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GrGLSLPrimitiveProcessor.h
Commit message (
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Author
Age
*
Stop flattening GrCoordTransforms in parent GrFragmentProcessors.
bsalomon
2016-09-20
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Revert of Stop flattening GrCoordTransforms in parent GrFragmentProcessors. (...
bsalomon
2016-09-19
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Stop flattening GrCoordTransforms in parent GrFragmentProcessors.
bsalomon
2016-09-19
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Remove base class for installed transforms in GrPrimitiveProcessor
bsalomon
2016-09-12
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Remove unneeded GrGLSLTransformedCoordsArray type
bsalomon
2016-09-12
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GrFP can express distance vector field req., program builder declares variab...
dvonbeck
2016-08-01
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Revert of GrFP can express distance vector field req., program builder decla...
mtklein
2016-07-30
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GrFP can express distance vector field req., program builder declares variab...
dvonbeck
2016-07-29
*
Break apart shared use of varying and uniform transforms
egdaniel
2016-05-09
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Refactor how we store and use samplers in Ganesh
egdaniel
2016-04-20
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Revert of Refactor how we store and use samplers in Ganesh (patchset #7 id:12...
egdaniel
2016-04-19
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Refactor how we store and use samplers in Ganesh
egdaniel
2016-04-19
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Implement texel buffers
cdalton
2016-04-11
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Rename EmitArgs::fSamplers to fTexSamplers
cdalton
2016-04-11
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Add more specialized fragment builders
cdalton
2016-02-18
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Create GLSLUniformHandler class for gpu backend
egdaniel
2015-12-03
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Create GrGLSLVaryingHandler class for program building
egdaniel
2015-11-20
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Move glsl onto EmitArgs struct for emitCode
egdaniel
2015-11-19
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Add ShaderBuilders to EmitArgs and remove gettings from ProgBuilder.
egdaniel
2015-11-18
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Move GrGLPrimitive/GeometryProc to GLSL
egdaniel
2015-11-13