Commit message (Expand) | Author | Age | ||
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* | Finalize gpu shaders in ProgramBuilding. | egdaniel | 2016-02-10 | |
* | Add some backend flexibility for shader declarations in ProgramBuilding. | egdaniel | 2016-02-09 | |
* | added support for PLS path rendering | ethannicholas | 2016-01-30 | |
* | Revert of added support for PLS path rendering (patchset #16 id:360001 of htt... | ethannicholas | 2016-01-22 | |
* | added support for PLS path rendering | ethannicholas | 2016-01-22 | |
* | Move some program building utils from GL to GLSL | egdaniel | 2016-01-13 | |
* | Create GLSLUniformHandler class for gpu backend | egdaniel | 2015-12-03 | |
* | Create GrGLSLVaryingHandler class for program building | egdaniel | 2015-11-20 | |
* | Move glsl onto EmitArgs struct for emitCode | egdaniel | 2015-11-19 | |
* | Add ShaderBuilders to EmitArgs and remove gettings from ProgBuilder. | egdaniel | 2015-11-18 | |
* | Move all ShaderBuilder files to GLSL | egdaniel | 2015-11-11 | |
* | Make GrGLSLProgramBuilder base class for GrGLProgramBuilder. | egdaniel | 2015-11-11 |