Commit message (Expand) | Author | Age | |
---|---|---|---|
* | Add support for vertex and geometry shader textures | 2016-03-11 | |
* | Add gl_SampleMask functionality to fragment builders | 2016-02-22 | |
* | Revert of Add infastructure for gl_SampleMask (patchset #6 id:100001 of https... | 2016-02-12 | |
* | Add infastructure for gl_SampleMask | 2016-02-12 | |
* | Use noperspective interpolation for 2D draws | 2016-02-12 | |
* | Add #define directives to GrGLSLShaderBuilder | 2016-02-11 | |
* | Move some program building utils from GL to GLSL | 2016-01-13 | |
* | Create GrGLSLVaryingHandler class for program building | 2015-11-20 | |
* | Rename some processor functions from GL to GLSL | 2015-11-13 | |
* | Move all ShaderBuilder files to GLSL | 2015-11-11 |