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GrGLSLFragmentShaderBuilder.cpp
Commit message (
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Author
Age
*
Revert "Revert "Make SkSL GLSL generator declare sk_FragColor inout when EXT ...
Brian Salomon
2018-04-04
*
Revert "Make SkSL GLSL generator declare sk_FragColor inout when EXT fb fetch...
Brian Salomon
2018-04-04
*
Make SkSL GLSL generator declare sk_FragColor inout when EXT fb fetch is used.
Brian Salomon
2018-04-04
*
Drop unused support for MSAA sample locations
Chris Dalton
2018-02-20
*
Drop unused shader support for multisample interpolation
Chris Dalton
2018-02-20
*
Drop unused shader support for sample variables
Chris Dalton
2018-02-15
*
Revert "Drop support for unused MSAA extensions"
Robert Phillips
2018-01-30
*
Drop support for unused MSAA extensions
Chris Dalton
2018-01-29
*
Remove trailing whitespace.
Ben Wagner
2017-10-09
*
switched SkSL's temporary 'highfloat' type back to 'float'
Ethan Nicholas
2017-09-22
*
re-land of new SkSL precisions
Ethan Nicholas
2017-09-18
*
Revert "Revert "Revert "Switched highp float to highfloat and mediump float t...
Ethan Nicholas
2017-09-18
*
Revert "fix for uninitialized GrGLSLFragmentShaderBuilder field"
Ethan Nicholas
2017-09-18
*
fix for uninitialized GrGLSLFragmentShaderBuilder field
Ethan Nicholas
2017-09-15
*
Revert "Revert "Switched highp float to highfloat and mediump float to half.""
Ethan Nicholas
2017-09-15
*
Remove kDefault_GrSurfaceOrigin
Robert Phillips
2017-08-30
*
Revert "Switched highp float to highfloat and mediump float to half."
Brian Salomon
2017-08-17
*
Switched highp float to highfloat and mediump float to half.
Ethan Nicholas
2017-08-16
*
Replace SkFAIL with SK_ABORT.
Ben Wagner
2017-08-16
*
renamed SkSL types in preparation for killing precision modifiers
Ethan Nicholas
2017-07-28
*
Make GrPipeline hold a GrRenderTargetProxy (instead of a GrRenderTarget)
Robert Phillips
2017-07-26
*
Remove support in GPU backend for distance vector field.
Brian Salomon
2017-06-02
*
Allow FPs to elevate default precision for the entire fragment program
Brian Osman
2017-04-05
*
Revert "Revert "Revert "Allow FPs to elevate default precision for the entire...
Brian Osman
2017-04-03
*
Revert "Revert "Allow FPs to elevate default precision for the entire fragmen...
Brian Osman
2017-03-31
*
Revert "Allow FPs to elevate default precision for the entire fragment program"
Brian Osman
2017-03-31
*
Allow FPs to elevate default precision for the entire fragment program
Brian Osman
2017-03-31
*
Remove PLS path renderer
Brian Salomon
2017-03-06
*
Replaced all calls to fragmentPosition() with sk_FragCoord
Ethan Nicholas
2017-02-13
*
Revert "Replaced all calls to fragmentPosition() with sk_FragCoord"
Ethan Nicholas
2017-02-02
*
Replaced all calls to fragmentPosition() with sk_FragCoord
Ethan Nicholas
2017-01-19
*
re-land of added sk_FragCoord support to skslc
Ethan Nicholas
2016-12-13
*
Revert "added sk_FragCoord support to skslc"
Greg Daniel
2016-12-12
*
added sk_FragCoord support to skslc
Ethan Nicholas
2016-12-12
*
Rename vars and functions from 'glslcaps'->'shadercaps'
Brian Salomon
2016-11-29
*
Merge GrGLSLCaps into GrShaderCaps
Brian Salomon
2016-11-29
*
baked in a few more precision modifiers
Ethan Nicholas
2016-11-28
*
Merge GrGLSLShaderVar and GrShaderVar
Brian Salomon
2016-11-21
*
Remove GrStencilSettings from GrPipeline
csmartdalton
2016-11-01
*
re-re-land of skslc now automatically turns on derivatives support
ethannicholas
2016-10-20
*
Revert "re-land of skslc now automatically turns on derivatives support"
Mike Klein
2016-10-18
*
re-land of skslc now automatically turns on derivatives support
Ethan Nicholas
2016-10-18
*
Revert "skslc now automatically turns on derivatives support"
Ethan Nicholas
2016-10-18
*
skslc now automatically turns on derivatives support
Ethan Nicholas
2016-10-18
*
Turned on SkSL->GLSL compiler
ethannicholas
2016-10-12
*
Revert of Turned on SkSL->GLSL compiler (patchset #49 id:1240001 of https://c...
jvanverth
2016-10-11
*
Turned on SkSL->GLSL compiler
ethannicholas
2016-10-11
*
Revert of Turned on SkSL->GLSL compiler (patchset #48 id:1220001 of https://c...
mtklein
2016-10-10
*
Turned on SkSL->GLSL compiler
ethannicholas
2016-10-10
*
Revert of Turned on SkSL->GLSL compiler (patchset #47 id:1200001 of https://c...
jvanverth
2016-10-10
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