e50bff21450878a18bdf4f2 Reviewed-on: https://skia-review.googlesource.com/16714 Reviewed-by: Brian Salomon <bsalomon@google.com> Commit-Queue: Robert Phillips <robertphillips@google.com>
* Re-land of "eliminated GrGLSLExpr".Gravatar Ethan Nicholas2017-05-08
| | | | | | | | | | | This change is exactly the same as the last time it was landed; I believe the underlying optimizer bug that was causing this to cause problems has been fixed by a prior CL. Bug: skia: Change-Id: I5436422f094ea758caa3cd69e9338db31b1f93fa Reviewed-on: https://skia-review.googlesource.com/15768 Reviewed-by: Ethan Nicholas <ethannicholas@google.com> Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
* Split tracking of TexelBuffers from normal samplersGravatar Greg Daniel2017-05-05
| | | | | | | | | | | | | | This is precursor CL to add support for texel buffers in Vulkan. This change as includes fixes to the ordering of assigning locations and texture units so that they match in GrGLProgramDataManager and GrGLProgram. Bug: skia: Change-Id: I30c9578fb7dcb187256f744e07651e8564f93a6b Reviewed-on: https://skia-review.googlesource.com/15225 Reviewed-by: Chris Dalton <csmartdalton@google.com> Commit-Queue: Greg Daniel <egdaniel@google.com>
* Revert "Revert "Revert "eliminated GrGLSLExpr"""Gravatar Ethan Nicholas2017-05-04
| | | | | | | | | | | | | | | | | | | | | | | | | | | | This reverts commit 796001c82eca5651bc6a221204f6186918781daf. Reason for revert: looks to be causing problems in Chrome (https://storage.googleapis.com/chromium-layout-test-archives/WebKit_Linux_Trusty__dbg_/1553/layout-test-results/results.html) Original change's description: > Revert "Revert "eliminated GrGLSLExpr"" > > This reverts commit 5e550ab57e0204bfadd2cb69c47d2a85e38d6a4c. > > Bug: skia: > Change-Id: I4705e47dbd209aa8f43db3d28c856bd3aa9e49ab > Reviewed-on: https://skia-review.googlesource.com/15187 > Reviewed-by: Ethan Nicholas <ethannicholas@google.com> > Commit-Queue: Ethan Nicholas <ethannicholas@google.com> > TBR=ethannicholas@google.com NOPRESUBMIT=true NOTREECHECKS=true NOTRY=true Change-Id: I6455a4f16b2dc0d6d1265541f7117e0cfb8dd91c Reviewed-on: https://skia-review.googlesource.com/15309 Reviewed-by: Ethan Nicholas <ethannicholas@google.com> Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
* Revert "Revert "eliminated GrGLSLExpr""Gravatar Ethan Nicholas2017-05-03
| | | | | | | | | | This reverts commit 5e550ab57e0204bfadd2cb69c47d2a85e38d6a4c. Bug: skia: Change-Id: I4705e47dbd209aa8f43db3d28c856bd3aa9e49ab Reviewed-on: https://skia-review.googlesource.com/15187 Reviewed-by: Ethan Nicholas <ethannicholas@google.com> Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
* Revert "eliminated GrGLSLExpr"Gravatar Brian Salomon2017-05-02
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | This reverts commit 93f20f5629e52eed732d2b9d6dbbb351cc30b2cd. Reason for revert: Mismerge readded deleted files. Original change's description: > eliminated GrGLSLExpr > > Now that skslc performs all of the optimizations (and then some) that > GrGLSLExpr is responsible for, it's just extra work for no benefit. > > Bug: skia: > Change-Id: I40b0629e00a33873ed9fc6c0a9f41d8350221f9a > Reviewed-on: https://skia-review.googlesource.com/14560 > Commit-Queue: Ethan Nicholas <ethannicholas@google.com> > Reviewed-by: Brian Salomon <bsalomon@google.com> > TBR=bsalomon@google.com,ethannicholas@google.com NOPRESUBMIT=true NOTREECHECKS=true NOTRY=true Change-Id: Ia8b723594527afe34489fc78a4b49039081b6390 Reviewed-on: https://skia-review.googlesource.com/15154 Reviewed-by: Brian Salomon <bsalomon@google.com> Commit-Queue: Brian Salomon <bsalomon@google.com>
* eliminated GrGLSLExprGravatar Ethan Nicholas2017-05-02
| | | | | | | | | | | Now that skslc performs all of the optimizations (and then some) that GrGLSLExpr is responsible for, it's just extra work for no benefit. Bug: skia: Change-Id: I40b0629e00a33873ed9fc6c0a9f41d8350221f9a Reviewed-on: https://skia-review.googlesource.com/14560 Commit-Queue: Ethan Nicholas <ethannicholas@google.com> Reviewed-by: Brian Salomon <bsalomon@google.com>
* rectangle texture scaling is now handled in skslcGravatar Ethan Nicholas2017-04-20
| | | | | | | | Bug: skia: Change-Id: I658a95576143d69656cd63aec44ff65d430d332f Reviewed-on: https://skia-review.googlesource.com/13813 Reviewed-by: Brian Osman <brianosman@google.com> Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
* Allow FPs to elevate default precision for the entire fragment programGravatar Brian Osman2017-04-05
| | | | | | | | | | | | | | | | | Currently, GrConfigConversionEffect is able to round-trip on many mobile GPUs because it uses highp for all intermediate variables (including the texture fetch result). Separating the texture sample into a different processor breaks that. This is a blunt instrument, not to be used lightly. This reverts commit dffe9827b18444d1426859d9035f9f0087201f44. Bug: skia: Change-Id: I940af3256c47e6672a008d516db9e55669672ca3 Reviewed-on: https://skia-review.googlesource.com/11345 Reviewed-by: Brian Salomon <bsalomon@google.com> Commit-Queue: Brian Osman <brianosman@google.com>
* Move the ability to access textures, buffers, and image storages out from ↵Gravatar Brian Salomon2017-04-04
| | | | | | | | | | | GrProcessor. GrXferProcessor can no longer use this functionality so it is moved to a new intermediate class inherited by GrFragmentProcessor and GrPrimitiveProcessor. Change-Id: I4f30c89bdceb2d77b602bf0646107e0780881c26 Reviewed-on: https://skia-review.googlesource.com/11202 Reviewed-by: Greg Daniel <egdaniel@google.com> Commit-Queue: Brian Salomon <bsalomon@google.com>
* Fully remove coord transform precision codeGravatar Brian Osman2017-04-04
| | | | | | | | | | Coord transforms are always computed and interpolated at high precision. Bug: skia: Change-Id: I5f7eadc2080df8ad5cbb080835c0dba09c59e63e Reviewed-on: https://skia-review.googlesource.com/11180 Reviewed-by: Brian Salomon <bsalomon@google.com> Commit-Queue: Brian Osman <brianosman@google.com>
* Store the dst texture used by an XP in GrPipeline rather than in the XP.Gravatar Brian Salomon2017-04-03
| | | | | | | | | This will allow the XP to be created before the dst texture. Change-Id: I3e5bdfa8e5d47e58a3560792ce5cf3899d30a024 Reviewed-on: https://skia-review.googlesource.com/11011 Commit-Queue: Brian Salomon <bsalomon@google.com> Reviewed-by: Greg Daniel <egdaniel@google.com>
* Revert "Revert "Revert "Allow FPs to elevate default precision for the ↵Gravatar Brian Osman2017-04-03
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | entire fragment program""" This reverts commit ec53c636b781830cb6146bb32106d4ee44651fcc. Reason for revert: Mali GMs look bad. Original change's description: > Revert "Revert "Allow FPs to elevate default precision for the entire fragment program"" > > This reverts commit 903c3f70400462e191ccbca63393b2df3fe2dd11. > > Reason for revert: Vulkan issue fixed in compiler. > > Original change's description: > > Revert "Allow FPs to elevate default precision for the entire fragment program" > > > > This reverts commit 92d7ccafdf896cf19764e025873d13315a76842d. > > > > Reason for revert: Vulkan errors. > > > > Original change's description: > > > Allow FPs to elevate default precision for the entire fragment program > > > > > > Currently, GrConfigConversionEffect is able to round-trip on many mobile > > > GPUs because it uses highp for all intermediate variables (including the > > > texture fetch result). Separating the texture sample into a different > > > processor breaks that. > > > > > > This is a blunt instrument, not to be used lightly. > > > > > > Bug: skia: > > > Change-Id: I2ab365e3da79628069e2eb727c43c2bf45bfd789 > > > Reviewed-on: https://skia-review.googlesource.com/10162 > > > Reviewed-by: Brian Salomon <bsalomon@google.com> > > > Commit-Queue: Brian Osman <brianosman@google.com> > > > > > > > TBR=bsalomon@google.com,robertphillips@google.com,brianosman@google.com,ethannicholas@google.com,reviews@skia.org > > NOPRESUBMIT=true > > NOTREECHECKS=true > > NOTRY=true > > > > Change-Id: Iee5bb409f86a9cabecc76bd1273a5b3cef6af179 > > Reviewed-on: https://skia-review.googlesource.com/10967 > > Reviewed-by: Brian Osman <brianosman@google.com> > > Commit-Queue: Brian Osman <brianosman@google.com> > > > > TBR=bsalomon@google.com,robertphillips@google.com,reviews@skia.org,brianosman@google.com,ethannicholas@google.com > NOPRESUBMIT=true > NOTREECHECKS=true > NOTRY=true > > Change-Id: I733a0ecc40b58d8727f0259b5498c8e6610cedce > Reviewed-on: https://skia-review.googlesource.com/11010 > Reviewed-by: Brian Osman <brianosman@google.com> > Commit-Queue: Brian Osman <brianosman@google.com> > TBR=bsalomon@google.com,robertphillips@google.com,reviews@skia.org,brianosman@google.com,ethannicholas@google.com # Not skipping CQ checks because original CL landed > 1 day ago. Change-Id: Ic3274a0a8b776e811354c3441391ffdc80678292 Reviewed-on: https://skia-review.googlesource.com/11061 Reviewed-by: Brian Osman <brianosman@google.com> Commit-Queue: Brian Osman <brianosman@google.com>
* Revert "Revert "Allow FPs to elevate default precision for the entire ↵Gravatar Brian Osman2017-03-31
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | fragment program"" This reverts commit 903c3f70400462e191ccbca63393b2df3fe2dd11. Reason for revert: Vulkan issue fixed in compiler. Original change's description: > Revert "Allow FPs to elevate default precision for the entire fragment program" > > This reverts commit 92d7ccafdf896cf19764e025873d13315a76842d. > > Reason for revert: Vulkan errors. > > Original change's description: > > Allow FPs to elevate default precision for the entire fragment program > > > > Currently, GrConfigConversionEffect is able to round-trip on many mobile > > GPUs because it uses highp for all intermediate variables (including the > > texture fetch result). Separating the texture sample into a different > > processor breaks that. > > > > This is a blunt instrument, not to be used lightly. > > > > Bug: skia: > > Change-Id: I2ab365e3da79628069e2eb727c43c2bf45bfd789 > > Reviewed-on: https://skia-review.googlesource.com/10162 > > Reviewed-by: Brian Salomon <bsalomon@google.com> > > Commit-Queue: Brian Osman <brianosman@google.com> > > > > TBR=bsalomon@google.com,robertphillips@google.com,brianosman@google.com,ethannicholas@google.com,reviews@skia.org > NOPRESUBMIT=true > NOTREECHECKS=true > NOTRY=true > > Change-Id: Iee5bb409f86a9cabecc76bd1273a5b3cef6af179 > Reviewed-on: https://skia-review.googlesource.com/10967 > Reviewed-by: Brian Osman <brianosman@google.com> > Commit-Queue: Brian Osman <brianosman@google.com> > TBR=bsalomon@google.com,robertphillips@google.com,reviews@skia.org,brianosman@google.com,ethannicholas@google.com NOPRESUBMIT=true NOTREECHECKS=true NOTRY=true Change-Id: I733a0ecc40b58d8727f0259b5498c8e6610cedce Reviewed-on: https://skia-review.googlesource.com/11010 Reviewed-by: Brian Osman <brianosman@google.com> Commit-Queue: Brian Osman <brianosman@google.com>
* Revert "Allow FPs to elevate default precision for the entire fragment program"Gravatar Brian Osman2017-03-31
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | This reverts commit 92d7ccafdf896cf19764e025873d13315a76842d. Reason for revert: Vulkan errors. Original change's description: > Allow FPs to elevate default precision for the entire fragment program > > Currently, GrConfigConversionEffect is able to round-trip on many mobile > GPUs because it uses highp for all intermediate variables (including the > texture fetch result). Separating the texture sample into a different > processor breaks that. > > This is a blunt instrument, not to be used lightly. > > Bug: skia: > Change-Id: I2ab365e3da79628069e2eb727c43c2bf45bfd789 > Reviewed-on: https://skia-review.googlesource.com/10162 > Reviewed-by: Brian Salomon <bsalomon@google.com> > Commit-Queue: Brian Osman <brianosman@google.com> > TBR=bsalomon@google.com,robertphillips@google.com,brianosman@google.com,ethannicholas@google.com,reviews@skia.org NOPRESUBMIT=true NOTREECHECKS=true NOTRY=true Change-Id: Iee5bb409f86a9cabecc76bd1273a5b3cef6af179 Reviewed-on: https://skia-review.googlesource.com/10967 Reviewed-by: Brian Osman <brianosman@google.com> Commit-Queue: Brian Osman <brianosman@google.com>
* Allow FPs to elevate default precision for the entire fragment programGravatar Brian Osman2017-03-31
| | | | | | | | | | | | | | | Currently, GrConfigConversionEffect is able to round-trip on many mobile GPUs because it uses highp for all intermediate variables (including the texture fetch result). Separating the texture sample into a different processor breaks that. This is a blunt instrument, not to be used lightly. Bug: skia: Change-Id: I2ab365e3da79628069e2eb727c43c2bf45bfd789 Reviewed-on: https://skia-review.googlesource.com/10162 Reviewed-by: Brian Salomon <bsalomon@google.com> Commit-Queue: Brian Osman <brianosman@google.com>
* Refactor GrColorSpaceXformHelperGravatar Brian Osman2017-03-08
| | | | | | | | | | | | | | | Nonlinear blending mode is going to (sometimes) require additional uniforms and shader code for color space transformation. This change just alters the usage of the helper struct so that we can hide any new logic (without having to change all the FPs that use it). BUG=skia: Change-Id: I913478a387973f5bad5aa09a29f85d21daacab94 Reviewed-on: https://skia-review.googlesource.com/9414 Reviewed-by: Robert Phillips <robertphillips@google.com> Commit-Queue: Brian Osman <brianosman@google.com>
* Remove PLS path rendererGravatar Brian Salomon2017-03-06
| | | | | | | Change-Id: Ib727b0749a5a7da95832970e79804417e8b6a247 Reviewed-on: https://skia-review.googlesource.com/9300 Reviewed-by: Ethan Nicholas <ethannicholas@google.com> Commit-Queue: Brian Salomon <bsalomon@google.com>
* Add a workaround for platforms with broken geo shader invocationsGravatar csmartdalton2017-02-17
| | | | | | | | | | BUG=skia: Change-Id: I9105b65b522d9ffac5a90ca7126bfd4ae88f8069 Reviewed-on: https://skia-review.googlesource.com/8422 Reviewed-by: Greg Daniel <egdaniel@google.com> Reviewed-by: Brian Salomon <bsalomon@google.com> Commit-Queue: Chris Dalton <csmartdalton@google.com>
* Move the rt adjust uniform into GP EmitArgsGravatar csmartdalton2017-02-13
| | | | | | | | | | | | | The GP will likely require this value when dealing with a geometry shader. In the future we may wish to either switch to device-space geometry shaders, or else put this value in an "sk_" builtin. BUG=skia: Change-Id: I8dff88fc219feef84d39fb7bbd08f3b5686f53d2 Reviewed-on: https://skia-review.googlesource.com/8362 Commit-Queue: Chris Dalton <csmartdalton@google.com> Reviewed-by: Brian Salomon <bsalomon@google.com>
* Replaced all calls to fragmentPosition() with sk_FragCoordGravatar Ethan Nicholas2017-02-13
| | | | | | | Change-Id: I2ed4558aea74b3ae7ee11dfe4736cdbcb16ae49e Reviewed-on: https://skia-review.googlesource.com/8278 Reviewed-by: Ethan Nicholas <ethannicholas@google.com> Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
* Add GrGLSLShaderBuilder::declareGlobalGravatar csmartdalton2017-02-10
| | | | | | | | | BUG=skia: Change-Id: I75eeb7cbd1bf157c463e5e80b4560a953b7883e8 Reviewed-on: https://skia-review.googlesource.com/8245 Reviewed-by: Brian Salomon <bsalomon@google.com> Commit-Queue: Chris Dalton <csmartdalton@google.com>
* re-land of skslc type constructor cleanupsGravatar Ethan Nicholas2017-02-09
| | | | | | | | | BUG=skia: Change-Id: I953be07e2389dd4a9e7dcce0ddfd7505b309bda1 Reviewed-on: https://skia-review.googlesource.com/8265 Reviewed-by: Ethan Nicholas <ethannicholas@google.com> Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
* Re-enable processor optimization test with some fixes.Gravatar Brian Salomon2017-02-09
| | | | | | | | | Enables on GL (for now) Change-Id: I5f5a38632963dd705f8434e8627eb33446e8f027 Reviewed-on: https://skia-review.googlesource.com/7721 Reviewed-by: Greg Daniel <egdaniel@google.com> Commit-Queue: Brian Salomon <bsalomon@google.com>
* Revert "skslc type constructor cleanups"Gravatar Ethan Nicholas2017-02-09
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | This reverts commit 6f223283661c1ddc4a5334d2464804c6b6ba3ffa. Reason for revert: bot breakage Original change's description: > skslc type constructor cleanups > > BUG=skia: > > Change-Id: I87108b5e107419d99c996ef032eda512a68451ab > Reviewed-on: https://skia-review.googlesource.com/8117 > Commit-Queue: Greg Daniel <egdaniel@google.com> > Commit-Queue: Ethan Nicholas <ethannicholas@google.com> > Reviewed-by: Greg Daniel <egdaniel@google.com> > TBR=egdaniel@google.com,ethannicholas@google.com NOPRESUBMIT=true NOTREECHECKS=true NOTRY=true BUG=skia: Change-Id: I1c9a8c4c62c7dd0f724f22000507112641d25e3b Reviewed-on: https://skia-review.googlesource.com/8259 Commit-Queue: Ethan Nicholas <ethannicholas@google.com> Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
* skslc type constructor cleanupsGravatar Ethan Nicholas2017-02-09
| | | | | | | | | | BUG=skia: Change-Id: I87108b5e107419d99c996ef032eda512a68451ab Reviewed-on: https://skia-review.googlesource.com/8117 Commit-Queue: Greg Daniel <egdaniel@google.com> Commit-Queue: Ethan Nicholas <ethannicholas@google.com> Reviewed-by: Greg Daniel <egdaniel@google.com>
* Revert "Replaced all calls to fragmentPosition() with sk_FragCoord"Gravatar Ethan Nicholas2017-02-02
| | | | | | | | | | | | | This reverts commit de4d301881e7fd084f1f0b359ec6f9b2bf8bd4c5. Reason for revert: several Chrome rendering bugs on Mac BUG=skia: Change-Id: I492082b0b7e7c902ede4b598c5809f604d210ce1 Reviewed-on: https://skia-review.googlesource.com/7887 Reviewed-by: Ethan Nicholas <ethannicholas@google.com> Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
* Continue making Ganesh use absolute texture coordinates - take 2Gravatar Robert Phillips2017-01-20
| | | | | | | | | | | | The idea here is that the GrCoordTransform will actually hold a GrTextureProxy (rather than a GrTexture) and then, in GrGLSLPrimitiveProcessor::GetTransformMatrix, use the instantiated width & height (when uploading the transform matrix) Relanding of: https://skia-review.googlesource.com/c/6977/ Change-Id: Ibc9b9e354f7fc23b1a6e6e4fe7c9fe3cef771c02 Reviewed-on: https://skia-review.googlesource.com/7265 Reviewed-by: Brian Salomon <bsalomon@google.com> Commit-Queue: Robert Phillips <robertphillips@google.com>
* Replaced all calls to fragmentPosition() with sk_FragCoordGravatar Ethan Nicholas2017-01-19
| | | | | | | | | BUG=skia: Change-Id: I179576e148ea6caf6e1c40f0a216421898bcb35d Reviewed-on: https://skia-review.googlesource.com/5941 Commit-Queue: Ethan Nicholas <ethannicholas@google.com> Reviewed-by: Brian Salomon <bsalomon@google.com>
* Revert "Continue making Ganesh use absolute texture coordinates"Gravatar Joe Gregorio2017-01-17
| | | | | | | | | | | This reverts commit 4493a9dc9df8cf306a974bde7e0e9c5470ebcdc9. Reason for revert: Continuing failures https://luci-milo.appspot.com/swarming/task/33c693c3539a1410 Change-Id: Id371d6df6a875a5f6872f4ebd91b08a354d949de Reviewed-on: https://skia-review.googlesource.com/7125 Commit-Queue: Joe Gregorio <jcgregorio@google.com> Reviewed-by: Joe Gregorio <jcgregorio@google.com>
* Continue making Ganesh use absolute texture coordinatesGravatar Robert Phillips2017-01-17
| | | | | | | | | The idea here is that the GrCoordTransform will actually hold a GrTextureProxy (rather than a GrTexture) and then, in GrGLSLPrimitiveProcessor::GetTransformMatrix, use the instantiated width & height (when uploading the transform matrix) Change-Id: Ibac3a540fcb1967ceef571157d41c1937acfadf8 Reviewed-on: https://skia-review.googlesource.com/6977 Reviewed-by: Brian Salomon <bsalomon@google.com> Commit-Queue: Robert Phillips <robertphillips@google.com>
* Clamp premul colors correctly after a gamut changeGravatar Brian Osman2017-01-04
| | | | | | | | | | | | | | | Textures that we sample on the GPU are always premul, so we should actually clamp to alpha. Colors that are xformed on the CPU are always unpremul, so clamping to [0,1] is correct. Add a comment explaining that. BUG=skia: Change-Id: I180f2d410f24afc78bd03ab8636a83fb443d68e2 Reviewed-on: https://skia-review.googlesource.com/6581 Commit-Queue: Brian Osman <brianosman@google.com> Reviewed-by: Mike Klein <mtklein@chromium.org>
* Removing tracking of whether GP/FP coverage calculations are used by XP.Gravatar Brian Salomon2017-01-04
| | | | | | | | | | | | | | | Remove readsCoverage from GrPipelineOptimizations Remove kNone from GrDefaultGeoProc::Coverage Remove kIgnoreCoverage from GrXferProcessor::OptFlags Remove GrPipeline::fIgnoresCoverage Change-Id: I8f0c9337ee98b9c77af1e9a8a184519ce63822d4 Reviewed-on: https://skia-review.googlesource.com/6552 Commit-Queue: Brian Salomon <bsalomon@google.com> Reviewed-by: Greg Daniel <egdaniel@google.com>
* This renames methods and classes that relate to static analysis of ↵Gravatar Brian Salomon2016-12-21
| | | | | | | | | combinations of GrDrawOps and GrPipelines. Change-Id: I737b901a19d3c67d2ff7f95802fb4df35656beb2 Reviewed-on: https://skia-review.googlesource.com/6199 Reviewed-by: Greg Daniel <egdaniel@google.com> Commit-Queue: Brian Salomon <bsalomon@google.com>
* re-land of added sk_FragCoord support to skslcGravatar Ethan Nicholas2016-12-13
| | | | | | | | | BUG=skia: Change-Id: Ifac1aa39839058787ad1794200c3dbb93c147a69 Reviewed-on: https://skia-review.googlesource.com/5850 Reviewed-by: Ethan Nicholas <ethannicholas@google.com> Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
* Revert "added sk_FragCoord support to skslc"Gravatar Greg Daniel2016-12-12
| | | | | | | | | | | This reverts commit ce33f10677630e34187b661a02161378d8304d68. Reason for revert: Breaking many gpu bots Change-Id: I94c813ed6a9311458c872f74bb1b0792f46ff414 Reviewed-on: https://skia-review.googlesource.com/5737 Commit-Queue: Greg Daniel <egdaniel@google.com> Reviewed-by: Greg Daniel <egdaniel@google.com>
* added sk_FragCoord support to skslcGravatar Ethan Nicholas2016-12-12
| | | | | | | | | BUG=skia: Change-Id: If78a4d08121699f87659f0d2e35f3edbf1867401 Reviewed-on: https://skia-review.googlesource.com/5408 Reviewed-by: Greg Daniel <egdaniel@google.com> Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
* Rename vars and functions from 'glslcaps'->'shadercaps'Gravatar Brian Salomon2016-11-29
| | | | | | | Change-Id: I34d226d866dd4ba8e5f33f95cb8cbf01292f9314 Reviewed-on: https://skia-review.googlesource.com/5312 Reviewed-by: Ethan Nicholas <ethannicholas@google.com> Commit-Queue: Brian Salomon <bsalomon@google.com>